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glr2.cc: fork glr.cc to a c++ version
This is a fork of glr.cc to be c++-first instead of a wrapper around glr.c. * data/skeletons/glr2.cc: New. * data/skeletons/bison.m4, data/skeletons/c++.m4: Adjust. * data/skeletons/c.m4 (b4_user_args_no_comma): New. * src/reader.c (grammar_rule_check_and_complete): glr2.cc is C++. * tests/actions.at, tests/c++.at, tests/calc.at, tests/conflicts.at, * tests/input.at, tests/local.at, tests/regression.at, tests/scanner.at, * tests/synclines.at, tests/types.at: Also check glr2.cc.
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committed by
Akim Demaille
parent
a1b7fef045
commit
ef09bf065a
13
NEWS
13
NEWS
@@ -6,6 +6,19 @@ GNU Bison NEWS
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Push parsers use YYMALLOC/YYFREE instead of direct calls to malloc/free.
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** Changes
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A new version of the generated C++ GLR parser was added as "glr2.cc". It
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is forked from the existing glr.c/cc parser, with the objective of making
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it a more modern, truly C++ parser (instead of a C++ wrapper around a C
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parser). Down the line, the goal is to support `%define api.value.type
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variant` and maybe share code with lalr1.cc.
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The current parser should be identical in terms of interface, functionality
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and performance to "glr.cc". To try it out, simply use
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%skeleton "glr2.cc"
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* Noteworthy changes in release 3.7.1 (2020-08-02) [stable]
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** Bug fixes
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