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That way, glr.c can use it too. * data/skeletons/c.m4 (b4_int_type): Do not special-case ‘char’; it’s not worth the trouble, as clang complains about char subscripts. (b4_c99_int_type, b4_c99_int_type_define): New macros, taken from yacc.c. * data/skeletons/glr.c: Use b4_int_type_define. * data/skeletons/yacc.c (b4_int_type): Remove, since there’s no longer any need to redefine it. Use b4_c99_int_type_define rather than its body.