Add additional maps to getGoodMapAmount() (#100)

* Add CoD4 Pack and MW3 Pack for fillmodes

* Default should be higher

* Edit CoD4 Pack Waypoints

* Edit MW3 waypoints

- Also fixes for: Quarry, bog_sh
This commit is contained in:
Boxhead78
2024-09-22 01:06:53 +02:00
committed by GitHub
parent c73a8d7c37
commit 1389196ddf
23 changed files with 8086 additions and 5882 deletions

View File

@@ -1738,6 +1738,10 @@ getGoodMapAmount()
case "trainer":
case "dc_whitehouse":
case "mp_shipment":
case "mp_countdown":
case "mp_showdown":
case "mp_farm":
case "mp_pipeline":
if ( level.teambased )
{
return 8;
@@ -1758,6 +1762,15 @@ getGoodMapAmount()
case "mp_fav_tropical":
case "mp_shipment_long":
case "mp_rust_long":
case "mp_backlot":
case "mp_carentan":
case "mp_citystreets":
case "mp_hardhat":
case "mp_seatown":
case "mp_bravo":
case "mp_plaza2":
case "mp_alpha":
case "mp_dome":
if ( level.teambased )
{
return 12;
@@ -1793,6 +1806,11 @@ getGoodMapAmount()
case "mp_crash_tropical":
case "mp_estate_tropical":
case "mp_bloc_sh":
case "mp_broadcast":
case "mp_convoy":
case "mp_crash_snow":
case "mp_paris":
case "mp_village":
if ( level.teambased )
{
return 14;
@@ -1805,6 +1823,7 @@ getGoodMapAmount()
case "mp_fuel2":
case "mp_invasion":
case "mp_derail":
case "mp_underground":
if ( level.teambased )
{
return 16;
@@ -1815,7 +1834,7 @@ getGoodMapAmount()
}
default:
return 2;
return 8;
}
}