* src/state.h (state_number_t, STATE_NUMBER_MAX): New.

* src/LR0.c, src/LR0.h, src/conflicts.c, src/lalr.c, src/lalr.h,
* src/output.c, src/print.c, src/print_graph.c: Propagate.
* src/LR0.h, src/LR0.h (final_state): Is a state_t*.
This commit is contained in:
Akim Demaille
2002-06-30 17:27:34 +00:00
parent 5a08f1ce21
commit d57650a5ff
10 changed files with 115 additions and 88 deletions

View File

@@ -37,15 +37,10 @@
#include "lalr.h"
#include "reduce.h"
unsigned int nstates = 0;
/* Initialize the final state to -1, otherwise, it might be set to 0
by default, and since we don't compute the reductions of the final
state, we end up not computing the reductions of the initial state,
which is of course needed.
FINAL_STATE is properly set by new_state when it recognizes the
state_number_t nstates = 0;
/* FINAL_STATE is properly set by new_state when it recognizes its
accessing symbol: EOF. */
int final_state = -1;
state_t *final_state = NULL;
static state_t *first_state = NULL;
static state_t *this_state = NULL;
@@ -55,7 +50,7 @@ static int nshifts;
static symbol_number_t *shift_symbol = NULL;
static short *redset = NULL;
static short *shiftset = NULL;
static state_number_t *shiftset = NULL;
static item_number_t **kernel_base = NULL;
static int *kernel_size = NULL;
@@ -114,7 +109,7 @@ allocate_storage (void)
{
allocate_itemsets ();
shiftset = XCALLOC (short, nsyms);
shiftset = XCALLOC (state_number_t, nsyms);
redset = XCALLOC (short, nrules + 1);
state_hash = XCALLOC (state_t *, STATE_HASH_SIZE);
shift_symbol = XCALLOC (symbol_number_t, nsyms);
@@ -193,8 +188,8 @@ new_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
fprintf (stderr, "Entering new_state, state = %d, symbol = %d (%s)\n",
nstates, symbol, symbol_tag_get (symbols[symbol]));
if (nstates >= SHRT_MAX)
fatal (_("too many states (max %d)"), SHRT_MAX);
if (nstates >= STATE_NUMBER_MAX)
fatal (_("too many states (max %d)"), STATE_NUMBER_MAX);
p = STATE_ALLOC (core_size);
p->accessing_symbol = symbol;
@@ -207,7 +202,7 @@ new_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
/* If this is the eoftoken, and this is not the initial state, then
this is the final state. */
if (symbol == 0 && first_state)
final_state = p->number;
final_state = p;
if (!first_state)
first_state = p;
@@ -227,7 +222,7 @@ new_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
| equivalent one exists already. Used by append_states. |
`--------------------------------------------------------------*/
static int
static state_number_t
get_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
{
int key;
@@ -363,7 +358,7 @@ save_reductions (void)
/* If this is the final state, we want it to have no reductions at
all, although it has one for `START_SYMBOL EOF .'. */
if (this_state->number == final_state)
if (final_state && this_state->number == final_state->number)
return;
/* Find and count the active items that represent ends of rules. */