ast.hh:24:7: error: 'Node' has no out-of-line virtual method definitions; its vtable will be emitted in every translation unit [-Werror,-Wweak-vtables]
class Node
^
ast.hh:57:7: error: 'Nterm' has no out-of-line virtual method definitions; its vtable will be emitted in every translation unit [-Werror,-Wweak-vtables]
class Nterm : public Node
^
ast.hh:102:7: error: 'Term' has no out-of-line virtual method definitions; its vtable will be emitted in every translation unit [-Werror,-Wweak-vtables]
class Term : public Node
^
* examples/c++/glr/ast.hh: Define the destructors out of the class
definition.
This does not change anything, it is still in the header, but that
does pacify clang.
Currently the example really looks like C. Instead of a union of
structs to implement the AST, use a hierarchy. It would be nice to
feature a C++17 version with std variants.
* examples/c++/glr/c++-types.yy (Node, free_node, new_nterm)
(new_term): Move into...
* examples/c++/glr/ast.hh: here, a proper C++ hierarchy.