{
    menuDef
    {
        name                        "blood_effect_left"
        decoration                  
        rect                        0 0 640 480 8 8
        onOpen
        {
            lerp alpha from 1 to 1 over "0.0";
            lerp scale from "1.0" to "1.0" over "0.0";
            lerp x from 325 to 325 over "0.0";
            setLocalVarInt blood_update_time (milliseconds() + 6000);
        }
        onRequestClose
        {
            lerp alpha from 1 to 0 over "1.0";
        }
        itemDef
        {
            rect                        -512 -282 1024 564 1 2
            style                       3
            decoration                  
            visible                     1
            textscale                   0.55
            background                  "screen_blood_directional_left"
            exp forecolor a             min(((localvarint("blood_update_time") - milliseconds()) / 6000) * 2, 1);
        }
    }
}