mirror of
https://github.com/ineedbots/iw2_bot_warfare.git
synced 2025-04-22 23:25:42 +00:00
Added vscode settings
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parent
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commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -3,6 +3,7 @@
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# Files to not ignore
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# Files to not ignore
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!/.gitignore
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!/.gitignore
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!/.vscode
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!/z_client.bat
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!/z_client.bat
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# Folder to not ignore
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# Folder to not ignore
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8
.vscode/settings.json
vendored
Normal file
8
.vscode/settings.json
vendored
Normal file
@ -0,0 +1,8 @@
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{
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"astyle.astylerc": "${workspaceRoot}/.astylerc",
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"astyle.additional_languages": [
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"gsc"
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],
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"editor.defaultFormatter": "chiehyu.vscode-astyle",
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"editor.formatOnSave": true
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}
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@ -40,6 +40,9 @@ async function doDeploy() {
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await exec(`git clone ${repo_url} && cd ${repo_name} && git submodule update --init --recursive`)
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await exec(`git clone ${repo_url} && cd ${repo_name} && git submodule update --init --recursive`)
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printToConsole('Cloned!')
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printToConsole('Cloned!')
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printToConsole('Deploying...')
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await exec('deploy.bat')
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printToConsole('Deployed!')
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} catch (f) {
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} catch (f) {
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printToConsole(f, true)
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printToConsole(f, true)
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}
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}
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@ -26,6 +26,9 @@ init()
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if ( getCvar( "bots_main_waitForHostTime" ) == "" )
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if ( getCvar( "bots_main_waitForHostTime" ) == "" )
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setCvar( "bots_main_waitForHostTime", 10.0 ); //how long to wait to wait for the host player
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setCvar( "bots_main_waitForHostTime", 10.0 ); //how long to wait to wait for the host player
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if ( getCvar( "bots_main_kickBotsAtEnd" ) == "" )
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setCvar( "bots_main_kickBotsAtEnd", false ); //kicks the bots at game end
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if ( getCvar( "bots_manage_add" ) == "" )
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if ( getCvar( "bots_manage_add" ) == "" )
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setCvar( "bots_manage_add", 0 ); //amount of bots to add to the game
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setCvar( "bots_manage_add", 0 ); //amount of bots to add to the game
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@ -95,6 +98,9 @@ init()
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if ( getCvar( "bots_play_ads" ) == "" ) //bot ads
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if ( getCvar( "bots_play_ads" ) == "" ) //bot ads
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setCvar( "bots_play_ads", true );
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setCvar( "bots_play_ads", true );
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if ( getCvar( "bots_play_aim" ) == "" )
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setCvar( "bots_play_aim", true );
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if ( !isDefined( game["botWarfare"] ) )
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if ( !isDefined( game["botWarfare"] ) )
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game["botWarfare"] = true;
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game["botWarfare"] = true;
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@ -159,6 +165,16 @@ handleBots()
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wait 0.05;
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wait 0.05;
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setCvar( "bots_manage_add", getBotArray().size );
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setCvar( "bots_manage_add", getBotArray().size );
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if ( !getCvarInt( "bots_main_kickBotsAtEnd" ) )
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return;
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bots = getBotArray();
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for ( i = 0; i < bots.size; i++ )
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{
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kick( bots[i] getEntityNumber() );
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}
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}
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}
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/*
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/*
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@ -2049,7 +2049,7 @@ bot_lookat( pos, time, vel )
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self endon( "spawned_player" );
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self endon( "spawned_player" );
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level endon ( "game_ended" );
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level endon ( "game_ended" );
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if ( level.gameEnded || self.bot.isfrozen )
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if ( level.gameEnded || self.bot.isfrozen || !getCvarInt( "bots_play_aim" ) )
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return;
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return;
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if ( !isDefined( pos ) )
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if ( !isDefined( pos ) )
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