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glr2.cc: fork glr.cc to a c++ version
This is a fork of glr.cc to be c++-first instead of a wrapper around glr.c. * data/skeletons/glr2.cc: New. * data/skeletons/bison.m4, data/skeletons/c++.m4: Adjust. * data/skeletons/c.m4 (b4_user_args_no_comma): New. * src/reader.c (grammar_rule_check_and_complete): glr2.cc is C++. * tests/actions.at, tests/c++.at, tests/calc.at, tests/conflicts.at, * tests/input.at, tests/local.at, tests/regression.at, tests/scanner.at, * tests/synclines.at, tests/types.at: Also check glr2.cc.
This commit is contained in:
committed by
Akim Demaille
parent
a1b7fef045
commit
ef09bf065a
@@ -109,7 +109,6 @@ b4_percent_define_default([[api.filename.type]], [[const std::string]])
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# Make it a warning for those who used betas of Bison 3.0.
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b4_percent_define_default([[api.namespace]], m4_defn([b4_prefix]))
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b4_percent_define_default([[global_tokens_and_yystype]], [[false]])
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b4_percent_define_default([[define_location_comparison]],
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[m4_if(b4_percent_define_get([[filename_type]]),
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[std::string], [[true]], [[false]])])
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