Commit Graph

106 Commits

Author SHA1 Message Date
Akim Demaille
e5ec21215e yacc.c: emit the header before the implementation file
* data/skeletons/yacc.c: here.
This is more logical for the time stamps, but it's also required by
following patches: the shared declarations are also in charge of
handling api.value.type=union.  So far, they are run in the
implementation file in both cases (with or without header).  But if we
run them only in the header, then the implementation file is emited
with incorrect support for api.value.type=union.
Arguably we should not have such dependencies.  This is because we
have side-effects in our backend (redefining the symbols' type and
type_tag).  In the future we should find a better solution for this,
without sacrificing the independence of the backend from bison
itself (i.e., I don't think we should handle api.value.type=union in
bison, leave it to m4).
2019-03-16 10:14:18 +01:00
Akim Demaille
e42a7a1862 yacc: support parse.assert
While hacking on the computation of the automaton, I had yystate being
equal to -1, and the parser loops.  Let's catch this when
parser.assert is enabled.

* data/skeletons/yacc.c (YY_ASSERT): New.
Use it.
Not using the name YYASSERT, to make it clear that this is private.
glr.c should probably move to YY_ASSERT too.
Also, while at it, report 'Entering state...' even before growing the
stacks.
2019-02-12 06:19:10 +01:00
Akim Demaille
ad326ada91 c, c++: avoid implicit fall-throw
Reported by Derek Clegg.
http://lists.gnu.org/archive/html/bug-bison/2019-01/msg00004.html

* configure.ac (warn_common): Add -Wimplicit-fallthrough.
This does trigger failures in the test suite.
* data/skeletons/glr.c, data/skeletons/lalr1.cc,
* data/skeletons/yacc.c, tests/c++.at:
Make fall-throws explicit.
2019-01-15 18:07:00 +01:00
Akim Demaille
b7ddb1f224 yacc.c: avoid negated if
* data/skeletons/yacc.c: Prefer a "direct" conditional.
2019-01-05 15:09:28 +01:00
Akim Demaille
2471733f1a package: bump copyrights to 2019 2019-01-05 14:58:05 +01:00
Akim Demaille
112ccb5ed7 package: move skeletons into data/skeletons
* data/bison.m4, data/c++-skel.m4, data/c++.m4, data/c-like.m4,
* data/c-skel.m4, data/c.m4, data/d-skel.m4, data/d.m4, data/glr.c,
* data/glr.cc, data/java-skel.m4, data/java.m4, data/lalr1.cc,
* data/lalr1.d, data/lalr1.java, data/location.cc, data/stack.hh,
* data/variant.hh, data/yacc.c:
Move to...
* data/skeletons: here.
Use b4_skeletonsdir instead of b4_pkgdatadir.

* data/local.mk, src/output.c: Adjust.
2018-12-25 07:47:51 +01:00