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c++: by default, use const std::string for file names
Reported by Martin Blais and Yuriy Solodkyy. https://lists.gnu.org/r/help-bison/2020-05/msg00011.html https://lists.gnu.org/r/bug-bison/2020-06/msg00038.html While at it, modernize filename_type as api.filename.type and document it properly. * data/skeletons/c++.m4 (filename_type): Rename as... (api.filename.type): this. Default to const std::string. * data/skeletons/location.cc (position, location): Expose the filename_type type. Use api.filename.type. * doc/bison.texi (%define Summary): Document api.filename.type. (C++ Location Values): Document position::filename_type. * src/muscle-tab.c (muscle_percent_variable_update): Ensure backward compatibility. * tests/c++.at: Check that using const file names is ok. tests/input.at: Check backward compat.
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@@ -447,6 +447,7 @@ muscle_percent_variable_update (char const *variable,
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{ "api.push_pull", "api.push-pull", muscle_keyword },
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{ "api.tokens.prefix", "api.token.prefix", muscle_code },
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{ "extends", "api.parser.extends", muscle_keyword },
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{ "filename_type", "api.filename.type", muscle_code },
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{ "final", "api.parser.final", muscle_keyword },
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{ "implements", "api.parser.implements", muscle_keyword },
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{ "lex_symbol", "api.token.constructor", -1 },
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