Let's use c++/glr to demonstrate custom error messages in C++ (not
just in glr2.cc).
* examples/c++/glr/c++-types.yy (report_syntax_error): New.
* examples/c++/glr/c++-types.test: Adjust.
* examples/c/bistromathic/parse.y: Comment changes.
* tests/local.at (AT_YYERROR_DEFINE(c++)): Use a nicer way to print
the lookakead's name.
Besides, for mysterious reasons, this fails on some environment.
Reported by Dagobert Michelsen.
<https://lists.gnu.org/archive/html/bug-bison/2021-08/msg00008.html>
* examples/c/lexcalc/lexcalc.test, examples/c/lexcalc/parse.y,
* examples/c/lexcalc/scan.l: Revert to a single-start example.
* examples/c++/Makefile, examples/c++/calc++/Makefile,
* examples/c++/glr/Makefile, examples/c/bistromathic/Makefile,
* examples/c/calc/Makefile, examples/c/glr/Makefile,
* examples/c/lexcalc/Makefile, examples/c/mfcalc/Makefile,
* examples/c/pushcalc/Makefile, examples/c/reccalc/Makefile,
* examples/c/rpcalc/Makefile, examples/d/calc/Makefile,
* examples/d/simple/Makefile, examples/java/calc/Makefile,
* examples/java/simple/Makefile:
Use --html to generate *.html directly.
No longer demonstrate --xml.
No longer show rules for xml to html.
Use --header, not --defines.
Use --graph without specifying the output file now that we
generate *.gv by default.
* examples/c/bistromathic/parse.y, examples/c/glr/c++-types.y,
* examples/c/lexcalc/parse.y: Use const where appropriate.
Avoid `yy` prefixes where it does not make sense.
Avoid the `p` prefix for pointers.
* examples/c/bistromathic/parse.y, examples/c/glr/c++-types.y,
* examples/c/lexcalc/parse.y: Don't use the private internal detail
`YY_LOCATION_PRINT`, use `YYLOCATION_PRINT`.
That change was started in Bison 3.4. The announcement for 3.7 stated
that in Bison 3.8 we would use *.gv by default.
* src/files.c (compute_output_file_names): spec_graph_file defaults
too *.gv.
* doc/bison.texi, examples/c++/calc++/local.mk, tests/output.at:
Adjust.
* data/skeletons/lalr1.d (YYLocation.step): New.
* examples/d/calc/calc.y (Lexer): Reduce scopes to avoid uninitialized
varibles.
Factor the handling of locations.
We don't need lenChars.
* data/skeletons/glr2.cc: Add support for api.token.constructor.
* examples/c++/glr/c++-types.yy: Use it.
* examples/c++/glr/c++-types.test: Adjust expectations for error
messages.
The locations are actually false: they should include the location of
the semicolon (we print statements), but they don't.
* examples/c++/glr/c++-types.test, examples/c++/glr/c++-types.yy,
* examples/c/glr/c++-types.test, examples/c/glr/c++-types.y,
* tests/cxx-type.at:
Fix locations and adjust expectations.
Without the history, D should not support this option. Before the
removal, 'detailed' and 'verbose' options generated the same code.
* data/skeletons/lalr1.d: Here.
* doc/bison.texi: Adapt tests to use 'detailed' instead of 'verbose'.
* tests/calc.at: Document it.
Currently we display the addresses of the semantic values. Instead,
print the values.
Add support for YY_USE across languages.
* data/skeletons/c.m4, data/skeletons/d.m4 (b4_use): New.
* data/skeletons/bison.m4 (b4_symbol_actions): Use b4_use to be
portable to D.
Add support for %printer, and use it.
* data/skeletons/d.m4: Instead of duplicating what's already in
c-like.m4, include it.
(b4_symbol_action): New.
Differs from the one in bison.m4 in that it uses yyval/yyloc instead
of *yyvaluep and *yylocationp.
* data/skeletons/lalr1.d (yy_symbol_print): Avoid calls to formatting,
just call write directly.
Use the %printer.
* examples/d/calc/calc.y: Specify a printer.
Enable traces when $YYDEBUG is set.
* tests/calc.at: Fix the use of %printer with D.
(Bison) Variants are extremely picky, which makes them both
annoying (lots of micro-details must be taken care of) and
precious (all the micro-details must be taken care of, in particular
object lifetime).
So (i) each time a semantic value is stored, it must be stored in a
place that exists, and (ii) each time a semantic value is discarded,
its place must have been emptied.
Example of (i)
- new (&yys.value ()) value_type (s->value ());
+ {]b4_variant_if([[
+ new (&yys.value ()) value_type ();
+ ]b4_symbol_variant([yy_accessing_symbol (s->yylrState)],
+ [yys.value ()], [copy], [s->value ()])], [[
+ new (&yys.value ()) value_type (s->value ());]])[
+ }
Example of (ii)
yyparser.yy_destroy_ ("Error: discarding",
- yytoken, &yylval]b4_locations_if([, &yylloc])[);
+ yytoken, &yylval]b4_locations_if([, &yylloc])[);]b4_variant_if([[
+ // Value type destructor.
+ ]b4_symbol_variant([[YYTRANSLATE (this->yychar)]], [[yylval]], [[template destroy]])])[
this->yychar = ]b4_namespace_ref[::]b4_parser_class[::token::]b4_symbol(empty, id)[;
However, in some places we must not be "pure". In particular:
glr_stack_item (const glr_stack_item& other) YY_NOEXCEPT YY_NOTHROW
: is_state_ (other.is_state_)
{
std::memcpy (raw_, other.raw_, union_size);
}
still must use memcpy, because the constructor would change pred, and
it must not. This constructor is used only when resizing the stack,
in which case pred (which is relative) must not be "adjusted".
The result works, but is messy. Its verbosity comes from at least two
factors:
- we don't have support for complete symbols (binding kind, value and
location), and we should at least try to have it. That simplified
lalr1.cc a lot.
- I have not tried to be smart and use 'move' when possible. As a
consequence many places have 'copy' and then 'destroy'. That kind
of clean up can be done once everything appears to be solid.
* data/skeletons/glr2.cc: Be more rigorous in object lifetime.
In particular, don't forget to discard the lookahead when we're done
with it.
Call variant routines where needed.
Deal with plenty of details.
(b4_call_merger): Add support for variants.
Use references in mergers, rather than pointers.
* examples/c++/glr/c++-types.yy: Exercise variants.
* examples/c/glr/c++-types.y: Flush stdout so that the logs (on
stderr) and the effective output (on stdout) mix correctly.
While at it, be a bit more const-correct.
* examples/c/glr/c++-types.y (node_print): New.
Use YY_LOCATION_PRINT instead of duplicating it.
And actually use it in the action instead of badly duplicating it.
(main): Add proper option support.
* examples/c/glr/c++-types.test: Adjust expectations on locations.
* examples/c++/glr/c++-types.yy: Fix bad iteration.
Reported by Jot Dot.
https://lists.gnu.org/r/help-bison/2020-12/msg00014.html
* data/skeletons/glr.c, data/skeletons/glr2.cc (b4_call_merger): Use
the symbol's slot, not its type.
* examples/c/glr/c++-types.y: Use explicit per-symbol typing together
with api.value.type=union.
(yylex): Use yytoken_kind_t.
We always refer to the triplet "kind, value, location". All of them
are nouns, and we support api.value.type and api.location.type. On
this regard, "semantic_type" was a poor choice. Make it "value_type".
The test suite was not updated to use value_type, on purpose, to
enforce backward compatibility.
* data/skeletons/c++.m4, data/skeletons/glr.cc, data/skeletons/glr2.cc,
* data/skeletons/variant.hh, doc/bison.texi: Define value_type rather
than semantic_type.
Add a backward compatibility typedef.
* examples/c++/glr/c++-types.yy: Migrate.
The complete symbol approach in yylex removes the need for the methods
semanticVal, startPos and endPos, which were used when the values were
reported separately.
* data/skeletons/lalr1.d: Here.
* doc/bison.texi: Remove sections about the three methods.
* examples/d/calc/calc.y, examples/d/simple/calc.y: Remove the unused methods.
* tests/calc.at, tests/d.at, tests/scanner.at: Test it.
* data/skeletons/d.m4 (b4_public_types_declare): Here.
* data/skeletons/lalr1.d: Adjust.
* doc/bison.texi: Document it.
* examples/d/calc/calc.y: Use it.
* tests/calc.at: Test it.
* examples/d/calc/calc.y (start, end): Replace by this...
(location): new member variable in the Lexer class.
Use it.
* tests/calc.at: Use the defined location variable.
Currently we are using pointers. The whole point of
glr2.cc (vs. glr.cc) is precisely to allow genuine C++ objects to be
semantic values. Let's make that work.
* data/skeletons/glr2.cc (glr_state::glr_state): Be sure to initialize
yysval.
(glr_state): Add copy-ctor, assignment and dtor.
(glr_state::copyFrom): Be sure to initialize the destination if it was
not.
(glr_state::~glr_state): Destroy the semantic value.
* examples/c++/glr/ast.hh: Rewrite so that we use genuine objects,
rather than a traditional OOP hierarchy that requires to deal with
pointers.
With help from Bruno Belanyi <bruno.belanyi@epita.fr>.
* examples/c++/glr/c++-types.yy: Remove memory management.
Use true objects.
(main): Don't reach yydebug directly.
* examples/c++/glr/local.mk: We need C++11.
From a debugger, it is easier to pass a file name than working on
stdin.
* examples/c++/glr/c++-types.yy: Reduce scopes.
Avoid YYSTYPE/YYLTYPE: use the C++ types.
(input, process): New.
(main): Use them.
ast.hh:24:7: error: 'Node' has no out-of-line virtual method definitions; its vtable will be emitted in every translation unit [-Werror,-Wweak-vtables]
class Node
^
ast.hh:57:7: error: 'Nterm' has no out-of-line virtual method definitions; its vtable will be emitted in every translation unit [-Werror,-Wweak-vtables]
class Nterm : public Node
^
ast.hh:102:7: error: 'Term' has no out-of-line virtual method definitions; its vtable will be emitted in every translation unit [-Werror,-Wweak-vtables]
class Term : public Node
^
* examples/c++/glr/ast.hh: Define the destructors out of the class
definition.
This does not change anything, it is still in the header, but that
does pacify clang.
Currently the example really looks like C. Instead of a union of
structs to implement the AST, use a hierarchy. It would be nice to
feature a C++17 version with std variants.
* examples/c++/glr/c++-types.yy (Node, free_node, new_nterm)
(new_term): Move into...
* examples/c++/glr/ast.hh: here, a proper C++ hierarchy.