bot select all weaps

This commit is contained in:
ineedbots 2021-09-08 16:14:03 -06:00
parent 2fd21a3e18
commit b067905b18

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@ -489,17 +489,74 @@ teamWatch()
*/ */
chooseRandomClass() chooseRandomClass()
{ {
weap = "mp40_mp"; weap = "";
weapons = [];
if ( self.team == "allies" ) /* weapons[weapons.size] = "greasegun_mp";
weapons[weapons.size] = "m1carbine_mp";
weapons[weapons.size] = "m1garand_mp";
weapons[weapons.size] = "bar_mp";
weapons[weapons.size] = "shotgun_mp";
weapons[weapons.size] = "thompson_mp";
weapons[weapons.size] = "springfield_mp";
weapons[weapons.size] = "sten_mp";
weapons[weapons.size] = "enfield_mp";
weapons[weapons.size] = "bren_mp";
weapons[weapons.size] = "enfield_scope_mp";
weapons[weapons.size] = "SVT40_mp";
weapons[weapons.size] = "PPS42_mp";
weapons[weapons.size] = "ppsh_mp";
weapons[weapons.size] = "g43_mp";
weapons[weapons.size] = "mosin_nagant_mp";
weapons[weapons.size] = "mosin_nagant_sniper_mp";
weapons[weapons.size] = "mp40_mp";
weapons[weapons.size] = "kar98k_mp";
weapons[weapons.size] = "kar98k_sniper_mp";
weapons[weapons.size] = "mp44_mp";*/
if ( self.team == "axis" )
{
weapons[weapons.size] = "mp40_mp";
weapons[weapons.size] = "mp44_mp";
weapons[weapons.size] = "kar98k_mp";
weapons[weapons.size] = "kar98k_sniper_mp";
weapons[weapons.size] = "shotgun_mp";
weapons[weapons.size] = "g43_mp";
}
else
{ {
if ( game["allies"] == "american" ) if ( game["allies"] == "american" )
weap = "thompson_mp"; {
else if ( game["allies"] == "british" ) weapons[weapons.size] = "shotgun_mp";
weap = "greasegun_mp"; weapons[weapons.size] = "bar_mp";
else weapons[weapons.size] = "thompson_mp";
weap = "ppsh_mp"; weapons[weapons.size] = "springfield_mp";
weapons[weapons.size] = "m1garand_mp";
weapons[weapons.size] = "m1carbine_mp";
weapons[weapons.size] = "greasegun_mp";
} }
else if ( game["allies"] == "british" )
{
weapons[weapons.size] = "shotgun_mp";
weapons[weapons.size] = "sten_mp";
weapons[weapons.size] = "bren_mp";
weapons[weapons.size] = "enfield_mp";
weapons[weapons.size] = "enfield_scope_mp";
weapons[weapons.size] = "m1garand_mp";
weapons[weapons.size] = "thompson_mp";
}
else
{
weapons[weapons.size] = "shotgun_mp";
weapons[weapons.size] = "ppsh_mp";
weapons[weapons.size] = "mosin_nagant_mp";
weapons[weapons.size] = "mosin_nagant_sniper_mp";
weapons[weapons.size] = "SVT40_mp";
weapons[weapons.size] = "PPS42_mp";
}
}
weap = weapons[randomint( weapons.size )];
return weap; return weap;
} }