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glr2.cc: use YYCDEBUG, not YY_DEBUG_STREAM
* data/skeletons/glr2.cc (YY_DEBUG_STREAM): Rename as... (YYCDEBUG): this, as in lalr1.cc.
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@@ -200,7 +200,6 @@ not yyGLRStack.
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*** yydebug
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It should be a member of the parser object, see lalr1.cc. Let the parser
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object decide what the debug stream is, rather than open coding std::cerr.
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And use YYCDEBUG rather than YY_DEBUG_STREAM.
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*** Avoid pointers
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There are many places where pointers should be replaced with references.
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