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VCG no longer supports long_straight_phase.
* src/vcg.c, src/vcg.h: Remove the handling of long_straight_phase. * src/print_graph.c (print_graph): Adjust.
This commit is contained in:
49
src/vcg.h
49
src/vcg.h
@@ -578,20 +578,20 @@ struct graph
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Default is box, other: rhomb, ellipse, triangle. */
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enum shape shape;
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/* Vertical order is the level position (rank) of the summary node of an
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inner subgraph, if this subgraph is folded. We can also specify
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level: int. The level is only recognized, if an automatical layout is
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/* Vertical order is the level position (rank) of the summary node of an
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inner subgraph, if this subgraph is folded. We can also specify
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level: int. The level is only recognized, if an automatical layout is
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calculated. */
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int vertical_order;
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/* Horizontal order is the horizontal position of the summary node within
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a level. The nodes which are specified with horizontal positions are
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ordered according to these positions within the levels. The nodes which
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do not have this attribute are inserted into this ordering by the
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crossing reduction mechanism. Note that connected components are
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handled separately, thus it is not possible to intermix such components
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by specifying a horizontal order. If the algorithm for downward laid
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out trees is used, the horizontal order influences only the order of
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/* Horizontal order is the horizontal position of the summary node within
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a level. The nodes which are specified with horizontal positions are
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ordered according to these positions within the levels. The nodes which
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do not have this attribute are inserted into this ordering by the
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crossing reduction mechanism. Note that connected components are
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handled separately, thus it is not possible to intermix such components
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by specifying a horizontal order. If the algorithm for downward laid
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out trees is used, the horizontal order influences only the order of
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the child nodes at a node, but not the order of the whole level. */
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int horizontal_order;
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@@ -664,16 +664,16 @@ struct graph
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By default, no class names. */
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struct classname *classname;
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/* Infoname allows to introduce names for the additional text labels.
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The names are used in the menus.
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Infoname is given by an integer and a string.
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/* Infoname allows to introduce names for the additional text labels.
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The names are used in the menus.
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Infoname is given by an integer and a string.
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The default value is NULL. */
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struct infoname *infoname;
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/* Colorentry allows to fill the color map. A color is a triplet of integer
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values for the red/green/blue-part. Each integer is between 0 (off) and
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255 (on), e.g., 0 0 0 is black and 255 255 255 is white. For instance
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colorentry 75 : 70 130 180 sets the map entry 75 to steel blue. This
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/* Colorentry allows to fill the color map. A color is a triplet of integer
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values for the red/green/blue-part. Each integer is between 0 (off) and
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255 (on), e.g., 0 0 0 is black and 255 255 255 is white. For instance
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colorentry 75 : 70 130 180 sets the map entry 75 to steel blue. This
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color can be used by specifying just the number 75.
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Default id NULL. */
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struct colorentry *colorentry;
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@@ -758,15 +758,6 @@ struct graph
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Default is no. */
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enum decision ignore_singles;
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/* Long straight phase yes initiates an additional phase that tries to avoid
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bendings in long edges.
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Long edges are laid out by long straight vertical lines with
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gradient 90 degree. Thus, this phase is not very appropriate for
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normal layout, but it is recommended, if an orthogonal layout is
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selected (see manhattan.edges).
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Default is no. */
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enum decision long_straight_phase;
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/* priority phase yes replaces the normal pendulum method by a
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specialized method: It forces straight long edges with 90 degree,
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just as the straight phase. In fact, the straight phase is a fine
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@@ -1000,7 +991,7 @@ void new_edge (edge *e);
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void add_node (graph *g, node *n);
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void add_edge (graph *g, edge *e);
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void add_colorentry (graph *g, int color_idx, int red_cp,
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void add_colorentry (graph *g, int color_idx, int red_cp,
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int green_cp, int blue_cp);
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void add_classname (graph *g, int val, const char *name);
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void add_infoname (graph *g, int val, const char *name);
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