From 003f4faaacc495bcf2d5edbe478edc81fc877209 Mon Sep 17 00:00:00 2001 From: INeedBots Date: Fri, 12 Mar 2021 18:33:17 -0600 Subject: [PATCH] fixed the kekware --- userraw/maps/mp/gametypes/dd.gsc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/userraw/maps/mp/gametypes/dd.gsc b/userraw/maps/mp/gametypes/dd.gsc index 4179ad8..3c15652 100644 --- a/userraw/maps/mp/gametypes/dd.gsc +++ b/userraw/maps/mp/gametypes/dd.gsc @@ -248,9 +248,9 @@ onStartGameType() maps\mp\gametypes\_spawnlogic::placeSpawnPoints( "mp_dd_spawn_attacker_start" ); if ( getDvar( "mapname" ) == "mp_shipment_long" ) - level.spawn_attackers = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_cha_spawn_axis" ); + level.spawn_defenders = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_cha_spawn_axis" ); else - level.spawn_attackers = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender" ); + level.spawn_defenders = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender" ); level.spawn_defenders_a = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_a" ); level.spawn_defenders_a = array_combine( level.spawn_defenders, level.spawn_defenders_a );