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Because useless nonterminals are now kept alive (instead of being
`destroyed'), we now sometimes examine them, and store information related to them. Hence we need to know their number, and adjust memory allocations. * src/reduce.c, src/reduce.h (nuseless_nonterminals): No longer static. * src/LR0.c (allocate_itemsets): The memory allocated to `symbol_count' was used for two different purpose: once to count the number of occurrences of each symbol, and later reassigned to `shift_symbol', containing the symbol that can be shifted from a given state. Deobfuscate, i.e., allocate, use and free `symbol_count' here only, and... (new_itemsets): Allocate `shift_symbol' here. (allocate_itemsets): symbol_count includes useless nonterminals. Make room for them. (free_storage): Use `free', not `XFREE', for pointers that cannot be null.
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@@ -28,6 +28,7 @@
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#include "reader.h"
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#include "types.h"
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#include "gram.h"
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#include "reduce.h"
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#include "nullable.h"
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char *nullable = NULL;
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@@ -64,11 +65,14 @@ set_nullable (void)
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s1 = s2 = squeue;
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rcount = XCALLOC (short, nrules + 1);
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rsets = XCALLOC (shorts *, nvars) - ntokens;
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/* RITEM contains all the rules, including useless productions.
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Hence we must allocate room for useless nonterminals too. */
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rsets = XCALLOC (shorts *, nvars + nuseless_nonterminals) - ntokens;
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/* This is said to be more elements than we actually use.
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Supposedly nitems - nrules is enough.
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But why take the risk? */
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relts = XCALLOC (shorts, nitems + nvars + 1);
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relts = XCALLOC (shorts, nitems + nvars + nuseless_nonterminals + 1);
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p = relts;
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for (r = ritem; *r; ++r)
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