{ menuDef { name "blood_effect_left" decoration rect 0 0 640 480 8 8 onOpen { lerp alpha from 1 to 1 over "0.0"; lerp scale from "1.0" to "1.0" over "0.0"; lerp x from 325 to 325 over "0.0"; setLocalVarInt blood_update_time (milliseconds() + 6000); } onRequestClose { lerp alpha from 1 to 0 over "1.0"; } itemDef { rect -512 -282 1024 564 1 2 style 3 decoration visible 1 textscale 0.55 background "screen_blood_directional_left" exp forecolor a min(((localvarint("blood_update_time") - milliseconds()) / 6000) * 2, 1); } } }