/* _wp_editor Author: INeedGames Date: 09/26/2020 The ingame waypoint editor. */ #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; #include maps\mp\bots\_bot_utility; init() { if ( getDvar( "bots_main_debug" ) == "" ) setDvar( "bots_main_debug", 0 ); if ( !getDVarint( "bots_main_debug" ) ) return; if ( !getDVarint( "developer" ) ) { setdvar( "developer_script", 1 ); setdvar( "developer", 1 ); setdvar( "sv_mapRotation", "map " + getDvar( "mapname" ) ); exitLevel( false ); } setDvar( "bots_main", 0 ); setdvar( "bots_main_menu", 0 ); setdvar( "bots_manage_fill_mode", 0 ); setdvar( "bots_manage_fill", 0 ); setdvar( "bots_manage_add", 0 ); setdvar( "bots_manage_fill_kick", 1 ); setDvar( "bots_manage_fill_spec", 1 ); if ( getDvar( "bots_main_debug_distance" ) == "" ) setDvar( "bots_main_debug_distance", 512.0 ); if ( getDvar( "bots_main_debug_cone" ) == "" ) setDvar( "bots_main_debug_cone", 0.65 ); if ( getDvar( "bots_main_debug_minDist" ) == "" ) setDvar( "bots_main_debug_minDist", 32.0 ); if ( getDvar( "bots_main_debug_drawThrough" ) == "" ) setDvar( "bots_main_debug_drawThrough", false ); if ( getDvar( "bots_main_debug_commandWait" ) == "" ) setDvar( "bots_main_debug_commandWait", 0.5 ); if ( getDvar( "bots_main_debug_framerate" ) == "" ) setDvar( "bots_main_debug_framerate", 58 ); if ( getDvar( "bots_main_debug_lineDuration" ) == "" ) setDvar( "bots_main_debug_lineDuration", 3 ); if ( getDvar( "bots_main_debug_printDuration" ) == "" ) setDvar( "bots_main_debug_printDuration", 3 ); if ( getDvar( "bots_main_debug_debugRate" ) == "" ) setDvar( "bots_main_debug_debugRate", 0.5 ); setDvar( "player_sustainAmmo", 1 ); level.waypoints = []; level.waypointCount = 0; level waittill( "connected", player ); player thread onPlayerSpawned(); } onPlayerSpawned() { self endon( "disconnect" ); for ( ;; ) { self waittill( "spawned_player" ); self thread beginDebug(); } } beginDebug() { self endon( "disconnect" ); self endon( "death" ); level.wpToLink = -1; level.autoLink = false; self.closest = -1; self.command = undefined; self clearPerks(); self takeAllWeapons(); self.specialty = []; self giveWeapon( "m16_gl_mp" ); self SetActionSlot( 3, "altMode" ); self giveWeapon( "frag_grenade_mp" ); self freezecontrols( false ); self thread debug(); self thread addWaypoints(); self thread linkWaypoints(); self thread deleteWaypoints(); self thread watchSaveWaypointsCommand(); self thread sayExtras(); self thread textScroll( "^1SecondaryOffhand - ^2Add Waypoint; ^3MeleeButton - ^4Link Waypoint; ^5FragButton - ^6Delete Waypoint; ^7UseButton + AttackButton - ^8Save" ); } sayExtras() { self endon( "disconnect" ); self endon( "death" ); self iprintln( "Making a crouch waypoint with only one link..." ); self iprintln( "Makes a camping waypoint." ); } debug() { self endon( "disconnect" ); self endon( "death" ); self setClientDvar( "com_maxfps", getDvarInt( "bots_main_debug_framerate" ) ); for ( ;; ) { wait getDvarFloat( "bots_main_debug_debugRate" ); if ( isDefined( self.command ) ) continue; closest = -1; myEye = self getTagOrigin( "j_head" ); myAngles = self GetPlayerAngles(); for ( i = 0; i < level.waypointCount; i++ ) { if ( closest == -1 || closer( self.origin, level.waypoints[i].origin, level.waypoints[closest].origin ) ) closest = i; wpOrg = level.waypoints[i].origin + ( 0, 0, 25 ); if ( distance( level.waypoints[i].origin, self.origin ) < getDvarFloat( "bots_main_debug_distance" ) && ( bulletTracePassed( myEye, wpOrg, false, self ) || getDVarint( "bots_main_debug_drawThrough" ) ) ) { for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- ) line( wpOrg, level.waypoints[level.waypoints[i].children[h]].origin + ( 0, 0, 25 ), ( 1, 0, 1 ), 1, 1, getDvarInt( "bots_main_debug_lineDuration" ) ); if ( getConeDot( wpOrg, myEye, myAngles ) > getDvarFloat( "bots_main_debug_cone" ) ) print3d( wpOrg, i, ( 1, 0, 0 ), 2, 1, 6 ); if ( isDefined( level.waypoints[i].angles ) && level.waypoints[i].type != "stand" ) line( wpOrg, wpOrg + AnglesToForward( level.waypoints[i].angles ) * 64, ( 1, 1, 1 ), 1, 1, getDvarInt( "bots_main_debug_lineDuration" ) ); } } self.closest = closest; if ( closest != -1 ) { stringChildren = ""; for ( i = 0; i < level.waypoints[closest].children.size; i++ ) { if ( i != 0 ) stringChildren = stringChildren + "," + level.waypoints[closest].children[i]; else stringChildren = stringChildren + level.waypoints[closest].children[i]; } print3d( level.waypoints[closest].origin + ( 0, 0, 35 ), stringChildren, ( 0, 1, 0 ), 2, 1, getDvarInt( "bots_main_debug_printDuration" ) ); print3d( level.waypoints[closest].origin + ( 0, 0, 15 ), level.waypoints[closest].type, ( 0, 1, 0 ), 2, 1, getDvarInt( "bots_main_debug_printDuration" ) ); } } } AddWaypoints() { self endon( "disconnect" ); self endon( "death" ); for ( ;; ) { while ( !self SecondaryOffhandButtonPressed() || isDefined( self.command ) ) wait 0.05; pos = self getOrigin(); self.command = true; self iprintln( "Adding a waypoint..." ); self iprintln( "ADS - climb; Attack + Use - tube" ); self iprintln( "Attack - grenade; Use - claymore" ); self iprintln( "Else(wait) - your stance" ); wait getDvarFloat( "bots_main_debug_commandWait" ); self addWaypoint( pos ); self.command = undefined; while ( self SecondaryOffhandButtonPressed() ) wait 0.05; } } linkWaypoints() { self endon( "disconnect" ); self endon( "death" ); for ( ;; ) { while ( !self MeleeButtonPressed() || isDefined( self.command ) ) wait 0.05; self.command = true; self iprintln( "ADS - Unlink; Else(wait) - Link" ); wait getDvarFloat( "bots_main_debug_commandWait" ); if ( !self adsButtonPressed() ) self LinkWaypoint( self.closest ); else self UnLinkWaypoint( self.closest ); self.command = undefined; while ( self MeleeButtonPressed() ) wait 0.05; } } deleteWaypoints() { self endon( "disconnect" ); self endon( "death" ); for ( ;; ) { while ( !self fragButtonPressed() || isDefined( self.command ) ) wait 0.05; self.command = true; self iprintln( "Attack - DeleteAll; ADS - Load" ); self iprintln( "Else(wait) - Delete" ); wait getDvarFloat( "bots_main_debug_commandWait" ); if ( self attackButtonPressed() ) self deleteAllWaypoints(); else if ( self adsButtonPressed() ) self LoadWaypoints(); else self DeleteWaypoint( self.closest ); self.command = undefined; while ( self fragButtonPressed() ) wait 0.05; } } watchSaveWaypointsCommand() { self endon( "death" ); self endon( "disconnect" ); for ( ;; ) { while ( !self useButtonPressed() || !self attackButtonPressed() || isDefined( self.command ) ) wait 0.05; self.command = true; self iprintln( "ADS - Autolink; Else(wait) - Save" ); wait getDvarFloat( "bots_main_debug_commandWait" ); if ( !self adsButtonPressed() ) { self checkForWarnings(); wait 1; logprint( "***********ABiliTy's WPDump**************\n\n" ); logprint( "\n\n\n\n" ); mpnm = getMapName( getdvar( "mapname" ) ); logprint( "\n\n" + mpnm + "()\n{\n/*" ); logprint( "*/waypoints = [];\n/*" ); for ( i = 0; i < level.waypointCount; i++ ) { logprint( "*/waypoints[" + i + "] = spawnstruct();\n/*" ); logprint( "*/waypoints[" + i + "].origin = " + level.waypoints[i].origin + ";\n/*" ); logprint( "*/waypoints[" + i + "].type = \"" + level.waypoints[i].type + "\";\n/*" ); for ( c = 0; c < level.waypoints[i].children.size; c++ ) { logprint( "*/waypoints[" + i + "].children[" + c + "] = " + level.waypoints[i].children[c] + ";\n/*" ); } if ( isDefined( level.waypoints[i].angles ) && ( level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || ( level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1 ) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade" ) ) logprint( "*/waypoints[" + i + "].angles = " + level.waypoints[i].angles + ";\n/*" ); } logprint( "*/return waypoints;\n}\n\n\n\n" ); filename = "waypoints/" + getdvar( "mapname" ) + "_wp.csv"; fd = FS_FOpen( filename, "write" ); PrintLn( "********* Start Bot Warfare WPDump *********" ); PrintLn( level.waypointCount ); if ( fd > 0 ) { if ( !FS_WriteLine( fd, level.waypointCount + "" ) ) { FS_FClose( fd ); fd = 0; } } for ( i = 0; i < level.waypointCount; i++ ) { str = ""; wp = level.waypoints[i]; str += wp.origin[0] + " " + wp.origin[1] + " " + wp.origin[2] + ","; for ( h = 0; h < wp.children.size; h++ ) { str += wp.children[h]; if ( h < wp.children.size - 1 ) str += " "; } str += "," + wp.type + ","; if ( isDefined( wp.angles ) ) str += wp.angles[0] + " " + wp.angles[1] + " " + wp.angles[2] + ","; else str += ","; str += ","; PrintLn( str ); if ( fd > 0 ) { if ( !FS_WriteLine( fd, str ) ) { FS_FClose( fd ); fd = 0; } } } PrintLn( "\n\n\n\n\n\n" ); self iprintln( "Saved!!! to " + filename ); if ( fd > 0 ) FS_FClose( fd ); } else { if ( level.autoLink ) { self iPrintlnBold( "Auto link disabled" ); level.autoLink = false; level.wpToLink = -1; } else { self iPrintlnBold( "Auto link enabled" ); level.autoLink = true; level.wpToLink = self.closest; } } self.command = undefined; while ( self useButtonPressed() && self attackButtonPressed() ) wait 0.05; } } LoadWaypoints() { self DeleteAllWaypoints(); self iPrintlnBold( "Loading WPS..." ); load_waypoints(); wait 1; self checkForWarnings(); } checkForWarnings() { if ( level.waypointCount <= 0 ) self iprintln( "WARNING: waypointCount is " + level.waypointCount ); if ( level.waypointCount != level.waypoints.size ) self iprintln( "WARNING: waypointCount is not " + level.waypoints.size ); for ( i = 0; i < level.waypointCount; i++ ) { if ( !isDefined( level.waypoints[i] ) ) { self iprintln( "WARNING: waypoint " + i + " is undefined" ); continue; } if ( level.waypoints[i].children.size <= 0 ) self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[i].children.size ); else { if ( !isDefined( level.waypoints[i].children ) || !isDefined( level.waypoints[i].children.size ) ) { self iprintln( "WARNING: waypoint " + i + " children is not defined" ); } else { for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- ) { child = level.waypoints[i].children[h]; if ( !isDefined( level.waypoints[child] ) ) self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" ); else if ( child == i ) self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" ); } } } if ( !isDefined( level.waypoints[i].type ) ) { self iprintln( "WARNING: waypoint " + i + " type is undefined" ); continue; } if ( !isDefined( level.waypoints[i].angles ) && ( level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || ( level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1 ) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade" ) ) self iprintln( "WARNING: waypoint " + i + " angles is undefined" ); } } DeleteAllWaypoints() { level.waypoints = []; level.waypointCount = 0; self iprintln( "DelAllWps" ); } DeleteWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) { self iprintln( "No close enough waypoint to delete." ); return; } level.wpToLink = -1; for ( i = level.waypoints[nwp].children.size - 1; i >= 0; i-- ) { child = level.waypoints[nwp].children[i]; level.waypoints[child].children = array_remove( level.waypoints[child].children, nwp ); } for ( i = 0; i < level.waypointCount; i++ ) { for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- ) { if ( level.waypoints[i].children[h] > nwp ) level.waypoints[i].children[h]--; } } for ( entry = 0; entry < level.waypointCount; entry++ ) { if ( entry == nwp ) { while ( entry < level.waypointCount - 1 ) { level.waypoints[entry] = level.waypoints[entry + 1]; entry++; } level.waypoints[entry] = undefined; break; } } level.waypointCount--; self iprintln( "DelWp " + nwp ); } addWaypoint( pos ) { level.waypoints[level.waypointCount] = spawnstruct(); level.waypoints[level.waypointCount].origin = pos; if ( self AdsButtonPressed() ) level.waypoints[level.waypointCount].type = "climb"; else if ( self AttackButtonPressed() && self UseButtonPressed() ) level.waypoints[level.waypointCount].type = "tube"; else if ( self AttackButtonPressed() ) level.waypoints[level.waypointCount].type = "grenade"; else if ( self UseButtonPressed() ) level.waypoints[level.waypointCount].type = "claymore"; else level.waypoints[level.waypointCount].type = self getStance(); level.waypoints[level.waypointCount].angles = self getPlayerAngles(); level.waypoints[level.waypointCount].children = []; self iprintln( level.waypoints[level.waypointCount].type + " Waypoint " + level.waypointCount + " Added at " + pos ); if ( level.autoLink ) { if ( level.wpToLink == -1 ) level.wpToLink = level.waypointCount - 1; level.waypointCount++; self LinkWaypoint( level.waypointCount - 1 ); } else { level.waypointCount++; } } UnLinkWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) { self iprintln( "Waypoint Unlink Cancelled " + level.wpToLink ); level.wpToLink = -1; return; } if ( level.wpToLink == -1 || nwp == level.wpToLink ) { level.wpToLink = nwp; self iprintln( "Waypoint Unlink Started " + nwp ); return; } level.waypoints[nwp].children = array_remove( level.waypoints[nwp].children, level.wpToLink ); level.waypoints[level.wpToLink].children = array_remove( level.waypoints[level.wpToLink].children, nwp ); self iprintln( "Waypoint " + nwp + " Broken to " + level.wpToLink ); level.wpToLink = -1; } LinkWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) { self iprintln( "Waypoint Link Cancelled " + level.wpToLink ); level.wpToLink = -1; return; } if ( level.wpToLink == -1 || nwp == level.wpToLink ) { level.wpToLink = nwp; self iprintln( "Waypoint Link Started " + nwp ); return; } weGood = true; for ( i = level.waypoints[level.wpToLink].children.size - 1; i >= 0; i-- ) { if ( level.waypoints[level.wpToLink].children[i] == nwp ) { weGood = false; break; } } if ( weGood ) { for ( i = level.waypoints[nwp].children.size - 1; i >= 0; i-- ) { if ( level.waypoints[nwp].children[i] == level.wpToLink ) { weGood = false; break; } } } if ( !weGood ) { self iprintln( "Waypoint Link Cancelled " + nwp + " and " + level.wpToLink + " already linked." ); level.wpToLink = -1; return; } level.waypoints[level.wpToLink].children[level.waypoints[level.wpToLink].children.size] = nwp; level.waypoints[nwp].children[level.waypoints[nwp].children.size] = level.wpToLink; self iprintln( "Waypoint " + nwp + " Linked to " + level.wpToLink ); level.wpToLink = -1; } destroyOnDeath( hud ) { hud endon( "death" ); self waittill_either( "death", "disconnect" ); hud destroy(); } textScroll( string ) { self endon( "death" ); self endon( "disconnect" ); //thanks ActionScript back = createBar( ( 0, 0, 0 ), 1000, 30 ); back setPoint( "CENTER", undefined, 0, 220 ); self thread destroyOnDeath( back ); text = createFontString( "default", 1.5 ); text setText( string ); self thread destroyOnDeath( text ); for ( ;; ) { text setPoint( "CENTER", undefined, 1200, 220 ); text setPoint( "CENTER", undefined, -1200, 220, 20 ); wait 20; } }