mirror of
https://git.savannah.gnu.org/git/bison.git
synced 2026-03-10 04:43:03 +00:00
971 lines
37 KiB
C
971 lines
37 KiB
C
/* VCG description handler for Bison.
|
||
Copyright 2001 Free Software Foundation, Inc.
|
||
|
||
This file is part of Bison, the GNU Compiler Compiler.
|
||
|
||
Bison is free software; you can redistribute it and/or modify
|
||
it under the terms of the GNU General Public License as published by
|
||
the Free Software Foundation; either version 2, or (at your option)
|
||
any later version.
|
||
|
||
Bison is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with Bison; see the file COPYING. If not, write to
|
||
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||
Boston, MA 02111-1307, USA. */
|
||
|
||
#ifndef VCG_H_
|
||
# define VCG_H_
|
||
|
||
/* VCG color map. The 32 prime predefined colors. */
|
||
enum color_e
|
||
{
|
||
white = 0,
|
||
blue,
|
||
red,
|
||
green = 3,
|
||
yellow,
|
||
magenta,
|
||
cyan = 6,
|
||
darkgrey,
|
||
darkblue,
|
||
darkred = 9,
|
||
darkgreen,
|
||
darkyellow,
|
||
darkmagenta = 12,
|
||
darkcyan,
|
||
gold,
|
||
lightgrey = 15,
|
||
lightblue,
|
||
lightred,
|
||
lightgreen = 18,
|
||
lightyellow,
|
||
lightmagenta,
|
||
lightcyan = 21,
|
||
lilac,
|
||
turquoise,
|
||
aquamarine = 24,
|
||
khaki,
|
||
purple,
|
||
yellowgreen = 27,
|
||
pink,
|
||
orange,
|
||
orchid,
|
||
black = 31
|
||
};
|
||
|
||
/* VCG textmode. Specify the adjustement of the text within the border of a summary node. */
|
||
enum textmode_e
|
||
{
|
||
centered,
|
||
left_justify,
|
||
right_justify
|
||
};
|
||
|
||
/* VCG shapes. Used for nodes shapes. */
|
||
enum shape_e
|
||
{
|
||
box,
|
||
rhomb,
|
||
ellipse,
|
||
triangle
|
||
};
|
||
|
||
/* Structure to construct lists of classnames. */
|
||
struct classname_s
|
||
{
|
||
int no; /* Class number */
|
||
char *name; /* Name associated to the class no. */
|
||
struct classname_s *next; /* next name class association. */
|
||
};
|
||
|
||
/* Layout Algorithms which can be found in VCG.
|
||
Details about each algoithm can be found below. */
|
||
enum layoutalgorithm_e
|
||
{
|
||
normal,
|
||
maxdepth,
|
||
mindepth,
|
||
maxdepthslow,
|
||
mindepthslow,
|
||
maxdegree,
|
||
mindegree,
|
||
maxindegree,
|
||
minindegree,
|
||
maxoutdegree,
|
||
minoutdegree,
|
||
minbackward,
|
||
dfs,
|
||
tree
|
||
};
|
||
|
||
/* VCG decision yes/no. */
|
||
enum decision_e
|
||
{
|
||
yes,
|
||
no
|
||
};
|
||
|
||
/* VCG graph orientation. */
|
||
enum orientation_e
|
||
{
|
||
top_to_bottom,
|
||
bottom_to_top,
|
||
left_to_right,
|
||
right_to_left
|
||
};
|
||
|
||
/* VCG alignement for node alignement. */
|
||
enum alignement_e
|
||
{
|
||
center,
|
||
top,
|
||
bottom
|
||
};
|
||
|
||
/* VCG arrow mode. */
|
||
enum arrow_mode_e
|
||
{
|
||
fixed,
|
||
free_a
|
||
};
|
||
|
||
/* VCG crossing weight type. */
|
||
enum crossing_type_e
|
||
{
|
||
bary,
|
||
median,
|
||
barymedian,
|
||
medianbary
|
||
};
|
||
|
||
/* VCG views. */
|
||
enum view_e
|
||
{
|
||
normal_view,
|
||
cfish,
|
||
pfish,
|
||
fcfish,
|
||
fpfish
|
||
};
|
||
|
||
/*------------------------------------------------------.
|
||
| Node attributs list. structure that describes a node. |
|
||
`------------------------------------------------------*/
|
||
|
||
struct node_s
|
||
{
|
||
/* Title the unique string identifying the node. This attribute is
|
||
mandatory. */
|
||
char *title;
|
||
|
||
/* Label the text displayed inside the node. If no label is specified
|
||
then the title of the node will be used. Note that this text may
|
||
contain control characters like NEWLINE that influences the size of
|
||
the node. */
|
||
char *label;
|
||
|
||
/* loc is the location as x, y position relatively to the system of
|
||
coordinates of the graph. Locations are specified in the form
|
||
loc: - x: xpos y: ypos "". The locations of nodes are only valid,
|
||
if the whole graph is fully specified with locations and no part is
|
||
folded. The layout algorithm of the tool calculates appropriate x, y
|
||
positions, if at least one node that must be drawn (i.e., is not
|
||
hidden by folding or edge classes) does not have fixed specified
|
||
locations.
|
||
Default is none. */
|
||
int locx;
|
||
int locy;
|
||
|
||
/* vertical order is the level position (rank) of the node. We can also
|
||
specify level: int. Level specifications are only valid, if the
|
||
layout is calculated, i.e. if at least one node does not have a
|
||
fixed location specification. The layout algorithm partitioned all
|
||
nodes into levels 0...maxlevel. Nodes at the level 0 are on the
|
||
upper corner. The algorithm is able to calculate appropriate levels
|
||
for the nodes automatically, if no fixed levels are given.
|
||
Specifications of levels are additional constraints, that may be
|
||
ignored, if they are in conflict with near edge specifications.
|
||
Default values are unspecified. */
|
||
int vertical_order;
|
||
|
||
/* horizontal order is the horizontal position of the node within a
|
||
level. The nodes which are specified with horizontal positions are
|
||
ordered according to these positions within the levels. The nodes
|
||
which do not have this attribute are inserted into this ordering by
|
||
the crossing reduction mechanism. Note that connected components are
|
||
handled separately, thus it is not possible to intermix such
|
||
components by specifying a horizontal order. If the algorithm for
|
||
downward laid out trees is used, the horizontal order influences
|
||
only the order of the child nodes at a node, but not the order of
|
||
the whole level.
|
||
Default is unspecified. */
|
||
int horizontal_order;
|
||
|
||
/* width, height is the width and height of a node including the border.
|
||
If no value (in pixels) is given then width and height are
|
||
calculated from the size of the label.
|
||
Default are width and height of the label. */
|
||
int width;
|
||
int height;
|
||
|
||
/* shrink, stretch gives the shrinking and stretching factor of the
|
||
node. The values of the attributes width, height, borderwidth and
|
||
the size of the label text is scaled by ((stretch=shrink) \Lambda
|
||
100) percent. Note that the actual scale value is determined by the
|
||
scale value of a node relatively to a scale value of the graph,
|
||
i.e. if (stretch,shrink) = (2,1) for the graph and (stretch,shrink)
|
||
= (2,1) for the node of the graph, then the node is scaled by the
|
||
factor 4 compared to the normal size. The scale value can also be
|
||
specified by scaling: float.
|
||
Default are 1,1. */
|
||
int shrink;
|
||
int stretch;
|
||
|
||
/* folding specifies the default folding of the nodes. The folding k
|
||
(with k ? 0) means that the graph part that is reachable via edges
|
||
of a class less or equal to k is folded and displayed as one node.
|
||
There are commands to unfold such summary nodes, see section 5. If
|
||
no folding is specified for a node, then the node may be folded if
|
||
it is in the region of another node that starts the folding. If
|
||
folding 0 is specified, then the node is never folded. In this case
|
||
the folding stops at the predecessors of this node, if it is
|
||
reachable from another folding node. The summary node inherits some
|
||
attributes from the original node which starts the folding (all
|
||
color attributes, textmode and label, but not the location). A
|
||
folded region may contain folded regions with smaller folding class
|
||
values (nested foldings). If there is more than one node that start
|
||
the folding of the same region (this implies that the folding class
|
||
values are equal) then the attributes are inherited by one of these
|
||
nodes nondeterministically. If foldnode attributes are specified,
|
||
then the summary node attributes are inherited from these attributes.
|
||
Default is none. */
|
||
int folding;
|
||
|
||
/* shape specifies the visual appearance of a node: box, rhomb, ellipse,
|
||
and triangle. The drawing of ellipses is much slower than the drawing
|
||
of the other shapes.
|
||
Default is box. */
|
||
enum shape_e shape;
|
||
|
||
/* textmode specifies the adjustment of the text within the border of a
|
||
node. The possibilities are center, left.justify and right.justify.
|
||
Default is center. */
|
||
enum textmode_e textmode;
|
||
|
||
/* borderwidth specifies the thickness of the node's border in pixels.
|
||
color is the background color of the node. If none is given, the
|
||
node is white. For the possibilities, see the attribute color for
|
||
graphs.
|
||
Default is 2. */
|
||
int borderwidth;
|
||
|
||
/* node color.
|
||
Default is white or transparent, */
|
||
enum color_e color;
|
||
|
||
/* textcolor is the color for the label text. bordercolor is the color
|
||
of the border. Default color is the textcolor. info1, info2, info3
|
||
combines additional text labels with a node or a folded graph. info1,
|
||
Default is black. */
|
||
enum color_e textcolor;
|
||
|
||
/* info2, info3 can be selected from the menu. The corresponding text
|
||
labels can be shown by mouse clicks on nodes.
|
||
Default are null strings. */
|
||
char *infos[3];
|
||
|
||
/* Node border color.
|
||
Default is textcolor. */
|
||
enum color_e bordercolor;
|
||
|
||
/* Next node node... */
|
||
struct node_s *next;
|
||
};
|
||
|
||
/* typedef alias. */
|
||
typedef struct node_s node_t;
|
||
|
||
/*-------------------------------------------------------.
|
||
| Edge attributs list. Structure that describes an edge. |
|
||
`-------------------------------------------------------*/
|
||
|
||
/* VCG Edge type. */
|
||
enum edge_type
|
||
{
|
||
normal_edge,
|
||
back_edge,
|
||
near_edge,
|
||
bent_near_edge
|
||
};
|
||
|
||
/* Structs enum definitions for edges. */
|
||
enum linestyle_e
|
||
{
|
||
continuous,
|
||
dashed,
|
||
dotted,
|
||
invisible
|
||
};
|
||
|
||
enum arrowstyle_e
|
||
{
|
||
solid,
|
||
line,
|
||
none
|
||
};
|
||
|
||
/* The struct edge_s itself. */
|
||
struct edge_s
|
||
{
|
||
|
||
/* Edge type.
|
||
Default is normal edge. */
|
||
enum edge_type type;
|
||
|
||
/* Sourcename is the title of the source node of the edge.
|
||
Default: none. */
|
||
const char *sourcename; /* Mandatory. */
|
||
|
||
/* Targetname is the title of the target node of the edge.
|
||
Default: none. */
|
||
const char *targetname; /* Mandatory. */
|
||
|
||
/* Label specifies the label of the edge. It is drawn if
|
||
display.edge.labels is set to yes.
|
||
Default: no label. */
|
||
const char *label;
|
||
|
||
/* Linestyle specifies the style the edge is drawn. Possibilities are:
|
||
ffl continuous a solid line is drawn ( -- ) ffl dashed the edge
|
||
consists of single dashes ( - - - ) ffl dotted the edge is made of
|
||
single dots ( \Delta \Delta \Delta ) ffl invisible the edge is not
|
||
drawn. The attributes of its shape (color, thickness) are ignored.
|
||
To draw a dashed or dotted line needs more time than solid lines.
|
||
Default is continuous. */
|
||
enum linestyle_e linestyle;
|
||
|
||
/* Thickness is the thickness of an edge.
|
||
Default is 2. */
|
||
int thickness;
|
||
|
||
/* Class specifies the folding class of the edge. Nodes reachable by
|
||
edges of a class less or equal to a constant k specify folding
|
||
regions of k. See the node attribute folding and the folding commands.
|
||
Default is 1. */
|
||
int class;
|
||
|
||
/* color is the color of the edge.
|
||
Default is black. */
|
||
enum color_e color;
|
||
|
||
/* textcolor is the color of the label of the edge. arrowcolor,
|
||
backarrowcolor is the color of the arrow head and of the backarrow
|
||
head. priority The positions of the nodes are mainly determined by
|
||
the incoming and outgoing edges. One can think of rubberbands instead
|
||
of edges that pull a node into its position. The priority of an edges
|
||
corresponds to the strength of the rubberband.
|
||
Default is color. */
|
||
enum color_e textcolor;
|
||
|
||
/* Arrow color.
|
||
Default is color. */
|
||
enum color_e arrowcolor;
|
||
|
||
/* BackArrow color.
|
||
Default is color. */
|
||
enum color_e backarrowcolor;
|
||
|
||
/* arrowsize, backarrowsize The arrow head is a right-angled, isosceles
|
||
triangle and the cathetuses have length arrowsize.
|
||
Default is 10. */
|
||
int arrowsize;
|
||
|
||
/* Backarrow size
|
||
Default is 0. */
|
||
int backarrowsize;
|
||
|
||
/* arrowstyle, backarrowstyle Each edge has two arrow heads: the one
|
||
appears at the target node (the normal arrow head), the other appears
|
||
at the source node (the backarrow head). Normal edges only have the
|
||
normal solid arrow head, while the backarrow head is not drawn, i.e.
|
||
it is none. Arrowstyle is the style of the normal arrow head, and
|
||
backarrowstyle is the style of the backarrow head. Styles are none,
|
||
i.e. no arrow head, solid, and line.
|
||
Default is solid. */
|
||
enum arrowstyle_e arrowstyle;
|
||
|
||
/* Default is none. */
|
||
enum arrowstyle_e backarrowstyle;
|
||
|
||
/* Default is 1. */
|
||
int priority;
|
||
|
||
/* Anchor. An anchor point describes the vertical position in a node
|
||
where an edge goes out. This is useful, if node labels are several
|
||
lines long, and outgoing edges are related to label lines. (E.g.,
|
||
this allows a nice visualization of structs containing pointers as
|
||
fields.).
|
||
Default is none. */
|
||
int anchor;
|
||
|
||
/* Horizontal order is the horizontal position the edge. This is of
|
||
interest only if the edge crosses several levels because it specifies
|
||
the point where the edge crosses the level. within a level. The nodes
|
||
which are specified with horizontal positions are ordered according
|
||
to these positions within a level. The horizontal position of a long
|
||
edge that crosses the level specifies between which two node of that
|
||
level the edge has to be drawn. Other edges which do not have this
|
||
attribute are inserted into this ordering by the crossing reduction
|
||
mechanism. Note that connected components are handled separately,
|
||
thus it is not possible to intermix such components by specifying a
|
||
horizontal order.
|
||
Default is unspcified. */
|
||
int horizontal_order;
|
||
|
||
/*
|
||
** Next edge node...
|
||
*/
|
||
struct edge_s *next;
|
||
|
||
};
|
||
|
||
/*
|
||
** typedef alias.
|
||
*/
|
||
typedef struct edge_s edge_t;
|
||
|
||
/*--------------------------------------------------------.
|
||
| Graph attributs list. Structure that describes a graph. |
|
||
`--------------------------------------------------------*/
|
||
|
||
struct graph_s
|
||
{
|
||
/* Graph title or name.
|
||
Title specifies the name (a string) associated with the graph. The
|
||
default name of a subgraph is the name of the outer graph, and the
|
||
name of the outmost graph is the name of the specification input
|
||
file. The name of a graph is used to identify this graph, e.g., if
|
||
we want to express that an edge points to a subgraph. Such edges
|
||
point to the root of the graph, i.e. the first node of the graph or
|
||
the root of the first subgraph in the graph, if the subgraph is
|
||
visualized explicitly.
|
||
By default, it's the name of the vcg graph file description. */
|
||
const char *title;
|
||
|
||
/* Graph label.
|
||
Label the text displayed inside the node, when the graph is folded
|
||
to a node. If no label is specified then the title of the graph will
|
||
be used. Note that this text may contain control characters like
|
||
NEWLINE that influences the size of the node.
|
||
By default, it takes the title value */
|
||
const char *label;
|
||
|
||
/* Any informations.
|
||
Info1, info2, info3 combines additional text labels with a node or a
|
||
folded graph. info1, info2, info3 can be selected from the menu
|
||
interactively. The corresponding text labels can be shown by mouse
|
||
clicks on nodes.
|
||
Defalut values are empty strings (here NULL pointers) */
|
||
const char *infos[3];
|
||
|
||
/* Background color and summary node colors
|
||
Color specifies the background color for the outermost graph, or the
|
||
color of the summary node for subgraphs. Colors are given in the enum
|
||
declared above. If more than these default colors are needed, a
|
||
color map with maximal 256 entries can be used. The first 32 entries
|
||
correspond to the colors just listed. A color of the color map can
|
||
selected by the color map index, an integer, for instance red has
|
||
index 2, green has index 3, etc.
|
||
Default is white for background and white or transparent for summary
|
||
nodes. */
|
||
unsigned char color;
|
||
|
||
/* Textcolor.
|
||
need explainations ???
|
||
defalut is black for summary nodes. */
|
||
unsigned char textcolor;
|
||
|
||
/* Bordercolor is the color of the summary node's border. Default color
|
||
is the textcolor. width, height are width and height of the
|
||
displayed part of the window of the outermost graph in pixels, or
|
||
width and height of the summary node of inner subgraphs.
|
||
Default is the defalut of the textcolor. */
|
||
unsigned char bordercolor;
|
||
|
||
/* Width, height are width and height of the displayed part of the
|
||
window of the outermost graph in pixels, or width and height of the
|
||
summary node of inner subgraphs.
|
||
Defalut value is 100. */
|
||
int width;
|
||
int height;
|
||
|
||
/* Specify the thickness if summary node's border in pixels.
|
||
defalut value is 2. */
|
||
int borderwidth;
|
||
|
||
/* x, y are the x-position and y-position of the graph's window in
|
||
pixels, relatively to the root screen, if it is the outermost graph.
|
||
The origin of the window is upper, left hand. For inner subgraphs,
|
||
it is the position of the folded summary node. The position can also
|
||
be specified in the form loc: fx:int y:intg.
|
||
The default value is 0. */
|
||
int x;
|
||
int y;
|
||
|
||
/* folding of a subgraph is 1, if the subgraph is fused, and 0, if the
|
||
subgraph is visualized explicitly. There are commands to unfold such
|
||
summary nodes.
|
||
Defalut value is 0 */
|
||
int folding;
|
||
|
||
/* Shrink, stretch gives the shrinking and stretching factor for the
|
||
graph's representation (default is 1, 1). ((stretch=shrink) \Lambda
|
||
100) is the scaling of the graph in percentage, e.g.,
|
||
(stretch,shrink) = (1,1) or (2,2) or (3,3) : : : is normal size,
|
||
(stretch,shrink) = (1,2) is half size, (stretch,shrink) = (2,1) is
|
||
double size. For subgraphs, it is also the scaling factor of the
|
||
summary node. The scaling factor can also be specified by scaling:
|
||
float (here, scaling 1.0 means normal size). */
|
||
int shrink;
|
||
int stretch;
|
||
|
||
/* textmode specifies the adjustment of the text within the border of a
|
||
summary node. The possibilities are center, left.justify and
|
||
right.justify.
|
||
Default value is center.*/
|
||
enum textmode_e textmode;
|
||
|
||
/* Shape can be specified for subgraphs only. It is the shape of the
|
||
subgraph summary node that appears if the subgraph is folded: box,
|
||
rhomb, ellipse, and triangle. vertical order is the level position
|
||
(rank) of the summary node of an inner subgraph, if this subgraph is
|
||
folded. We can also specify level: int. The level is only
|
||
recognized, if an automatical layout is calculated. horizontal order
|
||
is the horizontal position of the summary node within a level. The
|
||
nodes which are specified with horizontal positions are ordered
|
||
according to these positions within the levels. The nodes which do
|
||
not have this attribute are inserted into this ordering by the
|
||
crossing reduction mechanism. Note that connected
|
||
components are handled separately, thus it is not possible to
|
||
intermix such components by specifying a horizontal order. If the
|
||
algorithm for downward laid out trees is used, the horizontal order
|
||
influences only the order of the child nodes at a node, but not the
|
||
order of the whole level.
|
||
Defalut is box, other: rhomb, ellipse, triangle. */
|
||
enum shape_e shape;
|
||
|
||
/* FIXME {vertival,horizontal}_order */
|
||
|
||
/* xmax, ymax specify the maximal size of the virtual window that is
|
||
used to display the graph. This is usually larger than the displayed
|
||
part, thus the width and height of the displayed part cannot be
|
||
greater than xmax and ymax. Only those parts of the graph are drawn
|
||
that are inside the virtual window. The virtual window can be moved
|
||
over the potential infinite system of coordinates by special
|
||
positioning commands.
|
||
Defaults are 90 and 90. */
|
||
int xmax;
|
||
int ymax;
|
||
|
||
/* xy-base: specify the upper left corner coordonates of the graph
|
||
relatively to the root window.
|
||
Defaults are 5, 5. */
|
||
int xbase;
|
||
int ybase;
|
||
|
||
/* xspace, yspace the minimum horizontal and vertical distance between
|
||
nodes. xlspace is the horizontal distance between lines at the
|
||
points where they cross the levels. (At these points, dummy nodes
|
||
are used. In fact, this is the horizontal distance between dummy
|
||
nodes.) It is recommended to set xlspace to a larger value, if
|
||
splines are used to draw edges, to prevent sharp bendings.
|
||
Default are 20 and 70. */
|
||
int xspace;
|
||
int yspace;
|
||
|
||
/* The horizontal space between lines at the point where they cross
|
||
the levels.
|
||
defaults value is 1/2 xspace (polygone) and 4/5 xspace (splines)*/
|
||
int xlspace;
|
||
|
||
/* xraster, yraster specifies the raster distance for the position of
|
||
the nodes. The center of a node is aligned to this raster. xlraster
|
||
is the horizontal raster for the positions of the line control
|
||
points (the dummy nodes). It should be a divisor of xraster.
|
||
defaluts are 1,1. */
|
||
int xraster;
|
||
int yraster;
|
||
|
||
/* xlraster is the horizontal raster for the positions of the line
|
||
control points (the dummy nodes). It should be a divisor of xraster.
|
||
defaults is 1. */
|
||
int xlraster;
|
||
|
||
/* hidden specifies the classes of edges that are hidden.
|
||
Edges that are within such a class are not laid out nor drawn.
|
||
Nodes that are only reachable (forward or backward) by edges of an
|
||
hidden class are not drawn. However, nodes that are not reachable
|
||
at all are drawn. (But see attribute ignore.singles.) Specification
|
||
of classes of hidden edges allows to hide parts of a graph, e.g.,
|
||
annotations of a syntax tree. This attribute is only allowed at the
|
||
outermost level. More than one settings are possible to specify
|
||
exactly the set of classes that are hidden. Note the important
|
||
difference between hiding of edges and the edge line style invisible.
|
||
Hidden edges are not existent in the layout. Edges with line style
|
||
invisible are existent in the layout; they need space and may
|
||
produce crossings and influence the layout, but you cannot see
|
||
them.
|
||
No default value. */
|
||
int hidden;
|
||
|
||
/* Classname allows to introduce names for the edge classes. The names
|
||
are used in the menus. infoname allows to introduce names for the
|
||
additional text labels. The names are used in the menus.
|
||
defaults are 1,2,3...
|
||
By default, no class names. */
|
||
struct classname_s *classname;
|
||
|
||
/* FIXME : infoname. */
|
||
/* FIXME : colorentry. */
|
||
|
||
/* layoutalgorithm chooses different graph layout algorithms
|
||
Possibilities are maxdepth, mindepth, maxdepthslow, mindepthslow,
|
||
maxdegree, mindegree, maxindegree, minindegree, maxoutdegree,
|
||
minoutdegree, minbackward, dfs and tree. The default algorithm tries
|
||
to give all edges the same orientation and is based on the
|
||
calculation of strongly connected components. The algorithms that
|
||
are based on depth first search are faster. While the simple dfs
|
||
does not enforce additionally constraints, the algorithm maxdepth
|
||
tries to increase the depth of the layout and the algorithm mindepth
|
||
tries to increase the wide of the layout. These algorithms are fast
|
||
heuristics. If they are not appropriate, the algorithms maxdepthslow
|
||
or mindepthslow also increase the depth or wide, but they are very
|
||
slow. The algorithm maxindegree lays out the nodes by scheduling the
|
||
nodes with the maximum of incoming edges first, and minindegree lays
|
||
out the nodes by scheduling the nodes with the minimum of incoming
|
||
edges first. In the same manner work the algorithms maxoutdegree and
|
||
minoutdegree for outgoing edges, and maxdegree and mindegree for the
|
||
sum of incoming and outgoing edges. These algorithms may have various
|
||
effects, and can sometimes be used as replacements of maxdepthslow
|
||
or mindepthslow.
|
||
|
||
The algorithm minbackward can be used if the graph is acyclic.
|
||
The algorithm tree is a specialized method for downward laid out
|
||
trees. It is much faster on such tree-like graphs and results in a
|
||
balanced layout.
|
||
Default is normal. */
|
||
enum layoutalgorithm_e layoutalgorithm;
|
||
|
||
/* Layout downfactor, layout upfactor, layout nearfactor The layout
|
||
algorithm partitions the set of edges into edges pointing upward,
|
||
edges pointing downward, and edges pointing sidewards. The last type
|
||
of edges is also called near edges. If the layout.downfactor is
|
||
large compared to the layout.upfactor and the layout.nearfactor,
|
||
then the positions of the nodes is mainly determined by the edges
|
||
pointing downwards. If the layout.upfactor is large compared to the
|
||
layout.downfactor and the layout.nearfactor, then the positions of
|
||
the nodes is mainly determined by the edges pointing upwards. If the
|
||
layout.nearfactor is large, then the positions of the nodes is
|
||
mainly determined by the edges pointing sidewards. These attributes
|
||
have no effect, if the method for downward laid out trees is used.
|
||
Defalut is normal. */
|
||
int layout_downfactor;
|
||
int layout_upfactor;
|
||
int layout_nearfactor;
|
||
/* Layout splinefactor determines the bending at splines. The factor
|
||
100 indicates a very sharp bending, a factor 1 indicates a very flat
|
||
bending. Useful values are 30 : : : 80. */
|
||
int layout_splinefactor;
|
||
|
||
/* Late edge labels yes means that the graph is first partitioned and
|
||
then, labels are introduced. The default algorithm first creates
|
||
labels and then partitions the graph, which yield a more compact
|
||
layout, but may have more crossings.
|
||
Default is no. */
|
||
enum decision_e late_edge_labels;
|
||
|
||
/* Display edge labels yes means display labels and no means don't
|
||
display edge labels.
|
||
Default vaule is no. */
|
||
enum decision_e display_edge_labels;
|
||
|
||
/* Dirty edge labels yes enforces a fast layout of edge labels, which
|
||
may very ugly because several labels may be drawn at the same place.
|
||
Dirty edge labels cannot be used if splines are used.
|
||
Default is no.
|
||
*/
|
||
enum decision_e dirty_edge_labels;
|
||
|
||
/* Finetuning no switches the fine tuning phase of the graph layout
|
||
algorithm off, while it is on as default. The fine tuning phase
|
||
tries to give all edges the same length.
|
||
Default is yes. */
|
||
enum decision_e finetuning;
|
||
|
||
/* Ignore singles yes hides all nodes which would appear single and
|
||
unconnected from the remaining graph. Such nodes have no edge at all
|
||
and are sometimes very ugly. Default is to show all nodes.
|
||
Default is no. */
|
||
enum decision_e ignore_singles;
|
||
|
||
/* Straight phase yes initiates an additional phase that tries to avoid
|
||
bendings in long edges.
|
||
Long edges are laid out by long straight vertical lines with
|
||
gradient 90 degree. Thus, this phase is not very appropriate for
|
||
normal layout, but it is recommended, if an orthogonal layout is
|
||
selected (see manhattan.edges).
|
||
Default is no. */
|
||
enum decision_e straight_phase;
|
||
|
||
/* priority phase yes replaces the normal pendulum method by a
|
||
specialized method: It forces straight long edges with 90 degree,
|
||
just as the straight phase. In fact, the straight phase is a fine
|
||
tune phase of the priority method. This phase is also recommended,
|
||
if an orthogonal layout is selected (see manhattan.edges).
|
||
Default is no. */
|
||
enum decision_e priority_phase;
|
||
|
||
/* manhattan edges yes switches the orthogonal layout on. Orthogonal
|
||
layout (or manhattan layout) means that all edges consist of line
|
||
segments with gradient 0 or 90 degree. Vertical edge segments might
|
||
by shared by several edges, while horizontal edge segments are never
|
||
shared. This results in very aesthetical layouts just for flowcharts.
|
||
If the orthogonal layout is used, then the priority phase and
|
||
straight phase should be used. Thus, these both phases are switched
|
||
on, too, unless priority layout and straight line tuning are
|
||
switched off explicitly.
|
||
Default is no. */
|
||
enum decision_e manhattan_edges;
|
||
|
||
/* Smanhattan edges yes switches a specialized orthogonal layout on:
|
||
Here, all horizontal edge segments between two levels share the same
|
||
horizontal line, i.e. not only vertical edge segments are shared,
|
||
but horizontal edge segments are shared by several edges, too. This
|
||
looks nice for trees but might be too confusing in general, because
|
||
the location of an edge might be ambiguously.
|
||
Default is no. */
|
||
enum decision_e smanhattan_edges;
|
||
|
||
/* Near edges no suppresses near edges and bent near edges in the
|
||
graph layout.
|
||
Default is yes. */
|
||
enum decision_e near_edges;
|
||
|
||
/* Orientation specifies the orientation of the graph: top.to.bottom,
|
||
bottom.to.top, left.to.right or right.to.left. Note: the normal
|
||
orientation is top.to.bottom. All explanations here are given
|
||
relatively to the normal orientation, i.e., e.g., if the orientation
|
||
is left to right, the attribute xlspace is not the horizontal but
|
||
the vertical distance between lines, etc.
|
||
Default is to_to_bottom. */
|
||
enum orientation_e orientation;
|
||
|
||
/* Node alignment specified the vertical alignment of nodes at the
|
||
horizontal reference line of the levels. If top is specified, the
|
||
tops of all nodes of a level have the same y-coordinate; on bottom,
|
||
the bottoms have the same y-coordinate, on center the nodes are
|
||
centered at the levels.
|
||
Default is center. */
|
||
enum alignement_e node_alignement;
|
||
|
||
/* Port sharing no suppresses the sharing of ports of edges at the
|
||
nodes. Normally, if multiple edges are adjacent to the same node,
|
||
and the arrow head of all these edges has the same visual appearance
|
||
(color, size, etc.), then these edges may share a port at a node,
|
||
i.e. only one arrow head is draw, and all edges are incoming into
|
||
this arrow head. This allows to have many edges adjacent to one node
|
||
without getting confused by too many arrow heads. If no port sharing
|
||
is used, each edge has its own port, i.e. its own place where it is
|
||
adjacent to the node.
|
||
Default is yes. */
|
||
enum decision_e port_sharing;
|
||
|
||
/* Arrow mode fixed (default) should be used, if port sharing is used,
|
||
because then, only a fixed set of rotations for the arrow heads are
|
||
used. If the arrow mode is free, then each arrow head is rotated
|
||
individually to each edge. But this can yield to a black spot, where
|
||
nothing is recognizable, if port sharing is used, since all these
|
||
qdifferently rotated arrow heads are drawn at the same place. If the
|
||
arrow mode is fixed, then the arrow head is rotated only in steps of
|
||
45 degree, and only one arrow head occurs at each port.
|
||
Default is fixed. */
|
||
enum arrow_mode_e arrow_mode;
|
||
|
||
/* Treefactor The algorithm tree for downward laid out trees tries to
|
||
produce a medium dense, balanced tree-like layout. If the tree
|
||
factor is greater than 0.5, the tree edges are spread, i.e. they
|
||
get a larger gradient. This may improve the readability of the tree.
|
||
Note: it is not obvious whether spreading results in a more dense or
|
||
wide layout. For a tree, there is a tree factor such that the whole
|
||
tree is minimal wide.
|
||
Default is 0.5. */
|
||
float treefactor;
|
||
|
||
/* Spreadlevel This parameter only influences the algorithm tree, too.
|
||
For large, balanced trees, spreading of the uppermost nodes would
|
||
enlarge the width of the tree too much, such that the tree does not
|
||
fit anymore in a window. Thus, the spreadlevel specifies the minimal
|
||
level (rank) where nodes are spread. Nodes of levels upper than
|
||
spreadlevel are not spread.
|
||
Default is 1. */
|
||
int spreadlevel;
|
||
|
||
/* Crossing weight specifies the weight that is used for the crossing
|
||
reduction: bary (default), median, barymedian or medianbary. We
|
||
cannot give a general recommendation, which is the best method. For
|
||
graphs with very large average degree of edges (number of incoming
|
||
and outgoing edges at a node), the weight bary is the fastest
|
||
method. With the weights barymedian and medianbary, equal weights of
|
||
different nodes are not very probable, thus the crossing reduction
|
||
phase 2 might be very fast.
|
||
Default is bary. */
|
||
enum crossing_type_e crossing_weight;
|
||
|
||
/* Crossing phase2 is the most time consuming phase of the crossing
|
||
reduction. In this phase, the nodes that happen to have equal
|
||
crossing weights are permuted. By specifying no, this phase is
|
||
suppressed.
|
||
Default is yes. */
|
||
enum decision_e crossing_phase2;
|
||
|
||
/* Crossing optimization is a postprocessing phase after the normal
|
||
crossing reduction: we try to optimize locally, by exchanging pairs
|
||
of nodes to reduce the crossings. Although this phase is not very
|
||
time consuming, it can be suppressed by specifying no.
|
||
Default is yes. */
|
||
enum decision_e crossing_optimization;
|
||
|
||
/* View allows to select the fisheye views. Because
|
||
of the fixed size of the window that shows the graph, we normally
|
||
can only see a small amount of a large graph. If we shrink the graph
|
||
such that it fits into the window, we cannot recognize any detail
|
||
anymore. Fisheye views are coordinate transformations: the view onto
|
||
the graph is distort, to overcome this usage deficiency. The polar
|
||
fisheye is easy to explain: assume a projection of the plane that
|
||
contains the graph picture onto a spheric ball. If we now look onto
|
||
this ball in 3 D, we have a polar fisheye view. There is a focus
|
||
point which is magnified such that we see all details. Parts of the
|
||
plane that are far away from the focus point are demagnified very
|
||
much. Cartesian fisheye have a similar effect; only the formula for
|
||
the coordinate transformation is different. Selecting cfish means
|
||
the cartesian fisheye is used which demagnifies such that the whole
|
||
graph is visible (self adaptable cartesian fisheye). With fcfish,
|
||
the cartesian fisheye shows the region of a fixed radius around the
|
||
focus point (fixed radius cartesian fisheye). This region might be
|
||
smaller than the whole graph, but the demagnification needed to show
|
||
this region in the window is also not so large, thus more details
|
||
are recognizable. With pfish the self adaptable polar fisheye is
|
||
selected that shows the whole graph, and with fpfish the fixed
|
||
radius polar fisheye is selected.
|
||
Defalut is normal view. */
|
||
enum view_e view;
|
||
|
||
/* Edges no suppresses the drawing of edges.
|
||
Default is yes. */
|
||
enum decision_e edges;
|
||
|
||
/* Nodes no suppresses the drawing of nodes.
|
||
Default is yes. */
|
||
enum decision_e nodes;
|
||
|
||
/* Splines specifies whether splines are used to draw edges (yes or no).
|
||
As default, polygon segments are used to draw edges, because this is
|
||
much faster. Note that the spline drawing routine is not fully
|
||
validated, and is very slow. Its use is mainly to prepare high
|
||
quality PostScript output for very small graphs.
|
||
Default is no. */
|
||
enum decision_e splines;
|
||
|
||
/* Bmax set the maximal number of iterations that are done for the
|
||
reduction of edge bendings.
|
||
Default is 100. */
|
||
int bmax;
|
||
|
||
/* Cmin set the minimal number of iterations that are done for the
|
||
crossing reduction with the crossing weights. The normal method
|
||
stops if two consecutive checks does not reduce the number of
|
||
crossings anymore. However, this increasing of the number of
|
||
crossings might be locally, such that after some more iterations,
|
||
the crossing number might decrease much more.
|
||
Default is 0. */
|
||
int cmin;
|
||
|
||
/* Cmax set the maximal number of interactions for crossing reduction.
|
||
This is helpful for speedup the layout process.
|
||
Default is infinite. */
|
||
int cmax;
|
||
|
||
/* Pmin set the minimal number of iterations that is done with the
|
||
pendulum method. Similar to the crossing reduction, this method
|
||
stops if the `imbalancement weight' does not decreases anymore.
|
||
However, the increasing of the imbalancement weight might be locally,
|
||
such that after some more iterations, the imbalancement weight might
|
||
decrease much more.
|
||
Default is 0. */
|
||
int pmin;
|
||
|
||
/* Pmax set the maximal number of iterations of the pendulum method.
|
||
This is helpful for speedup the layout process.
|
||
Default is 100. */
|
||
int pmax;
|
||
|
||
/* Rmin set the minimal number of iterations that is done with the
|
||
rubberband method. This is similar as for the pendulum method.
|
||
Default is 0. */
|
||
int rmin;
|
||
|
||
/* Rmax set the maximal number of iterations of the rubberband method.
|
||
This is helpful for speedup the layout process.
|
||
Default is 100. */
|
||
int rmax;
|
||
|
||
/* Smax set the maximal number of iterations of the straight line
|
||
recognition phase (useful only, if the straight line recognition
|
||
phase is switched on, see attribute straight.phase).
|
||
Default is 100. */
|
||
int smax;
|
||
|
||
/* Generic values.
|
||
*/
|
||
node_t node;
|
||
edge_t edge;
|
||
|
||
/* List of nodes declared.
|
||
Pointer. */
|
||
node_t *node_list;
|
||
|
||
/* List of edges declared.
|
||
Pointer. */
|
||
edge_t *edge_list;
|
||
|
||
};
|
||
|
||
/* Graph typedefs. */
|
||
typedef struct graph_s graph_t;
|
||
|
||
void new_graph PARAMS ((graph_t *g));
|
||
void new_node PARAMS ((node_t *node));
|
||
void new_edge PARAMS ((edge_t *edge));
|
||
|
||
void add_node PARAMS ((graph_t *graph, node_t *node));
|
||
void add_edge PARAMS ((graph_t *graph, edge_t *edge));
|
||
|
||
void open_node PARAMS ((struct obstack *os));
|
||
void output_node PARAMS ((node_t *node, struct obstack *os));
|
||
void close_node PARAMS ((struct obstack *os));
|
||
|
||
void open_edge PARAMS ((edge_t *edge, struct obstack *os));
|
||
void output_edge PARAMS ((edge_t *edge, struct obstack *os));
|
||
void close_edge PARAMS ((struct obstack *os));
|
||
|
||
void open_graph PARAMS ((struct obstack *os));
|
||
void output_graph PARAMS ((graph_t *graph, struct obstack *os));
|
||
void close_graph PARAMS ((graph_t *graph, struct obstack *os));
|
||
|
||
#endif /* VCG_H_ */
|