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@@ -5,6 +5,7 @@ init()
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level.bot_builtins[ "botstop" ] = ::do_botstop;
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level.bot_builtins[ "botmovement" ] = ::do_botmovement;
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level.bot_builtins[ "isbot" ] = ::do_isbot;
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level.bot_builtins[ "botangles" ] = ::do_botangles;
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}
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do_printconsole( s )
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@@ -135,3 +136,9 @@ do_isbot()
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return false; // no equal in libcod
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// self isbot();
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}
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do_botangles( angles )
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{
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self setplayerangles( angles );
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// self botangles( angles[ 0 ], angles[ 1 ], angles[ 2 ] );
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}
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