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In yycompressStack:
while (yyr != YY_NULLPTR)
{
nextFreeItem->check_ ();
yyr->check_();
nextFreeItem->setState(*yyr);
glr_state& nextFreeState = nextFreeItem->getState();
yyr = yyr->pred();
nextFreeState.setPred(&(nextFreeItem - 1)->getState());
setFirstTop(&nextFreeState);
++nextFreeItem;
}
it is possible that nextFreeItem and yyr are actually the same state.
In which case `nextFreeItem->setState(*yyr)` does really bad things.
* data/skeletons/glr2.cc (glr_stack_item::setState): Beware of
self-assignment.