Instead of attaching lookaheads and duplicating the rules being

reduced by a state, attach the lookaheads to the reductions.
* src/state.h (state_t): Remove the `lookaheads',
`lookaheads_rule' member.
(reductions_t): Add a `lookaheads' member.
Use a regular array for the `rules'.
* src/state.c (reductions_new): Initialize the lookaheads member
to 0.
(state_rule_lookaheads_print): Adjust.
* src/state.h, src/state.c (state_reductions_find): New.
* src/conflicts.c (resolve_sr_conflict, set_conflicts)
(count_rr_conflicts): Adjust.
* src/lalr.c (LArule): Remove.
(add_lookback_edge): Adjust.
(state_lookaheads_count): New.
(states_lookaheads_initialize): Merge into...
(initialize_LA): this.
(lalr_free): Adjust.
* src/main.c (main): Don't free nullable and derives too early: it
is used by --verbose.
* src/print.c, src/print_graph.c, src/tables.c: Adjust.
This commit is contained in:
Akim Demaille
2002-08-01 18:14:30 +00:00
parent bb0027a9ac
commit cd08e51eda
9 changed files with 228 additions and 240 deletions

View File

@@ -239,6 +239,7 @@ static void
conflict_row (state_t *state)
{
int i, j;
reductions_t *reds = state->reductions;
if (! glr_parser)
return;
@@ -250,14 +251,13 @@ conflict_row (state_t *state)
/* Find all reductions for token J, and record all that do not
match ACTROW[J]. */
for (i = 0; i < state->nlookaheads; i += 1)
if (bitset_test (state->lookaheads[i], j)
for (i = 0; i < reds->num; i += 1)
if (bitset_test (reds->lookaheads[i], j)
&& (actrow[j]
!= rule_number_as_item_number (state->lookaheads_rule[i]->number)))
!= rule_number_as_item_number (reds->rules[i]->number)))
{
assert (conflict_list_free > 0);
conflict_list[conflict_list_cnt]
= state->lookaheads_rule[i]->number + 1;
conflict_list[conflict_list_cnt] = reds->rules[i]->number + 1;
conflict_list_cnt += 1;
conflict_list_free -= 1;
}
@@ -304,22 +304,23 @@ action_row (state_t *state)
for (i = 0; i < ntokens; i++)
actrow[i] = conflrow[i] = 0;
if (redp->num >= 1)
if (redp->lookaheads)
{
int j;
bitset_iterator biter;
/* loop over all the rules available here which require
lookahead */
for (i = state->nlookaheads - 1; i >= 0; --i)
lookahead (in reverse order to give precedence to the first
rule) */
for (i = redp->num - 1; i >= 0; --i)
/* and find each token which the rule finds acceptable
to come next */
BITSET_FOR_EACH (biter, state->lookaheads[i], j, 0)
BITSET_FOR_EACH (biter, redp->lookaheads[i], j, 0)
{
/* and record this rule as the rule to use if that
token follows. */
if (actrow[j] != 0)
conflicted = conflrow[j] = 1;
actrow[j] = rule_number_as_item_number (state->lookaheads_rule[i]->number);
actrow[j] = rule_number_as_item_number (redp->rules[i]->number);
}
}
@@ -359,10 +360,10 @@ action_row (state_t *state)
else
{
int max = 0;
for (i = 0; i < state->nlookaheads; i++)
for (i = 0; i < redp->num; i++)
{
int count = 0;
rule_t *rule = state->lookaheads_rule[i];
rule_t *rule = redp->rules[i];
symbol_number_t j;
for (j = 0; j < ntokens; j++)