Use the more standard files xalloc.h' and xmalloc.c' instead of

Bison's `allocate.c' and `alloc.h'.  This patch was surprisingly
difficult and introduced a lot of core dump.  It turns out that
Bison used an implementation of `xmalloc' based on `calloc', and
at various places it does depend upon the initialization to 0.  I
have not tried to isolate the pertinent places, and all the former
calls to Bison's `xmalloc' are now using `XCALLOC'.  Someday,
someone should address this issue.
* src/allocate.c, src/alloc.h, m4/bison-decl.m4: Remove.
* lib/xmalloc.c, lib/xalloc.h, m4/malloc.m4, m4/realloc.m4: New
files.
Adjust dependencies.
* src/warshall.h: New file.
Propagate.
This commit is contained in:
Akim Demaille
2000-10-02 08:48:32 +00:00
parent 340ef48922
commit d7913476c4
28 changed files with 593 additions and 438 deletions

View File

@@ -23,7 +23,7 @@
The entry point is generate_states. */
#include "system.h"
#include "alloc.h"
#include "xalloc.h"
#include "gram.h"
#include "state.h"
#include "complain.h"
@@ -68,7 +68,7 @@ allocate_itemsets (void)
short *symbol_count;
count = 0;
symbol_count = NEW2 (nsyms, short);
symbol_count = XCALLOC (short, nsyms);
itemp = ritem;
symbol = *itemp++;
@@ -88,8 +88,8 @@ allocate_itemsets (void)
appears as an item, which is symbol_count[symbol].
We allocate that much space for each symbol. */
kernel_base = NEW2 (nsyms, short *);
kernel_items = NEW2 (count, short);
kernel_base = XCALLOC (short *, nsyms);
kernel_items = XCALLOC (short, count);
count = 0;
for (i = 0; i < nsyms; i++)
@@ -99,7 +99,7 @@ allocate_itemsets (void)
}
shift_symbol = symbol_count;
kernel_end = NEW2 (nsyms, short *);
kernel_end = XCALLOC (short *, nsyms);
}
@@ -108,22 +108,22 @@ allocate_storage (void)
{
allocate_itemsets ();
shiftset = NEW2 (nsyms, short);
redset = NEW2 (nrules + 1, short);
state_table = NEW2 (STATE_TABLE_SIZE, core *);
shiftset = XCALLOC (short, nsyms);
redset = XCALLOC (short, nrules + 1);
state_table = XCALLOC (core *, STATE_TABLE_SIZE);
}
static void
free_storage (void)
{
FREE (shift_symbol);
FREE (redset);
FREE (shiftset);
FREE (kernel_base);
FREE (kernel_end);
FREE (kernel_items);
FREE (state_table);
XFREE (shift_symbol);
XFREE (redset);
XFREE (shiftset);
XFREE (kernel_base);
XFREE (kernel_end);
XFREE (kernel_items);
XFREE (state_table);
}
@@ -211,7 +211,7 @@ new_state (int symbol)
n = iend - isp1;
p =
(core *) xmalloc ((unsigned) (sizeof (core) + (n - 1) * sizeof (short)));
(core *) xcalloc ((unsigned) (sizeof (core) + (n - 1) * sizeof (short)), 1);
p->accessing_symbol = symbol;
p->number = nstates;
p->nitems = n;
@@ -349,7 +349,7 @@ new_states (void)
{
core *p;
p = (core *) xmalloc ((unsigned) (sizeof (core) - sizeof (short)));
p = (core *) xcalloc ((unsigned) (sizeof (core) - sizeof (short)), 1);
first_state = last_state = this_state = p;
nstates = 1;
}
@@ -363,8 +363,8 @@ save_shifts (void)
short *sp2;
short *send;
p = (shifts *) xmalloc ((unsigned) (sizeof (shifts) +
(nshifts - 1) * sizeof (short)));
p = (shifts *) xcalloc ((unsigned) (sizeof (shifts) +
(nshifts - 1) * sizeof (short)), 1);
p->number = this_state->number;
p->nshifts = nshifts;
@@ -400,7 +400,7 @@ insert_start_shift (void)
core *statep;
shifts *sp;
statep = (core *) xmalloc ((unsigned) (sizeof (core) - sizeof (short)));
statep = (core *) xcalloc ((unsigned) (sizeof (core) - sizeof (short)), 1);
statep->number = nstates;
statep->accessing_symbol = start_symbol;
@@ -408,7 +408,7 @@ insert_start_shift (void)
last_state = statep;
/* Make a shift from this state to (what will be) the final state. */
sp = NEW (shifts);
sp = XCALLOC (shifts, 1);
sp->number = nstates++;
sp->nshifts = 1;
sp->shifts[0] = nstates;
@@ -465,10 +465,10 @@ augment_automaton (void)
if (sp && sp->number == k)
{
sp2 = (shifts *) xmalloc ((unsigned) (sizeof (shifts)
sp2 = (shifts *) xcalloc ((unsigned) (sizeof (shifts)
+
sp->nshifts *
sizeof (short)));
sizeof (short)), 1);
sp2->number = k;
sp2->nshifts = sp->nshifts + 1;
sp2->shifts[0] = nstates;
@@ -481,11 +481,11 @@ augment_automaton (void)
sp1->next = sp2;
if (sp == last_shift)
last_shift = sp2;
FREE (sp);
XFREE (sp);
}
else
{
sp2 = NEW (shifts);
sp2 = XCALLOC (shifts, 1);
sp2->number = k;
sp2->nshifts = 1;
sp2->shifts[0] = nstates;
@@ -504,8 +504,8 @@ augment_automaton (void)
going to the next-to-final state (yet to be made). */
sp = first_shift;
sp2 = (shifts *) xmalloc (sizeof (shifts)
+ sp->nshifts * sizeof (short));
sp2 = (shifts *) xcalloc (sizeof (shifts)
+ sp->nshifts * sizeof (short), 1);
sp2->nshifts = sp->nshifts + 1;
/* Stick this shift into the vector at the proper place. */
@@ -527,7 +527,7 @@ augment_automaton (void)
if (last_shift == sp)
last_shift = sp2;
FREE (sp);
XFREE (sp);
/* Create the next-to-final state, with shift to
what will be the final state. */
@@ -538,7 +538,7 @@ augment_automaton (void)
{
/* The initial state didn't even have any shifts.
Give it one shift, to the next-to-final state. */
sp = NEW (shifts);
sp = XCALLOC (shifts, 1);
sp->nshifts = 1;
sp->shifts[0] = nstates;
@@ -556,7 +556,7 @@ augment_automaton (void)
/* There are no shifts for any state.
Make one shift, from the initial state to the next-to-final state. */
sp = NEW (shifts);
sp = XCALLOC (shifts, 1);
sp->nshifts = 1;
sp->shifts[0] = nstates;
@@ -572,13 +572,13 @@ augment_automaton (void)
/* Make the final state--the one that follows a shift from the
next-to-final state.
The symbol for that shift is 0 (end-of-file). */
statep = (core *) xmalloc ((unsigned) (sizeof (core) - sizeof (short)));
statep = (core *) xcalloc ((unsigned) (sizeof (core) - sizeof (short)), 1);
statep->number = nstates;
last_state->next = statep;
last_state = statep;
/* Make the shift from the final state to the termination state. */
sp = NEW (shifts);
sp = XCALLOC (shifts, 1);
sp->number = nstates++;
sp->nshifts = 1;
sp->shifts[0] = nstates;
@@ -590,7 +590,7 @@ augment_automaton (void)
final_state = nstates;
/* Make the termination state. */
statep = (core *) xmalloc ((unsigned) (sizeof (core) - sizeof (short)));
statep = (core *) xcalloc ((unsigned) (sizeof (core) - sizeof (short)), 1);
statep->number = nstates++;
last_state->next = statep;
last_state = statep;
@@ -629,8 +629,8 @@ save_reductions (void)
if (count)
{
p = (reductions *) xmalloc ((unsigned) (sizeof (reductions) +
(count - 1) * sizeof (short)));
p = (reductions *) xcalloc ((unsigned) (sizeof (reductions) +
(count - 1) * sizeof (short)), 1);
p->number = this_state->number;
p->nreds = count;