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This is for consistency with the other uses of 'inline' in the C++
skeletons. On examples/variant.yy, this change gives:
--- examples/variant.hh 2018-08-31 07:16:57.214222580 +0200
+++ examples/variant.hh 2018-08-31 07:19:52.285431997 +0200
@@ -444,15 +444,15 @@
typedef basic_symbol<by_type> symbol_type;
// Symbol constructors declarations.
- static inline
+ static
symbol_type
make_END_OF_FILE (const location_type& l);
- static inline
+ static
symbol_type
make_TEXT (const ::std::string& v, const location_type& l);
- static inline
+ static
symbol_type
make_NUMBER (const int& v, const location_type& l);
@@ -945,19 +945,23 @@
};
return static_cast<token_type> (yytoken_number_[type]);
}
+
// Implementation of make_symbol for each symbol type.
+ inline
parser::symbol_type
parser::make_END_OF_FILE (const location_type& l)
{
return symbol_type (token::END_OF_FILE, l);
}
+ inline
parser::symbol_type
parser::make_TEXT (const ::std::string& v, const location_type& l)
{
return symbol_type (token::TEXT, v, l);
}
+ inline
parser::symbol_type
parser::make_NUMBER (const int& v, const location_type& l)
{
@@ -967,7 +971,7 @@
} // yy
-#line 971 "examples/variant.hh" // lalr1.cc:380
+#line 975 "examples/variant.hh" // lalr1.cc:380
and no changes on variant.cc.
* data/c++.m4 (b4_public_types_define): Formatting changes.
* data/variant.hh (b4_symbol_value_template_, b4_symbol_constructor_declare_):
Move the 'inline' from declaration to implementation.
This directory contains data needed by Bison. * Skeletons Bison skeletons: the general shapes of the different parser kinds, that are specialized for specific grammars by the bison program. Currently, the supported skeletons are: - yacc.c It used to be named bison.simple: it corresponds to C Yacc compatible LALR(1) parsers. - lalr1.cc Produces a C++ parser class. - lalr1.java Produces a Java parser class. - glr.c A Generalized LR C parser based on Bison's LALR(1) tables. - glr.cc A Generalized LR C++ parser. Actually a C++ wrapper around glr.c. These skeletons are the only ones supported by the Bison team. Because the interface between skeletons and the bison program is not finished, *we are not bound to it*. In particular, Bison is not mature enough for us to consider that "foreign skeletons" are supported. * m4sugar This directory contains M4sugar, sort of an extended library for M4, which is used by Bison to instantiate the skeletons. * xslt This directory contains XSLT programs that transform Bison's XML output into various formats. - bison.xsl A library of routines used by the other XSLT programs. - xml2dot.xsl Conversion into GraphViz's dot format. - xml2text.xsl Conversion into text. - xml2xhtml.xsl Conversion into XHTML. ----- Local Variables: mode: outline End: Copyright (C) 2002, 2008-2015, 2018 Free Software Foundation, Inc. This file is part of GNU Bison. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.