style: rename user_token_number as code

This should have been done in 3.6, but I wanted to avoid introducing
conflicts into Vincent's work on counterexamples.  It turns out it's
completely orthogonal.

* data/README.md, data/skeletons/bison.m4, data/skeletons/c++.m4,
* data/skeletons/c.m4, data/skeletons/glr.c, data/skeletons/java.m4,
* data/skeletons/lalr1.d, data/skeletons/lalr1.java,
* data/skeletons/variant.hh, data/skeletons/yacc.c, src/conflicts.c,
* src/derives.c, src/gram.c, src/gram.h, src/output.c,
* src/parse-gram.c, src/parse-gram.y, src/print-xml.c, src/print.c,
* src/reader.c, src/symtab.c, src/symtab.h, tests/input.at,
* tests/types.at:
s/user_token_number/code/g.
Plus minor changes.
This commit is contained in:
Akim Demaille
2020-05-22 20:12:03 +02:00
parent 339d11badf
commit e7aff57122
25 changed files with 88 additions and 95 deletions

View File

@@ -841,11 +841,11 @@ m4_popdef([b4_at_dollar])])dnl
]b4_translate[
@};
immutable int user_token_number_max_ = ]b4_user_token_number_max[;
immutable int code_max_ = ]b4_code_max[;
if (t <= 0)
return SymbolKind.]b4_symbol_prefix[YYEOF;
else if (t <= user_token_number_max_)
else if (t <= code_max_)
{
import std.conv : to;
return to!SymbolKind (translate_table[t]);