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Remove uses of 'short int' and 'unsigned short int' in the parser generators.
* src/LR0.c (allocate_itemsets, new_itemsets, save_reductions): Use size_t, not int or short int, to count objects. * src/closure.c (nritemset, closure): Likewise. * src/closure.h (nritemset, closure): Likewise. * src/nullable.c (nullable_compute): Likewise. * src/print.c (print_core): Likewise. * src/print_graph.c (print_core): Likewise. * src/state.c (state_compare, state_hash): Likewise. * src/state.h (struct state): Likewise. * src/tables.c (default_goto, goto_actions): Likewise. * src/gram.h (rule_number, rule): Use int, not short int. * src/output.c (prepare_rules): Likewise. * src/state.h (state_number, STATE_NUMBER_MAXIMUM, transitions, errs, reductions): Likewise. * src/symtab.h (symbol_number, SYMBOL_NUMBER_MAXIMUM, struct symbol): Likewise. * src/tables.c (vector_number, tally, action_number, ACTION_NUMBER_MINIMUM): Likewise. * src/output.c (muscle_insert_short_int_table): Remove.
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@@ -261,7 +261,7 @@ static struct hash_table *state_table = NULL;
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static inline bool
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state_compare (state const *s1, state const *s2)
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{
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int i;
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size_t i;
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if (s1->nitems != s2->nitems)
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return false;
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@@ -284,7 +284,7 @@ state_hash (state const *s, size_t tablesize)
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{
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/* Add up the state's item numbers to get a hash key. */
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size_t key = 0;
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int i;
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size_t i;
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for (i = 0; i < s->nitems; ++i)
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key += s->items[i];
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return key % tablesize;
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