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One structure for states is enough, even though theoretically
there are LR(0) states and LALR(1) states. * src/lalr.h (state_t): Remove. (state_table): Be state_t **, not state_t *. * src/state.h (core, CORE_ALLOC): Rename as... (state_t, STATE_ALLOC): this. Add the LALR(1) members: shifts, reductions, errs. * src/LR0.c (state_table): Rename as... (state_hash): this, to avoid name clashes with the global `state_table'. * src/print_graph.c, src/LR0.c, src/LR0.h, src/conflicts.c * src/lalr.c, src/lalr.h, src/output.c, src/print.c: Adjust.
This commit is contained in:
68
src/lalr.c
68
src/lalr.c
@@ -36,7 +36,7 @@
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/* All the decorated states, indexed by the state number. Warning:
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there is a state_TABLE in LR0.c, but it is different and static.
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*/
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state_t *state_table = NULL;
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state_t **state_table = NULL;
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int tokensetsize;
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short *LAruleno;
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@@ -142,36 +142,33 @@ set_state_table (void)
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/* NSTATES + 1 because lookahead for the pseudo state number NSTATES
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might be used (see conflicts.c). It is too opaque for me to
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provide a probably less hacky implementation. --akim */
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state_table = XCALLOC (state_t, nstates + 1);
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state_table = XCALLOC (state_t *, nstates + 1);
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{
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core *sp;
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state_t *sp;
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for (sp = first_state; sp; sp = sp->next)
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{
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state_table[sp->number].state = sp;
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state_table[sp->number].accessing_symbol = sp->accessing_symbol;
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}
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state_table[sp->number] = sp;
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}
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{
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shifts *sp;
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for (sp = first_shift; sp; sp = sp->next)
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state_table[sp->number].shifts = sp;
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state_table[sp->number]->shifts = sp;
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}
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{
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reductions *rp;
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for (rp = first_reduction; rp; rp = rp->next)
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state_table[rp->number].reductions = rp;
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state_table[rp->number]->reductions = rp;
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}
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/* Pessimization, but simplification of the code: make sense all the
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/* Pessimization, but simplification of the code: make sure all the
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states have a shifts, even if reduced to 0 shifts. */
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{
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int i;
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for (i = 0; i < nstates; i++)
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if (!state_table[i].shifts)
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state_table[i].shifts = shifts_new (0);
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if (!state_table[i]->shifts)
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state_table[i]->shifts = shifts_new (0);
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}
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/* Initializing the lookaheads members. Please note that it must be
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@@ -183,25 +180,28 @@ set_state_table (void)
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for (i = 0; i < nstates; i++)
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{
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int k;
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reductions *rp = state_table[i].reductions;
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shifts *sp = state_table[i].shifts;
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reductions *rp = state_table[i]->reductions;
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shifts *sp = state_table[i]->shifts;
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state_table[i].lookaheads = count;
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state_table[i]->lookaheads = count;
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if (rp
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&& (rp->nreds > 1 || (sp->nshifts && SHIFT_IS_SHIFT (sp, 0))))
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count += rp->nreds;
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else
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state_table[i].consistent = 1;
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state_table[i]->consistent = 1;
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for (k = 0; k < sp->nshifts; k++)
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if (SHIFT_IS_ERROR (sp, k))
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{
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state_table[i].consistent = 0;
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state_table[i]->consistent = 0;
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break;
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}
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}
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state_table[nstates].lookaheads = count;
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/* Seems to be needed by conflicts.c. */
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state_table[nstates] = STATE_ALLOC (0);
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state_table[nstates]->lookaheads = count;
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}
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}
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@@ -214,7 +214,7 @@ initialize_LA (void)
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short *np;
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reductions *rp;
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size_t nLA = state_table[nstates].lookaheads;
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size_t nLA = state_table[nstates]->lookaheads;
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if (!nLA)
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nLA = 1;
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@@ -224,8 +224,8 @@ initialize_LA (void)
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np = LAruleno;
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for (i = 0; i < nstates; i++)
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if (!state_table[i].consistent)
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if ((rp = state_table[i].reductions))
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if (!state_table[i]->consistent)
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if ((rp = state_table[i]->reductions))
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for (j = 0; j < rp->nreds; j++)
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*np++ = rp->rules[j];
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}
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@@ -249,7 +249,7 @@ set_goto_map (void)
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for (sp = first_shift; sp; sp = sp->next)
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for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
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{
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symbol = state_table[sp->shifts[i]].accessing_symbol;
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symbol = state_table[sp->shifts[i]]->accessing_symbol;
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if (ngotos == MAXSHORT)
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fatal (_("too many gotos (max %d)"), MAXSHORT);
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@@ -280,7 +280,7 @@ set_goto_map (void)
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for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
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{
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state2 = sp->shifts[i];
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symbol = state_table[state2].accessing_symbol;
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symbol = state_table[state2]->accessing_symbol;
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k = temp_map[symbol]++;
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from_state[k] = state1;
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@@ -340,18 +340,18 @@ initialize_F (void)
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for (i = 0; i < ngotos; i++)
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{
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int stateno = to_state[i];
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shifts *sp = state_table[stateno].shifts;
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shifts *sp = state_table[stateno]->shifts;
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int j;
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for (j = 0; j < sp->nshifts && SHIFT_IS_SHIFT (sp, j); j++)
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{
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int symbol = state_table[sp->shifts[j]].accessing_symbol;
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int symbol = state_table[sp->shifts[j]]->accessing_symbol;
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SETBIT (F (i), symbol);
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}
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for (; j < sp->nshifts; j++)
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{
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int symbol = state_table[sp->shifts[j]].accessing_symbol;
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int symbol = state_table[sp->shifts[j]]->accessing_symbol;
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if (nullable[symbol])
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edge[nedges++] = map_goto (stateno, symbol);
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}
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@@ -383,8 +383,8 @@ add_lookback_edge (int stateno, int ruleno, int gotono)
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int found;
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shorts *sp;
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i = state_table[stateno].lookaheads;
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k = state_table[stateno + 1].lookaheads;
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i = state_table[stateno]->lookaheads;
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k = state_table[stateno + 1]->lookaheads;
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found = 0;
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while (!found && i < k)
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{
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@@ -502,7 +502,7 @@ build_relations (void)
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{
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int nedges = 0;
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int state1 = from_state[i];
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int symbol1 = state_table[to_state[i]].accessing_symbol;
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int symbol1 = state_table[to_state[i]]->accessing_symbol;
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short *rulep;
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for (rulep = derives[symbol1]; *rulep > 0; rulep++)
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@@ -515,19 +515,19 @@ build_relations (void)
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for (rp = ritem + rule_table[*rulep].rhs; *rp > 0; rp++)
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{
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shifts *sp = state_table[stateno].shifts;
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shifts *sp = state_table[stateno]->shifts;
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int j;
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for (j = 0; j < sp->nshifts; j++)
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{
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stateno = sp->shifts[j];
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if (state_table[stateno].accessing_symbol == *rp)
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if (state_table[stateno]->accessing_symbol == *rp)
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break;
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}
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states[length++] = stateno;
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}
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if (!state_table[stateno].consistent)
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if (!state_table[stateno]->consistent)
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add_lookback_edge (stateno, *rulep, i);
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length--;
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@@ -585,7 +585,7 @@ compute_lookaheads (void)
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int i;
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shorts *sp;
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for (i = 0; i < state_table[nstates].lookaheads; i++)
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for (i = 0; i < state_table[nstates]->lookaheads; i++)
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for (sp = lookback[i]; sp; sp = sp->next)
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{
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int size = LA (i + 1) - LA (i);
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@@ -595,7 +595,7 @@ compute_lookaheads (void)
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}
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/* Free LOOKBACK. */
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for (i = 0; i < state_table[nstates].lookaheads; i++)
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for (i = 0; i < state_table[nstates]->lookaheads; i++)
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LIST_FREE (shorts, lookback[i]);
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XFREE (lookback);
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