fix comments format

This commit is contained in:
ineed bots
2023-12-20 15:17:57 -06:00
parent 7156b3e9bc
commit 0fd65658ed
3 changed files with 50 additions and 50 deletions

View File

@@ -28,77 +28,77 @@ init()
if ( getcvar( "bots_main_GUIDs" ) == "" )
{
setcvar( "bots_main_GUIDs", "" ); //guids of players who will be given host powers, comma seperated
setcvar( "bots_main_GUIDs", "" ); // guids of players who will be given host powers, comma seperated
}
if ( getcvar( "bots_main_firstIsHost" ) == "" )
{
setcvar( "bots_main_firstIsHost", true ); //first player to connect is a host
setcvar( "bots_main_firstIsHost", true ); // first player to connect is a host
}
if ( getcvar( "bots_main_waitForHostTime" ) == "" )
{
setcvar( "bots_main_waitForHostTime", 10.0 ); //how long to wait to wait for the host player
setcvar( "bots_main_waitForHostTime", 10.0 ); // how long to wait to wait for the host player
}
if ( getcvar( "bots_main_kickBotsAtEnd" ) == "" )
{
setcvar( "bots_main_kickBotsAtEnd", false ); //kicks the bots at game end
setcvar( "bots_main_kickBotsAtEnd", false ); // kicks the bots at game end
}
if ( getcvar( "bots_manage_add" ) == "" )
{
setcvar( "bots_manage_add", 0 ); //amount of bots to add to the game
setcvar( "bots_manage_add", 0 ); // amount of bots to add to the game
}
if ( getcvar( "bots_manage_fill" ) == "" )
{
setcvar( "bots_manage_fill", 0 ); //amount of bots to maintain
setcvar( "bots_manage_fill", 0 ); // amount of bots to maintain
}
if ( getcvar( "bots_manage_fill_spec" ) == "" )
{
setcvar( "bots_manage_fill_spec", true ); //to count for fill if player is on spec team
setcvar( "bots_manage_fill_spec", true ); // to count for fill if player is on spec team
}
if ( getcvar( "bots_manage_fill_mode" ) == "" )
{
setcvar( "bots_manage_fill_mode", 0 ); //fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
setcvar( "bots_manage_fill_mode", 0 ); // fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
}
if ( getcvar( "bots_manage_fill_kick" ) == "" )
{
setcvar( "bots_manage_fill_kick", false ); //kick bots if too many
setcvar( "bots_manage_fill_kick", false ); // kick bots if too many
}
if ( getcvar( "bots_team" ) == "" )
{
setcvar( "bots_team", "autoassign" ); //which team for bots to join
setcvar( "bots_team", "autoassign" ); // which team for bots to join
}
if ( getcvar( "bots_team_amount" ) == "" )
{
setcvar( "bots_team_amount", 0 ); //amount of bots on axis team
setcvar( "bots_team_amount", 0 ); // amount of bots on axis team
}
if ( getcvar( "bots_team_force" ) == "" )
{
setcvar( "bots_team_force", false ); //force bots on team
setcvar( "bots_team_force", false ); // force bots on team
}
if ( getcvar( "bots_team_mode" ) == "" )
{
setcvar( "bots_team_mode", 0 ); //counts just bots when 1
setcvar( "bots_team_mode", 0 ); // counts just bots when 1
}
if ( getcvar( "bots_skill" ) == "" )
{
setcvar( "bots_skill", 0 ); //0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
setcvar( "bots_skill", 0 ); // 0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
}
if ( getcvar( "bots_skill_axis_hard" ) == "" )
{
setcvar( "bots_skill_axis_hard", 0 ); //amount of hard bots on axis team
setcvar( "bots_skill_axis_hard", 0 ); // amount of hard bots on axis team
}
if ( getcvar( "bots_skill_axis_med" ) == "" )
@@ -131,42 +131,42 @@ init()
setcvar( "bots_loadout_rank", -1 );
}
if ( getcvar( "bots_play_move" ) == "" ) //bots move
if ( getcvar( "bots_play_move" ) == "" ) // bots move
{
setcvar( "bots_play_move", true );
}
if ( getcvar( "bots_play_knife" ) == "" ) //bots knife
if ( getcvar( "bots_play_knife" ) == "" ) // bots knife
{
setcvar( "bots_play_knife", true );
}
if ( getcvar( "bots_play_fire" ) == "" ) //bots fire
if ( getcvar( "bots_play_fire" ) == "" ) // bots fire
{
setcvar( "bots_play_fire", true );
}
if ( getcvar( "bots_play_nade" ) == "" ) //bots grenade
if ( getcvar( "bots_play_nade" ) == "" ) // bots grenade
{
setcvar( "bots_play_nade", true );
}
if ( getcvar( "bots_play_obj" ) == "" ) //bots play the obj
if ( getcvar( "bots_play_obj" ) == "" ) // bots play the obj
{
setcvar( "bots_play_obj", true );
}
if ( getcvar( "bots_play_camp" ) == "" ) //bots camp and follow
if ( getcvar( "bots_play_camp" ) == "" ) // bots camp and follow
{
setcvar( "bots_play_camp", true );
}
if ( getcvar( "bots_play_jumpdrop" ) == "" ) //bots jump and dropshot
if ( getcvar( "bots_play_jumpdrop" ) == "" ) // bots jump and dropshot
{
setcvar( "bots_play_jumpdrop", true );
}
if ( getcvar( "bots_play_ads" ) == "" ) //bot ads
if ( getcvar( "bots_play_ads" ) == "" ) // bot ads
{
setcvar( "bots_play_ads", true );
}