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generate the default action only for C++
This commit adds restrictions to what was done in
01898726e2 [1].
Rici Lake [2] has shown that it's risky to disable the pre-action, at
least now. Also, generating the default $$ = $1 action can have bad
effects in some cases [3].
The original change [1] was prompted for C++. Let's try it there
only, for a start. We could restrict it further to lalr1.cc with
variants, but we need to see in the wild how this change behaves. And
it is not unreasonable to expect grammar files in C++ to behave better
wrt types.
See
[1] https://lists.gnu.org/archive/html/bison-patches/2018-10/msg00050.html
[2] https://lists.gnu.org/archive/html/bison-patches/2018-10/msg00061.html
[3] https://lists.gnu.org/archive/html/bison-patches/2018-10/msg00066.html
* src/getargs.c: Style changes.
* src/reader.c (grammar_rule_check_and_complete): Complete only for
C++.
This commit is contained in:
@@ -51,8 +51,9 @@ int report_flag = report_none;
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int trace_flag = trace_none;
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static struct bison_language const valid_languages[] = {
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{ "c", "c-skel.m4", ".c", ".h", true },
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{ "c++", "c++-skel.m4", ".cc", ".hh", true },
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/* lang, skeleton, ext, hdr, add_tab */
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{ "c", "c-skel.m4", ".c", ".h", true },
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{ "c++", "c++-skel.m4", ".cc", ".hh", true },
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{ "java", "java-skel.m4", ".java", ".java", false },
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{ "", "", "", "", false }
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};
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@@ -432,8 +433,7 @@ language_argmatch (char const *arg, int prio, location loc)
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if (prio < language_prio)
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{
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int i;
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for (i = 0; valid_languages[i].language[0]; i++)
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for (int i = 0; valid_languages[i].language[0]; ++i)
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if (c_strcasecmp (arg, valid_languages[i].language) == 0)
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{
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language_prio = prio;
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21
src/reader.c
21
src/reader.c
@@ -306,13 +306,20 @@ grammar_rule_check_and_complete (symbol_list *r)
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lhs_type, rhs_type);
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else
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{
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/* Install the default action. */
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code_props_rule_action_init (&r->action_props, "{ $$ = $1; }",
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r->location, r,
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/* name */ NULL,
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/* type */ NULL,
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/* is_predicate */ false);
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code_props_translate_code (&r->action_props);
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/* Install the default action only for C++. */
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bool is_cxx =
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skeleton
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? STREQ (skeleton, "glr.cc") || STREQ (skeleton, "lalr1.cc")
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: STREQ (language->language, "c++");
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if (is_cxx)
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{
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code_props_rule_action_init (&r->action_props, "{ $$ = $1; }",
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r->location, r,
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/* name */ NULL,
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/* type */ NULL,
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/* is_predicate */ false);
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code_props_translate_code (&r->action_props);
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}
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}
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}
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/* Warn if there is no default for $$ but we need one. */
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