pickup weapons

This commit is contained in:
ineed bots 2022-04-25 15:28:24 -06:00
parent 4236e83079
commit af95d81775
2 changed files with 34 additions and 2 deletions

View File

@ -300,10 +300,32 @@ spawned()
self thread aim();
self thread watchHoldBreath();
self thread onNewEnemy();
self thread watchPickupGun();
self notify( "bot_spawned" );
}
/*
watchPickupGun
*/
watchPickupGun()
{
self endon( "disconnect" );
self endon( "death" );
for ( ;; )
{
wait 1;
weap = self GetCurrentWeapon();
if ( weap != "none" && self GetAmmoCount( weap ) )
continue;
self thread use( 0.5 );
}
}
/*
Sets the factor of distance for a weapon
*/
@ -1050,7 +1072,7 @@ aim_loop()
if ( !isDefined( bone ) )
bone = "j_spineupper";
if ( self.bot.isfraggingafter || self.bot.issmokingafter )
if ( self.bot.isfraggingafter || self.bot.issmokingafter || isSubStr( "_grenade_", curweap ) )
nadeAimOffset = dist / 3000;
if ( no_trace_time && ( !isDefined( self.bot.after_target ) || self.bot.after_target != target ) )
@ -1171,7 +1193,7 @@ aim_loop()
last_pos = self.bot.after_target_pos;
dist = DistanceSquared( self.origin, last_pos );
if ( self.bot.isfraggingafter || self.bot.issmokingafter )
if ( self.bot.isfraggingafter || self.bot.issmokingafter || isSubStr( "_grenade_", curweap ) )
nadeAimOffset = dist / 3000;
aimpos = last_pos + ( 0, 0, self getEyeHeight() + nadeAimOffset );

View File

@ -437,6 +437,16 @@ getWeaponSlot( weap )
return "primaryb";
}
/*
cOD2
*/
GetAmmoCount( weap )
{
slot = self getWeaponSlot( weap );
return self GetWeaponSlotClipAmmo( slot ) + self GetWeaponSlotAmmo( slot );
}
/*
IsWeaponClipOnly cod2
*/