* data/skeletons/glr2.cc (b4_symbol_action): New, so that we use
`yyval` and `yyloc` rather than the `yyvaluep` and `yylocationp`
pointers.
(yy_symbol_value_print_, yy_symbol_print_, yy_destroy_): Use
references rather than pointers.
Drop support for the undocumented, obsolete, `yyoutput` variable.
Adjust callers.
(glr_state::destroy): Don't use yy_symbol_print_ when we don't have a
symbol. Rather, write dedicated code.