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* src/state.h (state_number_t, STATE_NUMBER_MAX): New.
* src/LR0.c, src/LR0.h, src/conflicts.c, src/lalr.c, src/lalr.h, * src/output.c, src/print.c, src/print_graph.c: Propagate. * src/LR0.h, src/LR0.h (final_state): Is a state_t*.
This commit is contained in:
25
src/LR0.c
25
src/LR0.c
@@ -37,15 +37,10 @@
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#include "lalr.h"
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#include "reduce.h"
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unsigned int nstates = 0;
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/* Initialize the final state to -1, otherwise, it might be set to 0
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by default, and since we don't compute the reductions of the final
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state, we end up not computing the reductions of the initial state,
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which is of course needed.
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FINAL_STATE is properly set by new_state when it recognizes the
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state_number_t nstates = 0;
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/* FINAL_STATE is properly set by new_state when it recognizes its
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accessing symbol: EOF. */
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int final_state = -1;
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state_t *final_state = NULL;
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static state_t *first_state = NULL;
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static state_t *this_state = NULL;
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@@ -55,7 +50,7 @@ static int nshifts;
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static symbol_number_t *shift_symbol = NULL;
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static short *redset = NULL;
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static short *shiftset = NULL;
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static state_number_t *shiftset = NULL;
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static item_number_t **kernel_base = NULL;
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static int *kernel_size = NULL;
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@@ -114,7 +109,7 @@ allocate_storage (void)
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{
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allocate_itemsets ();
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shiftset = XCALLOC (short, nsyms);
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shiftset = XCALLOC (state_number_t, nsyms);
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redset = XCALLOC (short, nrules + 1);
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state_hash = XCALLOC (state_t *, STATE_HASH_SIZE);
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shift_symbol = XCALLOC (symbol_number_t, nsyms);
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@@ -193,8 +188,8 @@ new_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
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fprintf (stderr, "Entering new_state, state = %d, symbol = %d (%s)\n",
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nstates, symbol, symbol_tag_get (symbols[symbol]));
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if (nstates >= SHRT_MAX)
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fatal (_("too many states (max %d)"), SHRT_MAX);
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if (nstates >= STATE_NUMBER_MAX)
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fatal (_("too many states (max %d)"), STATE_NUMBER_MAX);
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p = STATE_ALLOC (core_size);
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p->accessing_symbol = symbol;
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@@ -207,7 +202,7 @@ new_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
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/* If this is the eoftoken, and this is not the initial state, then
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this is the final state. */
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if (symbol == 0 && first_state)
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final_state = p->number;
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final_state = p;
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if (!first_state)
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first_state = p;
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@@ -227,7 +222,7 @@ new_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
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| equivalent one exists already. Used by append_states. |
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`--------------------------------------------------------------*/
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static int
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static state_number_t
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get_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
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{
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int key;
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@@ -363,7 +358,7 @@ save_reductions (void)
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/* If this is the final state, we want it to have no reductions at
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all, although it has one for `START_SYMBOL EOF .'. */
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if (this_state->number == final_state)
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if (final_state && this_state->number == final_state->number)
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return;
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/* Find and count the active items that represent ends of rules. */
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