diff --git a/README.md b/README.md index f363f2b..a0a6111 100644 --- a/README.md +++ b/README.md @@ -97,7 +97,7 @@ You can easily setup a local LAN dedicated server for you to join and play on. H | bots_team_amount | When `bots_team` is set to `custom`. The amount of bots to be placed on the axis team. The remainder will be placed on the allies team. | 0 | | bots_team_force | If the server should force bots' teams according to the `bots_team` value. When `bots_team` is `autoassign`, unbalanced teams will be balanced. This dvar is ignored when `bots_team` is `custom`. | 0 | | bots_team_mode | When `bots_team_force` is `1` and `bots_team` is `autoassign`, players/bots counting method. | 0 | -| bots_skill | Bots' difficulty. | 0 | +| bots_skill | Bots' difficulty. | 0 | | bots_skill_axis_hard | When `bots_skill` is set to `8`, the amount of hard difficulty bots to set on the axis team. | 0 | | bots_skill_axis_med | When `bots_skill` is set to `8`, the amount of medium difficulty bots to set on the axis team. The remaining bots on the team will be set to easy difficulty. | 0 | | bots_skill_allies_hard | When `bots_skill` is set to `8`, the amount of hard difficulty bots to set on the allies team. | 0 | diff --git a/maps/mp/bots/_bot.gsc b/maps/mp/bots/_bot.gsc index 81b327d..33c7161 100644 --- a/maps/mp/bots/_bot.gsc +++ b/maps/mp/bots/_bot.gsc @@ -1036,7 +1036,7 @@ addBots_loop() if ( isdefined( tempBot ) ) { - kick( tempBot getentitynumber() ); + kick( tempBot getentitynumber(), "EXE_PLAYERKICKED" ); wait 0.25; }