mirror of
https://git.savannah.gnu.org/git/bison.git
synced 2026-03-13 22:33:03 +00:00
style: rename LR0.* as lr0.*
Let's stick to lower case for file names. * src/LR0.h, src/LR0.c: Rename as... * src/lr0.h, src/lr0.c: these.
This commit is contained in:
363
src/lr0.c
Normal file
363
src/lr0.c
Normal file
@@ -0,0 +1,363 @@
|
||||
/* Generate the LR(0) parser states for Bison.
|
||||
|
||||
Copyright (C) 1984, 1986, 1989, 2000-2002, 2004-2015, 2018-2019 Free
|
||||
Software Foundation, Inc.
|
||||
|
||||
This file is part of Bison, the GNU Compiler Compiler.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
||||
|
||||
|
||||
/* See comments in state.h for the data structures that represent it.
|
||||
The entry point is generate_states. */
|
||||
|
||||
#include <config.h>
|
||||
#include "system.h"
|
||||
|
||||
#include <bitset.h>
|
||||
|
||||
#include "closure.h"
|
||||
#include "complain.h"
|
||||
#include "getargs.h"
|
||||
#include "gram.h"
|
||||
#include "lalr.h"
|
||||
#include "lr0.h"
|
||||
#include "reader.h"
|
||||
#include "reduce.h"
|
||||
#include "state.h"
|
||||
#include "symtab.h"
|
||||
|
||||
typedef struct state_list
|
||||
{
|
||||
struct state_list *next;
|
||||
state *state;
|
||||
} state_list;
|
||||
|
||||
static state_list *first_state = NULL;
|
||||
static state_list *last_state = NULL;
|
||||
|
||||
|
||||
/*------------------------------------------------------------------.
|
||||
| A state was just discovered from another state. Queue it for |
|
||||
| later examination, in order to find its transitions. Return it. |
|
||||
`------------------------------------------------------------------*/
|
||||
|
||||
static state *
|
||||
state_list_append (symbol_number sym, size_t core_size, item_number *core)
|
||||
{
|
||||
state_list *node = xmalloc (sizeof *node);
|
||||
state *s = state_new (sym, core_size, core);
|
||||
|
||||
if (trace_flag & trace_automaton)
|
||||
fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
|
||||
nstates, sym, symbols[sym]->tag);
|
||||
|
||||
node->next = NULL;
|
||||
node->state = s;
|
||||
|
||||
if (!first_state)
|
||||
first_state = node;
|
||||
if (last_state)
|
||||
last_state->next = node;
|
||||
last_state = node;
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
static int nshifts;
|
||||
static symbol_number *shift_symbol;
|
||||
|
||||
static rule **redset;
|
||||
static state **shiftset;
|
||||
|
||||
static item_number **kernel_base;
|
||||
static int *kernel_size;
|
||||
static item_number *kernel_items;
|
||||
|
||||
|
||||
static void
|
||||
allocate_itemsets (void)
|
||||
{
|
||||
/* Count the number of occurrences of all the symbols in RITEMS.
|
||||
Note that useless productions (hence useless nonterminals) are
|
||||
browsed too, hence we need to allocate room for _all_ the
|
||||
symbols. */
|
||||
size_t count = 0;
|
||||
size_t *symbol_count = xcalloc (nsyms + nuseless_nonterminals,
|
||||
sizeof *symbol_count);
|
||||
|
||||
for (rule_number r = 0; r < nrules; ++r)
|
||||
for (item_number *rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp)
|
||||
{
|
||||
count++;
|
||||
symbol_count[*rhsp]++;
|
||||
}
|
||||
|
||||
/* See comments before new_itemsets. All the vectors of items
|
||||
live inside KERNEL_ITEMS. The number of active items after
|
||||
some symbol S cannot be more than the number of times that S
|
||||
appears as an item, which is SYMBOL_COUNT[S].
|
||||
We allocate that much space for each symbol. */
|
||||
|
||||
kernel_base = xnmalloc (nsyms, sizeof *kernel_base);
|
||||
kernel_items = xnmalloc (count, sizeof *kernel_items);
|
||||
|
||||
count = 0;
|
||||
for (symbol_number i = 0; i < nsyms; i++)
|
||||
{
|
||||
kernel_base[i] = kernel_items + count;
|
||||
count += symbol_count[i];
|
||||
}
|
||||
|
||||
free (symbol_count);
|
||||
kernel_size = xnmalloc (nsyms, sizeof *kernel_size);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
allocate_storage (void)
|
||||
{
|
||||
allocate_itemsets ();
|
||||
|
||||
shiftset = xnmalloc (nsyms, sizeof *shiftset);
|
||||
redset = xnmalloc (nrules, sizeof *redset);
|
||||
state_hash_new ();
|
||||
shift_symbol = xnmalloc (nsyms, sizeof *shift_symbol);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
free_storage (void)
|
||||
{
|
||||
free (shift_symbol);
|
||||
free (redset);
|
||||
free (shiftset);
|
||||
free (kernel_base);
|
||||
free (kernel_size);
|
||||
free (kernel_items);
|
||||
state_hash_free ();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/*---------------------------------------------------------------.
|
||||
| Find which symbols can be shifted in S, and for each one |
|
||||
| record which items would be active after that shift. Uses the |
|
||||
| contents of itemset. |
|
||||
| |
|
||||
| shift_symbol is set to a vector of the symbols that can be |
|
||||
| shifted. For each symbol in the grammar, kernel_base[symbol] |
|
||||
| points to a vector of item numbers activated if that symbol is |
|
||||
| shifted, and kernel_size[symbol] is their numbers. |
|
||||
| |
|
||||
| itemset is sorted on item index in ritem, which is sorted on |
|
||||
| rule number. Compute each kernel_base[symbol] with the same |
|
||||
| sort. |
|
||||
`---------------------------------------------------------------*/
|
||||
|
||||
static void
|
||||
new_itemsets (state *s)
|
||||
{
|
||||
if (trace_flag & trace_automaton)
|
||||
fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number);
|
||||
|
||||
memset (kernel_size, 0, nsyms * sizeof *kernel_size);
|
||||
|
||||
nshifts = 0;
|
||||
|
||||
for (size_t i = 0; i < nitemset; ++i)
|
||||
if (item_number_is_symbol_number (ritem[itemset[i]]))
|
||||
{
|
||||
symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]);
|
||||
if (!kernel_size[sym])
|
||||
{
|
||||
shift_symbol[nshifts] = sym;
|
||||
nshifts++;
|
||||
}
|
||||
|
||||
kernel_base[sym][kernel_size[sym]] = itemset[i] + 1;
|
||||
kernel_size[sym]++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*--------------------------------------------------------------.
|
||||
| Find the state we would get to (from the current state) by |
|
||||
| shifting SYM. Create a new state if no equivalent one exists |
|
||||
| already. Used by append_states. |
|
||||
`--------------------------------------------------------------*/
|
||||
|
||||
static state *
|
||||
get_state (symbol_number sym, size_t core_size, item_number *core)
|
||||
{
|
||||
if (trace_flag & trace_automaton)
|
||||
fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
|
||||
sym, symbols[sym]->tag);
|
||||
|
||||
state *s = state_hash_lookup (core_size, core);
|
||||
if (!s)
|
||||
s = state_list_append (sym, core_size, core);
|
||||
|
||||
if (trace_flag & trace_automaton)
|
||||
fprintf (stderr, "Exiting get_state => %d\n", s->number);
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------.
|
||||
| Use the information computed by new_itemsets to find the state |
|
||||
| numbers reached by each shift transition from S. |
|
||||
| |
|
||||
| SHIFTSET is set up as a vector of those states. |
|
||||
`---------------------------------------------------------------*/
|
||||
|
||||
static void
|
||||
append_states (state *s)
|
||||
{
|
||||
if (trace_flag & trace_automaton)
|
||||
fprintf (stderr, "Entering append_states, state = %d\n", s->number);
|
||||
|
||||
/* First sort shift_symbol into increasing order. */
|
||||
|
||||
for (int i = 1; i < nshifts; i++)
|
||||
{
|
||||
const symbol_number sym = shift_symbol[i];
|
||||
int j = i;
|
||||
for (; 0 < j && sym < shift_symbol[j - 1]; j--)
|
||||
shift_symbol[j] = shift_symbol[j - 1];
|
||||
shift_symbol[j] = sym;
|
||||
}
|
||||
|
||||
for (int i = 0; i < nshifts; i++)
|
||||
{
|
||||
const symbol_number sym = shift_symbol[i];
|
||||
shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------.
|
||||
| Find which rules can be used for reduction transitions from the |
|
||||
| current state and make a reductions structure for the state to |
|
||||
| record their rule numbers. |
|
||||
`----------------------------------------------------------------*/
|
||||
|
||||
static void
|
||||
save_reductions (state *s)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
/* Find and count the active items that represent ends of rules. */
|
||||
for (size_t i = 0; i < nitemset; ++i)
|
||||
{
|
||||
item_number item = ritem[itemset[i]];
|
||||
if (item_number_is_rule_number (item))
|
||||
{
|
||||
rule_number r = item_number_as_rule_number (item);
|
||||
redset[count++] = &rules[r];
|
||||
if (r == 0)
|
||||
{
|
||||
/* This is "reduce 0", i.e., accept. */
|
||||
aver (!final_state);
|
||||
final_state = s;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Make a reductions structure and copy the data into it. */
|
||||
state_reductions_set (s, count, redset);
|
||||
}
|
||||
|
||||
|
||||
/*---------------.
|
||||
| Build STATES. |
|
||||
`---------------*/
|
||||
|
||||
static void
|
||||
set_states (void)
|
||||
{
|
||||
states = xcalloc (nstates, sizeof *states);
|
||||
|
||||
while (first_state)
|
||||
{
|
||||
state_list *this = first_state;
|
||||
|
||||
/* Pessimization, but simplification of the code: make sure all
|
||||
the states have valid transitions and reductions members,
|
||||
even if reduced to 0. It is too soon for errs, which are
|
||||
computed later, but set_conflicts. */
|
||||
state *s = this->state;
|
||||
if (!s->transitions)
|
||||
state_transitions_set (s, 0, 0);
|
||||
if (!s->reductions)
|
||||
state_reductions_set (s, 0, 0);
|
||||
|
||||
states[s->number] = s;
|
||||
|
||||
first_state = this->next;
|
||||
free (this);
|
||||
}
|
||||
first_state = NULL;
|
||||
last_state = NULL;
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------.
|
||||
| Compute the LR(0) parser states (see state.h for details) from the |
|
||||
| grammar. |
|
||||
`-------------------------------------------------------------------*/
|
||||
|
||||
void
|
||||
generate_states (void)
|
||||
{
|
||||
allocate_storage ();
|
||||
new_closure (nritems);
|
||||
|
||||
/* Create the initial state. The 0 at the lhs is the index of the
|
||||
item of this initial rule. */
|
||||
item_number initial_core = 0;
|
||||
state_list_append (0, 1, &initial_core);
|
||||
|
||||
/* States are queued when they are created; process them all. */
|
||||
for (state_list *list = first_state; list; list = list->next)
|
||||
{
|
||||
state *s = list->state;
|
||||
if (trace_flag & trace_automaton)
|
||||
fprintf (stderr, "Processing state %d (reached by %s)\n",
|
||||
s->number,
|
||||
symbols[s->accessing_symbol]->tag);
|
||||
/* Set up itemset for the transitions out of this state. itemset gets a
|
||||
vector of all the items that could be accepted next. */
|
||||
closure (s->items, s->nitems);
|
||||
/* Record the reductions allowed out of this state. */
|
||||
save_reductions (s);
|
||||
/* Find the itemsets of the states that shifts can reach. */
|
||||
new_itemsets (s);
|
||||
/* Find or create the core structures for those states. */
|
||||
append_states (s);
|
||||
|
||||
/* Create the shifts structures for the shifts to those states,
|
||||
now that the state numbers transitioning to are known. */
|
||||
state_transitions_set (s, nshifts, shiftset);
|
||||
}
|
||||
|
||||
/* discard various storage */
|
||||
free_closure ();
|
||||
free_storage ();
|
||||
|
||||
/* Set up STATES. */
|
||||
set_states ();
|
||||
}
|
||||
Reference in New Issue
Block a user