C++: don't issue the definition of symbol_type when not used

Currently, in glr.cc, we emit the definitions of basic_symbol and
symbol_type, although there are not used.

* data/c++.m4 (b4_public_types_declare): Extract these definitions from
here, and move them...
(b4_symbol_type_declare): here.
(b4_public_types_declare): Also remove the definition of the symbol
constructors.
* data/lalr1.cc (b4_shared_declarations): Adjust: call
b4_symbol_type_declare and b4_symbol_constructor_declare.
This commit is contained in:
Akim Demaille
2018-09-02 11:25:28 +02:00
parent 2d7e743802
commit a7e46f6e41
2 changed files with 12 additions and 3 deletions

View File

@@ -176,6 +176,7 @@ b4_location_define])])[
{
public:
]b4_public_types_declare[
]b4_symbol_type_declare[
/// Build a parser object.
]b4_parser_class_name[ (]b4_parse_param_decl[);
virtual ~]b4_parser_class_name[ ();
@@ -206,6 +207,8 @@ b4_location_define])])[
/// Report a syntax error.
void error (const syntax_error& err);
]b4_symbol_constructor_declare[
private:
/// This class is not copyable.
]b4_parser_class_name[ (const ]b4_parser_class_name[&);