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Before:
YY_ASSERT (tok == token::YYEOF || tok == token::YYerror || tok == token::YYUNDEF || tok == 120 || tok == 49 || tok == 50 || tok == 51 || tok == 52 || tok == 53 || tok == 54 || tok == 55 || tok == 56 || tok == 57 || tok == 97 || tok == 98);
After:
YY_ASSERT (tok == token::YYEOF
|| (token::YYerror <= tok && tok <= token::YYUNDEF)
|| tok == 120
|| (49 <= tok && tok <= 57)
|| (97 <= tok && tok <= 98));
Clauses are now also wrapped on several lines. This is nicer to read
and diff, but also avoids pushing Visual C++ to its arbitrary
limits (640K and lines of 16380 bytes ought to be enough for anybody,
otherwise make an C2026 error).
The useless parens are there for the dummy warnings about
precedence (in the future, will we also have to put parens in
`1+2*3`?).
* data/skeletons/variant.hh (_b4_filter_tokens, b4_tok_in, b4_tok_in):
New.
(_b4_token_constructor_define): Use them.