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This changes the Yacc skeleton to use “least” integer types to keep tables smaller on some platforms, which should lessen cache pressure. Since Bison uses the Yacc skeleton, it follows suit. * data/skeletons/yacc.c: Include limits.h and stdint.h if this seems to be needed. (yytype_uint8, yytype_int8, yytype_uint16, yytype_int16): If available, use GCC predefined macros __INT_MAX__ etc. to select a “least” type, as this avoids namespace hassles. Otherwise, if available fall back on selecting a “least” type via the C99 macros INT_MAX, INT_LEAST8_MAX, etc. Otherwise, fall further back on one of the builtin C99 types signed char, short, and int. Make sure that any selected type promotes to int. Ignore any macros YYTYPE_INT16, YYTYPE_INT8, YYTYPE_UINT16, YYTYPE_UINT8 defined by the user. (ptrdiff_t, PTRDIFF_MAX): Simplify in the light of the above. (yytype_uint8, yytype_uint16): Do not assume that unsigned char and unsigned short promote to int, as this isn’t true on some platforms (e.g., TI TMS320C55x). * src/parse-gram.y (YYTYPE_INT16, YYTYPE_INT8, YYTYPE_UINT16) (YYTYPE_UINT8): Remove, as these are no longer effective.