#define FSM_VISIBILITY (selecting_location() && NOT_SPECTATING)
{
	menuDef
	{
		name vote
		fullscreen 0
		rect 0 0 640 480
		style 0
		border 0
		ownerdraw 0
		ownerdrawFlag 0
		borderSize 0
		foreColor 1 1 1 1
		backColor 0 0 0 0
		borderColor 0 0 0 0
		outlineColor 0 0 0 0
		fadeCycle 0
		fadeClamp 0
		fadeAmount 0
		fadeInAmount 0
		blurWorld 7
		onOpen
		{
		}
		onClose
		{
		}
		onESC
		{
			open class
		}
		focusColor 1 1 1 1
		visible 1
		
		itemDef
		{
			rect 130 95 272 28 0 0
			style 0
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			decoration
			type 0
			align 0
			textAlign 0
			textAlignX -60
			textAlignY 0
			textScale 0.5
			textStyle 3
			textFont 9
			feeder 0
			visible 1
			exp text (dvarString(hud_voteText))
        }	
		//Map 1
		itemDef
		{
			name map1
			rect 68 76 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName0))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName0) != "white")
		}
		itemDef
		{
			name map1dlc
			rect 68 76 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName0) == "white")
		}
		itemDef
		{
			name map1button
			rect 70 100 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 1";
				scriptMenuResponse "map1";
			}
		}
		
		itemDef
		{
			name map1selected
			rect 70 100 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "1" && dvarString(hud_ShowWinner) != "1");
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map1textback
			rect 71 101 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map1votesback
			rect 69 174 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map1name
			rect 72.5 115 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName0))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map1votes
			rect 185 175 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes0) + "/" + dvarString(hud_gamesize))
			visible when (dvarString("hud_ShowWinner") != "1")
		}
		
		//Map 2
		itemDef
		{
			name map2
			rect 238 76 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName1))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName1) != "white")
		}
		itemDef
		{
			name map2dlc
			rect 238 76 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName1) == "white")
		}
		itemDef
		{
			name map2button
			rect 240 100 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString("hud_ShowWinner") != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 2";
				scriptMenuResponse "map2";
			}
		}
		
		itemDef
		{
			name map2selected
			rect 240 100 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "2" && dvarString("hud_ShowWinner") != "1")
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map2textback
			rect 241 101 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map2votesback
			rect 239 174 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map2name
			rect 243.5 115 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName1))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map2votes
			rect 355 175 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes1) + "/" + dvarString(hud_gamesize))
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		//Map 3
		itemDef
		{
			name map3
			rect 408 76 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName2))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName2) != "white")
		}
		itemDef
		{
			name map3dlc
			rect 408 76 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName2) == "white")
		}
		itemDef
		{
			name map3button
			rect 410 100 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 3";
				scriptMenuResponse "map3";
			}
		}
		
		itemDef
		{
			name map3selected
			rect 410 100 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "3" && dvarString("hud_ShowWinner") != "1")
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map3textback
			rect 411 101 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map3votesback
			rect 409 174 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map3name
			rect 413.5 115 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName2))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map3votes
			rect 525 175 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes2) + "/" + dvarString(hud_gamesize))
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		//Map 4
		itemDef
		{
			name map4
			rect 68 176 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName3))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName3) != "white")
		}
		itemDef
		{
			name map4dlc
			rect 68 176 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName3) == "white")
		}
		itemDef
		{
			name map4button
			rect 70 200 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 4";
				scriptMenuResponse "map4";
			}
		}
		
		itemDef
		{
			name map4selected
			rect 70 200 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "4" && dvarString(hud_ShowWinner) != "1")
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map4textback
			rect 71 201 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map4votesback
			rect 69 274 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map4name
			rect 72.5 215 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName3))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map4votes
			rect 185 275 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes3) + "/" + dvarString(hud_gamesize))
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		//Map 5
		itemDef
		{
			name map5
			rect 238 176 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName4))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName4) != "white")
		}
		itemDef
		{
			name map5dlc
			rect 238 176 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName4) == "white")
		}
		itemDef
		{
			name map5button
			rect 240 200 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 5";
				scriptMenuResponse "map5";
			}
		}
		
		itemDef
		{
			name map5selected
			rect 240 200 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "5" && dvarString("hud_ShowWinner") != "1")
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map5textback
			rect 241 201 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map5votesback
			rect 239 274 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map5name
			rect 243.5 215 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName4))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map5votes
			rect 355 275 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes4) + "/" + dvarString(hud_gamesize))
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		//Map 6
		itemDef
		{
			name map6
			rect 408 176 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName5))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName5) != "white")
		}
		itemDef
		{
			name map6dlc
			rect 408 176 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName5) == "white")
		}
		itemDef
		{
			name map6button
			rect 410 200 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 6";
				scriptMenuResponse "map6";
			}
		}
		
		itemDef
		{
			name map6selected
			rect 410 200 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "6" && dvarString(hud_ShowWinner) != "1")
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map6textback
			rect 411 201 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map6votesback
			rect 409 274 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map6name
			rect 413.5 215 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName5))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map6votes
			rect 525 275 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes5) + "/" + dvarString(hud_gamesize))
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		//Map 7
		itemDef
		{
			name map7
			rect 68 276 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName6))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName6) != "white")
		}
		itemDef
		{
			name map7dlc
			rect 68 276 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName6) == "white")
		}
		itemDef
		{
			name map7button
			rect 70 300 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 7";
				scriptMenuResponse "map7";
			}
		}
		
		itemDef
		{
			name map7selected
			rect 70 300 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "7" && dvarString(hud_ShowWinner) != "1")
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map7textback
			rect 71 301 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map7votesback
			rect 69 374 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map7name
			rect 72.5 315 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName6))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map7votes
			rect 185 375 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes6) + "/" + dvarString(hud_gamesize))
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		//Map 8
		itemDef
		{
			name map8
			rect 238 276 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName7))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName7) != "white")
		}
		itemDef
		{
			name map8dlc
			rect 238 276 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName7) == "white")
		}
		itemDef
		{
			name map8button
			rect 240 300 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 8";
				scriptMenuResponse "map8";
			}
		}
		
		itemDef
		{
			name map8selected
			rect 240 300 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "8" && dvarString(hud_ShowWinner) != "1")
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map8textback
			rect 241 301 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map8votesback
			rect 239 374 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map8name
			rect 243.5 315 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName7))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map8votes
			rect 355 375 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes7) + "/" + dvarString(hud_gamesize))
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		//Map 9
		itemDef
		{
			name map9
			rect 408 276 162 92 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material (dvarString(hud_picName8))
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName8) != "white")
		}
		itemDef
		{
			name map9dlc
			rect 408 276 162 92 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1" && dvarString(hud_picName8) == "white")
		}
		itemDef
		{
			name map9button
			rect 410 300 162 92 0 0
			style 1
			border 0
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 0
			foreColor 1 1 1 1
			backColor 0 0 0 0
			borderColor 0 0 0 0
			outlineColor 0 0 0 0
			group mw2_popup_button
			type 1
			align 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
			onFocus
			{
				play "mouse_over";
				setItemColor self "backcolor" 0 1 0 0.25;
			}
			leaveFocus
			{
				setItemColor self "backcolor" 1 1 1 0;
			}
			action
			{
				play "mouse_click";
				exec "set vote_map 9";
				scriptMenuResponse "map9";
			}
		}
		
		itemDef
		{
			name map9selected
			rect 410 300 162 92 0 0
			style 1
			border 1
			borderSize 1
			borderColor 1 1 1 1
			decoration
			visible 1
			backcolor 0 1 0 0.25
			visible when( dvarString("vote_map") == "9" && dvarString(hud_ShowWinner) != "1")
			exp backcolor a ( ( ( sin( milliseconds( ) / 500 ) + 0.1 ) * 0.1 ) + 0.2 )
		}
		
		itemDef
		{
			name map9textback
			rect 411 301 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map9votesback
			rect 409 374 162 17.5 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient_fadein
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		
		itemDef
		{
			name map9name
			rect 413.5 315 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapName8))
			visible when (dvarString(hud_ShowWinner) != "1")
		}

		itemDef
		{
			name map9votes
			rect 525 375 50 50 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 5
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.3
			decoration
			exp text (dvarString(hud_mapVotes8) + "/" + dvarString(hud_gamesize))
			visible when (dvarString(hud_ShowWinner) != "1")
		}
		//Winning Map
		itemDef
		{
			name WinningMap
			rect 68 76 505 295 0 0
			style 3
			border 1
			ownerdraw 0
			ownerdrawFlag 0
			borderSize 1
			backColor 1 1 1 0
			borderColor 0 0 0 1
			outlineColor 0 0 0 0
			origin 2 24
			decoration 
			type 0
			align 0
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			exp material(dvarString(hud_WinningName))
			visible when (dvarString(hud_ShowWinner) == "1" && dvarString(hud_WinningName) != "white")
		}
		itemDef
		{
			name WinningMapDlc
			rect 68 76 505 295 0 0
			style 3
			border 1
			borderSize 1
			foreColor 1 1 1 0.75
			borderColor 0 0 0 1
			background mw2_main_background
			origin 2 24
			decoration 
			textAlign 0
			textAlignX 0
			textAlignY 0
			textScale 0.55
			textStyle 0
			textFont 0
			feeder 0
			visible 1
			visible when (dvarString(hud_ShowWinner) == "1" && dvarString(hud_WinningName) == "white")
		}
		itemDef
		{
			name WinningMapback
			rect 71 345 500 50 0 0
			style 3
			foreColor 0 0 0 0.9
			background gradient //gradient_bottom
			decoration
			visible 1
			visible when (dvarString(hud_ShowWinner) == "1")
		}
		
		itemDef
		{
			name WinningMapname
			rect 80 383 150 150 0 0
			style 1
			visible 1
			forecolor 1 1 1 1
			textAlign 0
			textAlignX 0
			textAlignY 0
			textStyle 0
			textFont 3
			textScale 0.6
			decoration
			exp text (dvarString(hud_WinningMap))
			visible when (dvarString(hud_ShowWinner) == "1")
		}
	}
}