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* src/conflicts.c (log_resolution): Accept the rule involved in
the sr conflicts instead of the lookahead number that points to that rule. (flush_reduce): Accept the current lookahead vector as argument, instead of the index in LA. (resolve_sr_conflict): Accept the current number of lookahead bitset to consider for the STATE, instead of the index in LA. (set_conflicts): Adjust. * src/lalr.c, src/lalr.h, src/state.h: Comment changes.
This commit is contained in:
13
ChangeLog
13
ChangeLog
@@ -1,3 +1,16 @@
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2002-06-15 Akim Demaille <akim@epita.fr>
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* src/conflicts.c (log_resolution): Accept the rule involved in
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the sr conflicts instead of the lookahead number that points to
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that rule.
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(flush_reduce): Accept the current lookahead vector as argument,
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instead of the index in LA.
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(resolve_sr_conflict): Accept the current number of lookahead
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bitset to consider for the STATE, instead of the index in LA.
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(set_conflicts): Adjust.
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* src/lalr.c, src/lalr.h, src/state.h: Comment changes.
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2002-06-15 Akim Demaille <akim@epita.fr>
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2002-06-15 Akim Demaille <akim@epita.fr>
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* src/state.h (state_t): Replace the `lookaheadsp' member, a
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* src/state.h (state_t): Replace the `lookaheadsp' member, a
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@@ -52,8 +52,13 @@ enum conflict_resolution_e
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};
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};
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/*----------------------------------------------------------------.
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| Explain how an SR conflict between TOKEN and RULE was resolved: |
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| RESOLUTION. |
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`----------------------------------------------------------------*/
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static inline void
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static inline void
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log_resolution (int lookahead, int token,
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log_resolution (rule_t *rule, int token,
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enum conflict_resolution_e resolution)
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enum conflict_resolution_e resolution)
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{
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{
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if (report_flag & report_solved_conflicts)
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if (report_flag & report_solved_conflicts)
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@@ -66,7 +71,7 @@ log_resolution (int lookahead, int token,
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obstack_fgrow2 (&solved_conflicts_obstack,
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obstack_fgrow2 (&solved_conflicts_obstack,
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_("\
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_("\
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Conflict between rule %d and token %s resolved as shift"),
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Conflict between rule %d and token %s resolved as shift"),
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LArule[lookahead]->number,
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rule->number,
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symbols[token]->tag);
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symbols[token]->tag);
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break;
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break;
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case reduce_resolution:
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case reduce_resolution:
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@@ -74,14 +79,14 @@ log_resolution (int lookahead, int token,
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obstack_fgrow2 (&solved_conflicts_obstack,
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obstack_fgrow2 (&solved_conflicts_obstack,
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_("\
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_("\
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Conflict between rule %d and token %s resolved as reduce"),
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Conflict between rule %d and token %s resolved as reduce"),
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LArule[lookahead]->number,
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rule->number,
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symbols[token]->tag);
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symbols[token]->tag);
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break;
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break;
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case nonassoc_resolution:
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case nonassoc_resolution:
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obstack_fgrow2 (&solved_conflicts_obstack,
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obstack_fgrow2 (&solved_conflicts_obstack,
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_("\
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_("\
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Conflict between rule %d and token %s resolved as an error"),
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Conflict between rule %d and token %s resolved as an error"),
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LArule[lookahead]->number,
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rule->number,
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symbols[token]->tag);
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symbols[token]->tag);
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break;
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break;
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}
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}
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@@ -92,7 +97,7 @@ log_resolution (int lookahead, int token,
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case shift_resolution:
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case shift_resolution:
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obstack_fgrow2 (&solved_conflicts_obstack,
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obstack_fgrow2 (&solved_conflicts_obstack,
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" (%s < %s)",
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" (%s < %s)",
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LArule[lookahead]->prec->tag,
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rule->prec->tag,
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symbols[token]->tag);
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symbols[token]->tag);
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break;
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break;
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@@ -100,7 +105,7 @@ log_resolution (int lookahead, int token,
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obstack_fgrow2 (&solved_conflicts_obstack,
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obstack_fgrow2 (&solved_conflicts_obstack,
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" (%s < %s)",
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" (%s < %s)",
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symbols[token]->tag,
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symbols[token]->tag,
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LArule[lookahead]->prec->tag);
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rule->prec->tag);
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break;
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break;
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case left_resolution:
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case left_resolution:
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@@ -151,9 +156,9 @@ flush_shift (state_t *state, int token)
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`-------------------------------------------------------------------*/
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`-------------------------------------------------------------------*/
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static void
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static void
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flush_reduce (int lookahead, int token)
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flush_reduce (bitset lookaheads, int token)
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{
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{
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bitset_reset (LA[lookahead], token);
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bitset_reset (lookaheads, token);
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}
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}
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@@ -162,19 +167,23 @@ flush_reduce (int lookahead, int token)
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| precedence declarations. It has already been checked that the |
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| precedence declarations. It has already been checked that the |
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| rule has a precedence. A conflict is resolved by modifying the |
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| rule has a precedence. A conflict is resolved by modifying the |
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| shift or reduce tables so that there is no longer a conflict. |
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| shift or reduce tables so that there is no longer a conflict. |
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| |
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| LOOKAHEAD is the number of the lookahead bitset to consider. |
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`------------------------------------------------------------------*/
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`------------------------------------------------------------------*/
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static void
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static void
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resolve_sr_conflict (state_t *state, int lookahead)
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resolve_sr_conflict (state_t *state, int lookahead)
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{
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{
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int i;
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int i;
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/* find the rule to reduce by to get precedence of reduction */
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/* Find the rule to reduce by to get precedence of reduction. */
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int redprec = LArule[lookahead]->prec->prec;
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rule_t *redrule = state->lookaheads_rule[lookahead];
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int redprec = redrule->prec->prec;
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bitset lookaheads = state->lookaheads[lookahead];
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errs *errp = errs_new (ntokens + 1);
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errs *errp = errs_new (ntokens + 1);
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errp->nerrs = 0;
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errp->nerrs = 0;
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for (i = 0; i < ntokens; i++)
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for (i = 0; i < ntokens; i++)
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if (bitset_test (LA[lookahead], i)
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if (bitset_test (lookaheads, i)
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&& bitset_test (lookaheadset, i)
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&& bitset_test (lookaheadset, i)
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&& symbols[i]->prec)
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&& symbols[i]->prec)
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{
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{
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@@ -183,13 +192,13 @@ resolve_sr_conflict (state_t *state, int lookahead)
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The precedence of shifting is that of token i. */
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The precedence of shifting is that of token i. */
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if (symbols[i]->prec < redprec)
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if (symbols[i]->prec < redprec)
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{
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{
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log_resolution (lookahead, i, reduce_resolution);
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log_resolution (redrule, i, reduce_resolution);
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flush_shift (state, i);
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flush_shift (state, i);
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}
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}
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else if (symbols[i]->prec > redprec)
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else if (symbols[i]->prec > redprec)
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{
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{
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log_resolution (lookahead, i, shift_resolution);
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log_resolution (redrule, i, shift_resolution);
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flush_reduce (lookahead, i);
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flush_reduce (lookaheads, i);
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}
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}
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else
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else
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/* Matching precedence levels.
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/* Matching precedence levels.
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@@ -200,19 +209,19 @@ resolve_sr_conflict (state_t *state, int lookahead)
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switch (symbols[i]->assoc)
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switch (symbols[i]->assoc)
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{
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{
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case right_assoc:
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case right_assoc:
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log_resolution (lookahead, i, right_resolution);
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log_resolution (redrule, i, right_resolution);
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flush_reduce (lookahead, i);
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flush_reduce (lookaheads, i);
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break;
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break;
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case left_assoc:
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case left_assoc:
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log_resolution (lookahead, i, left_resolution);
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log_resolution (redrule, i, left_resolution);
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flush_shift (state, i);
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flush_shift (state, i);
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break;
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break;
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case non_assoc:
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case non_assoc:
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log_resolution (lookahead, i, nonassoc_resolution);
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log_resolution (redrule, i, nonassoc_resolution);
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flush_shift (state, i);
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flush_shift (state, i);
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flush_reduce (lookahead, i);
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flush_reduce (lookaheads, i);
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/* Record an explicit error for this token. */
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/* Record an explicit error for this token. */
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errp->errs[errp->nerrs++] = i;
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errp->errs[errp->nerrs++] = i;
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break;
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break;
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@@ -254,13 +263,13 @@ set_conflicts (state_t *state)
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/* Loop over all rules which require lookahead in this state. First
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/* Loop over all rules which require lookahead in this state. First
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check for shift-reduce conflict, and try to resolve using
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check for shift-reduce conflict, and try to resolve using
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precedence */
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precedence. */
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for (i = 0; i < state->nlookaheads; ++i)
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for (i = 0; i < state->nlookaheads; ++i)
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if (state->lookaheads_rule[i]->prec
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if (state->lookaheads_rule[i]->prec
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&& state->lookaheads_rule[i]->prec->prec
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&& state->lookaheads_rule[i]->prec->prec
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&& !bitset_disjoint_p (state->lookaheads[i], lookaheadset))
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&& !bitset_disjoint_p (state->lookaheads[i], lookaheadset))
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{
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{
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resolve_sr_conflict (state, (state->lookaheads - LA) + i);
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resolve_sr_conflict (state, i);
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break;
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break;
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}
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}
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@@ -559,8 +559,8 @@ states_lookaheads_initialize (void)
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bitsetv pLA = LA;
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bitsetv pLA = LA;
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rule_t **pLArule = LArule;
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rule_t **pLArule = LArule;
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/* Count the number of lookaheads required for each state
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/* Initialize the members LOOKAHEADS and LOOKAHEADS_RULE for each
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(NLOOKAHEADS member). */
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state. */
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for (i = 0; i < nstates; i++)
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for (i = 0; i < nstates; i++)
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{
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{
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states[i]->lookaheads = pLA;
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states[i]->lookaheads = pLA;
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@@ -63,7 +63,7 @@ extern short *to_state;
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extern rule_t **LArule;
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extern rule_t **LArule;
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/* LA is a lr by ntokens matrix of bits. LA[l, i] is 1 if the rule
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/* LA is a LR by NTOKENS matrix of bits. LA[l, i] is 1 if the rule
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LAruleno[l] is applicable in the appropriate state when the next
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LAruleno[l] is applicable in the appropriate state when the next
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token is symbol i. If LA[l, i] and LA[l, j] are both 1 for i != j,
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token is symbol i. If LA[l, i] and LA[l, j] are both 1 for i != j,
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it is a conflict. */
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it is a conflict. */
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14
src/state.h
14
src/state.h
@@ -30,19 +30,19 @@
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state. These symbols at these items are the allowable inputs that
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state. These symbols at these items are the allowable inputs that
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can follow now.
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can follow now.
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A core represents one state. States are numbered in the number
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A core represents one state. States are numbered in the NUMBER
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field. When generate_states is finished, the starting state is
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field. When generate_states is finished, the starting state is
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state 0 and nstates is the number of states. (A transition to a
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state 0 and NSTATES is the number of states. (FIXME: This sentence
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state whose state number is nstates indicates termination.) All
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is no longer true: A transition to a state whose state number is
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the cores are chained together and first_state points to the first
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NSTATES indicates termination.) All the cores are chained together
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one (state 0).
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and FIRST_STATE points to the first one (state 0).
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For each state there is a particular symbol which must have been
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For each state there is a particular symbol which must have been
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the last thing accepted to reach that state. It is the
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the last thing accepted to reach that state. It is the
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accessing_symbol of the core.
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ACCESSING_SYMBOL of the core.
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Each core contains a vector of NITEMS items which are the indices
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Each core contains a vector of NITEMS items which are the indices
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in the ritems vector of the items that are selected in this state.
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in the RITEMS vector of the items that are selected in this state.
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The link field is used for chaining symbols that hash states by
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The link field is used for chaining symbols that hash states by
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their itemsets. This is for recognizing equivalent states and
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their itemsets. This is for recognizing equivalent states and
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