Files
bison/data/location.cc
Paul Eggert 6e93d810ca * data/c.m4 (b4_copyright): Put the special exception for Bison
skeletons here, so we don't have to put it in each skeleton.  All
uses changed.  Wrap the copyright notice, in case it is longer
than 80 columns.  Replace comma by newline after title.
2006-05-14 07:00:18 +00:00

254 lines
5.7 KiB
C++

m4_divert(-1)
# C++ skeleton for Bison
# Copyright (C) 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
# 02110-1301 USA
# We do want M4 expansion after # for CPP macros.
m4_changecom()
m4_divert(0)dnl
@output b4_dir_prefix[]position.hh
b4_copyright([Positions for Bison parsers in C++],
[2002, 2003, 2004, 2005, 2006])[
/**
** \file position.hh
** Define the ]b4_namespace[::position class.
*/
#ifndef BISON_POSITION_HH
# define BISON_POSITION_HH
# include <iostream>
# include <string>
namespace ]b4_namespace[
{
/// Abstract a position.
class position
{
public:
]m4_ifdef([b4_location_constructors], [
/// Construct a position.
position ()
: filename (0), line (1), column (0)
{
}
])[
/// Initialization.
inline void initialize (]b4_filename_type[* fn)
{
filename = fn;
line = 1;
column = 0;
}
/** \name Line and Column related manipulators
** \{ */
public:
/// (line related) Advance to the COUNT next lines.
inline void lines (int count = 1)
{
column = 0;
line += count;
}
/// (column related) Advance to the COUNT next columns.
inline void columns (int count = 1)
{
int leftmost = 0;
int current = column;
if (leftmost <= current + count)
column += count;
else
column = 0;
}
/** \} */
public:
/// File name to which this position refers.
]b4_filename_type[* filename;
/// Current line number.
unsigned int line;
/// Current column number.
unsigned int column;
};
/// Add and assign a position.
inline const position&
operator+= (position& res, const int width)
{
res.columns (width);
return res;
}
/// Add two position objects.
inline const position
operator+ (const position& begin, const int width)
{
position res = begin;
return res += width;
}
/// Add and assign a position.
inline const position&
operator-= (position& res, const int width)
{
return res += -width;
}
/// Add two position objects.
inline const position
operator- (const position& begin, const int width)
{
return begin + -width;
}
/** \brief Intercept output stream redirection.
** \param ostr the destination output stream
** \param pos a reference to the position to redirect
*/
inline std::ostream&
operator<< (std::ostream& ostr, const position& pos)
{
if (pos.filename)
ostr << *pos.filename << ':';
return ostr << pos.line << '.' << pos.column;
}
}
#endif // not BISON_POSITION_HH]
@output b4_dir_prefix[]location.hh
b4_copyright([Locations for Bison parsers in C++],
[2002, 2003, 2004, 2005, 2006])[
/**
** \file location.hh
** Define the ]b4_namespace[::location class.
*/
#ifndef BISON_LOCATION_HH
# define BISON_LOCATION_HH
# include <iostream>
# include <string>
# include "position.hh"
namespace ]b4_namespace[
{
/// Abstract a location.
class location
{
public:
]m4_ifdef([b4_location_constructors], [
/// Construct a location.
location ()
: begin (), end ()
{
}
])[
/// Initialization.
inline void initialize (]b4_filename_type[* fn)
{
begin.initialize (fn);
end = begin;
}
/** \name Line and Column related manipulators
** \{ */
public:
/// Reset initial location to final location.
inline void step ()
{
begin = end;
}
/// Extend the current location to the COUNT next columns.
inline void columns (unsigned int count = 1)
{
end += count;
}
/// Extend the current location to the COUNT next lines.
inline void lines (unsigned int count = 1)
{
end.lines (count);
}
/** \} */
public:
/// Beginning of the located region.
position begin;
/// End of the located region.
position end;
};
/// Join two location objects to create a location.
inline const location operator+ (const location& begin, const location& end)
{
location res = begin;
res.end = end.end;
return res;
}
/// Add two location objects.
inline const location operator+ (const location& begin, unsigned int width)
{
location res = begin;
res.columns (width);
return res;
}
/// Add and assign a location.
inline location& operator+= (location& res, unsigned int width)
{
res.columns (width);
return res;
}
/** \brief Intercept output stream redirection.
** \param ostr the destination output stream
** \param loc a reference to the location to redirect
**
** Avoid duplicate information.
*/
inline std::ostream& operator<< (std::ostream& ostr, const location& loc)
{
position last = loc.end - 1;
ostr << loc.begin;
if (last.filename
&& (!loc.begin.filename
|| *loc.begin.filename != *last.filename))
ostr << '-' << last;
else if (loc.begin.line != last.line)
ostr << '-' << last.line << '.' << last.column;
else if (loc.begin.column != last.column)
ostr << '-' << last.column;
return ostr;
}
}
#endif // not BISON_LOCATION_HH]
m4_divert(-1)
m4_changecom([#])