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Clean up %define and %code implementation in M4 some. Most
importantly, rename all related macros to be in the b4_percent_define and b4_percent_code namespaces. Also, complete support for `.' in %define variable names and %code qualifiers. * data/bison.m4 (b4_check_user_names): Check for special "SKELETON-NAMESPACE(name)" macros instead of using two nested m4_foreach loops. (b4_get_percent_define, b4_get_percent_code): Rename to... (b4_percent_define_get, b4_percent_code_get): ... these. Extend documentation with examples. For SKELETON-NAMESPACE (as documented for b4_check_user_names), use b4_percent_define_skeleton_variables and b4_percent_code_skeleton_qualifiers. Expect any value for the %define variable `foo' to be stored in the macro named `b4_percent_define(foo)'; expect any %code blocks for the qualifier `foo' to be stored in a macro named `b4_percent_code(foo)'; expect any unqualified %code blocks to be stored in a macro named `b4_percent_code_unqualified'. Use m4_indir so that %define variable names and %code qualifiers can contain `.', which is allowed by the grammar parser. (b4_percent_define_default): New macro to set a default value for a %define variable. (m4_wrap): Update wrapped code, and fix some underquoting. (b4_check_user_names_wrap): Update and define outside the m4_wrap. Expect grammar uses of %define variables and %code qualifiers to be defined in b4_percent_define_user_variables and b4_percent_code_user_qualifiers. * data/c++.m4: Use b4_percent_define_default rather than m4_define_default. Fix some underquoting. Skeleton usage of %define variable define_location_comparison now implies skeleton usage of %define variable filename_type. * data/glr.c, data/glr.cc, data/lalr1.cc, data/location.cc, data/push.c, data/yacc.c: Update macro names. * src/parse-gram.y (prologue_declaration, grammar_declaration): Update muscle names.
This commit is contained in:
12
data/glr.cc
12
data/glr.cc
@@ -58,9 +58,9 @@ m4_include(b4_pkgdatadir/[c++.m4])
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m4_include(b4_pkgdatadir/[location.cc])
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m4_define([b4_parser_class_name],
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[b4_get_percent_define([[parser_class_name]])])
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[b4_percent_define_get([[parser_class_name]])])
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m4_define([b4_namespace],
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[b4_get_percent_define([[namespace]])])
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[b4_percent_define_get([[namespace]])])
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# Save the parse parameters.
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m4_define([b4_parse_param_orig], m4_defn([b4_parse_param]))
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@@ -230,7 +230,7 @@ b4_copyright([Skeleton interface for Bison GLR parsers in C++],
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#ifndef PARSER_HEADER_H
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# define PARSER_HEADER_H
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]b4_get_percent_code([[requires]])[
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]b4_percent_code_get([[requires]])[
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#include <string>
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#include <iostream>
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@@ -290,7 +290,7 @@ b4_user_stype
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typedef YYSTYPE semantic_type;
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#endif
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/// Symbol locations.
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typedef ]b4_get_percent_define([[location_type]])[ location_type;
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typedef ]b4_percent_define_get([[location_type]])[ location_type;
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/// Tokens.
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struct token
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{
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@@ -365,7 +365,7 @@ b4_user_stype
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};
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]dnl Redirections for glr.c.
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m4_ifval(b4_get_percent_define([[global_tokens_and_yystype]]),
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m4_ifval(b4_percent_define_get([[global_tokens_and_yystype]]),
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[b4_token_defines(b4_tokens)])
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[
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#ifndef YYSTYPE
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@@ -377,7 +377,7 @@ m4_ifval(b4_get_percent_define([[global_tokens_and_yystype]]),
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}
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]b4_get_percent_code([[provides]])[]dnl
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]b4_percent_code_get([[provides]])[]dnl
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[#endif /* ! defined PARSER_HEADER_H */]
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m4_divert_pop(0)
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