c++: by default, use const std::string for file names

Reported by Martin Blais and Yuriy Solodkyy.
https://lists.gnu.org/r/help-bison/2020-05/msg00011.html
https://lists.gnu.org/r/bug-bison/2020-06/msg00038.html

While at it, modernize filename_type as api.filename.type and document
it properly.

* data/skeletons/c++.m4 (filename_type): Rename as...
(api.filename.type): this.
Default to const std::string.
* data/skeletons/location.cc (position, location): Expose the
filename_type type.
Use api.filename.type.
* doc/bison.texi (%define Summary): Document api.filename.type.
(C++ Location Values): Document position::filename_type.
* src/muscle-tab.c (muscle_percent_variable_update): Ensure backward
compatibility.
* tests/c++.at: Check that using const file names is ok.
tests/input.at: Check backward compat.
This commit is contained in:
Akim Demaille
2020-06-27 10:06:00 +02:00
parent cf6d8d0631
commit eeafc706e8
8 changed files with 105 additions and 50 deletions
+2
View File
@@ -112,6 +112,7 @@ Marc Autret [email protected]
Marc Mendiola [email protected]
Marc Schönefeld [email protected]
Mark Boyall [email protected]
Martin Blais [email protected]
Martin Jacobs [email protected]
Martin Mokrejs [email protected]
Martin Nylin [email protected]
@@ -215,6 +216,7 @@ Wolfram Wagner [email protected]
Wwp [email protected]
xolodho [email protected]
Yuichiro Kaneko [email protected]
Yuriy Solodkyy [email protected]
Zack Weinberg [email protected]
江 祖铭 [email protected]
長田偉伸 [email protected]