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c++: inline the implementation of syntax_error in its definition
This way, it is easier to make sure its implementation is available in glr.cc too, which is not the case currently. * data/skeletons/c++.m4 (b4_public_types_define): Move the implementation of syntax_error... (b4_public_types_declare): here.
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@@ -214,7 +214,11 @@ m4_define([b4_public_types_declare],
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/// Syntax errors thrown from user actions.
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struct syntax_error : std::runtime_error
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{
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syntax_error (]b4_locations_if([const location_type& l, ])[const std::string& m);]b4_locations_if([
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syntax_error (]b4_locations_if([const location_type& l, ])[const std::string& m)
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: std::runtime_error (m)]b4_locations_if([
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, location (l)])[
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{}]b4_locations_if([
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location_type location;])[
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};
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@@ -360,12 +364,7 @@ m4_define([b4_symbol_type_define],
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# -----------------------------
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# Provide the implementation needed by the public types.
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m4_define([b4_public_types_define],
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[ b4_inline([$1])b4_parser_class_name[::syntax_error::syntax_error (]b4_locations_if([const location_type& l, ])[const std::string& m)
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: std::runtime_error (m)]b4_locations_if([
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, location (l)])[
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{}
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// basic_symbol.
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[[ // basic_symbol.
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template <typename Base>
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]b4_parser_class_name[::basic_symbol<Base>::basic_symbol ()
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: value ()]b4_locations_if([
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