mirror of
https://github.com/ineedbots/iw4_bot_warfare.git
synced 2025-12-05 08:37:47 +00:00
cleanup
This commit is contained in:
@@ -142,7 +142,7 @@ resetBotVars()
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self.bot.rand = randomInt( 100 );
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self botStop();
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self BotBuiltinBotStop();
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}
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/*
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@@ -360,7 +360,7 @@ watchUsingMinigun()
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{
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if ( self getCurrentWeapon() != "heli_remote_mp" )
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{
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self changeToWeap( "heli_remote_mp" );
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self switchToWeapon( "heli_remote_mp" );
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}
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if ( isDefined( self.bot.target ) )
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@@ -384,7 +384,7 @@ watchAc130Weapon()
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curWeap = self GetCurrentWeapon();
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if ( curWeap != "ac130_105mm_mp" && curWeap != "ac130_40mm_mp" && curWeap != "ac130_25mm_mp" )
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self changeToWeap( "ac130_105mm_mp" );
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self switchToWeapon( "ac130_105mm_mp" );
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if ( isDefined( self.bot.target ) )
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self thread pressFire();
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@@ -402,11 +402,11 @@ watchUsingAc130()
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while ( isDefined( level.ac130Player ) && level.ac130player == self )
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{
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self changeToWeap( "ac130_105mm_mp" );
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self switchToWeapon( "ac130_105mm_mp" );
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wait 1 + randomInt( 2 );
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self changeToWeap( "ac130_40mm_mp" );
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self switchToWeapon( "ac130_40mm_mp" );
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wait 2 + randomInt( 2 );
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self changeToWeap( "ac130_25mm_mp" );
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self switchToWeapon( "ac130_25mm_mp" );
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wait 3 + randomInt( 2 );
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}
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}
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@@ -603,7 +603,7 @@ doBotMovement_loop( data )
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if ( self.bot.wantsprint && self.bot.issprinting )
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dir = ( 127, dir[1], 0 );
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self botMovement( int( dir[0] ), int( dir[1] ) );
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self BotBuiltinBotMovement( int( dir[0] ), int( dir[1] ) );
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}
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/*
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@@ -2268,9 +2268,9 @@ getRandomLargestStafe( dist )
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holdbreath( what )
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{
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if ( what )
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self botAction( "+holdbreath" );
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self BotBuiltinBotAction( "+holdbreath" );
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else
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self botAction( "-holdbreath" );
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self BotBuiltinBotAction( "-holdbreath" );
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}
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/*
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@@ -2283,9 +2283,9 @@ sprint()
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self notify( "bot_sprint" );
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self endon( "bot_sprint" );
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self botAction( "+sprint" );
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self BotBuiltinBotAction( "+sprint" );
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wait 0.05;
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self botAction( "-sprint" );
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self BotBuiltinBotAction( "-sprint" );
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}
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/*
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@@ -2301,9 +2301,9 @@ knife()
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self.bot.isknifing = true;
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self.bot.isknifingafter = true;
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self botAction( "+melee" );
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self BotBuiltinBotAction( "+melee" );
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wait 0.05;
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self botAction( "-melee" );
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self BotBuiltinBotAction( "-melee" );
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self.bot.isknifing = false;
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@@ -2322,9 +2322,9 @@ reload()
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self notify( "bot_reload" );
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self endon( "bot_reload" );
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self botAction( "+reload" );
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self BotBuiltinBotAction( "+reload" );
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wait 0.05;
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self botAction( "-reload" );
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self BotBuiltinBotAction( "-reload" );
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}
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/*
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@@ -2340,14 +2340,14 @@ frag( time )
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if ( !isDefined( time ) )
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time = 0.05;
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self botAction( "+frag" );
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self BotBuiltinBotAction( "+frag" );
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self.bot.isfragging = true;
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self.bot.isfraggingafter = true;
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if ( time )
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wait time;
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self botAction( "-frag" );
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self BotBuiltinBotAction( "-frag" );
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self.bot.isfragging = false;
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wait 1.25;
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@@ -2367,14 +2367,14 @@ smoke( time )
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if ( !isDefined( time ) )
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time = 0.05;
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self botAction( "+smoke" );
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self BotBuiltinBotAction( "+smoke" );
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self.bot.issmoking = true;
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self.bot.issmokingafter = true;
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if ( time )
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wait time;
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self botAction( "-smoke" );
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self BotBuiltinBotAction( "-smoke" );
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self.bot.issmoking = false;
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wait 1.25;
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@@ -2394,12 +2394,12 @@ use( time )
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if ( !isDefined( time ) )
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time = 0.05;
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self botAction( "+activate" );
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self BotBuiltinBotAction( "+activate" );
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if ( time )
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wait time;
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self botAction( "-activate" );
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self BotBuiltinBotAction( "-activate" );
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}
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/*
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@@ -2410,9 +2410,9 @@ fire( what )
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self notify( "bot_fire" );
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if ( what )
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self botAction( "+fire" );
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self BotBuiltinBotAction( "+fire" );
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else
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self botAction( "-fire" );
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self BotBuiltinBotAction( "-fire" );
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}
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/*
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@@ -2428,12 +2428,12 @@ pressFire( time )
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if ( !isDefined( time ) )
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time = 0.05;
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self botAction( "+fire" );
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self BotBuiltinBotAction( "+fire" );
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if ( time )
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wait time;
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self botAction( "-fire" );
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self BotBuiltinBotAction( "-fire" );
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}
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/*
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@@ -2444,9 +2444,9 @@ ads( what )
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self notify( "bot_ads" );
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if ( what )
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self botAction( "+ads" );
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self BotBuiltinBotAction( "+ads" );
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else
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self botAction( "-ads" );
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self BotBuiltinBotAction( "-ads" );
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}
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/*
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@@ -2462,12 +2462,12 @@ pressADS( time )
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if ( !isDefined( time ) )
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time = 0.05;
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self botAction( "+ads" );
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self BotBuiltinBotAction( "+ads" );
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if ( time )
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wait time;
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self botAction( "-ads" );
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self BotBuiltinBotAction( "-ads" );
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}
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/*
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@@ -2489,9 +2489,9 @@ jump()
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wait 1;
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}
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self botAction( "+gostand" );
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self BotBuiltinBotAction( "+gostand" );
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wait 0.05;
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self botAction( "-gostand" );
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self BotBuiltinBotAction( "-gostand" );
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}
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/*
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@@ -2502,8 +2502,8 @@ stand()
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if ( self IsUsingRemote() )
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return;
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self botAction( "-gocrouch" );
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self botAction( "-goprone" );
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self BotBuiltinBotAction( "-gocrouch" );
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self BotBuiltinBotAction( "-goprone" );
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}
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/*
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@@ -2514,8 +2514,8 @@ crouch()
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if ( self IsUsingRemote() )
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return;
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self botAction( "+gocrouch" );
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self botAction( "-goprone" );
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self BotBuiltinBotAction( "+gocrouch" );
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self BotBuiltinBotAction( "-goprone" );
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}
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/*
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@@ -2526,16 +2526,8 @@ prone()
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if ( self IsUsingRemote() || self.hasRiotShieldEquipped )
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return;
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self botAction( "-gocrouch" );
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self botAction( "+goprone" );
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}
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/*
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Changes to the weap
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*/
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changeToWeap( weap )
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{
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self botWeapon( weap );
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self BotBuiltinBotAction( "-gocrouch" );
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self BotBuiltinBotAction( "+goprone" );
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}
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/*
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@@ -2655,11 +2647,3 @@ bot_lookat( pos, time, vel, doAimPredict )
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wait 0.05;
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}
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}
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/*
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Bot change weap
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*/
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botWeapon( weap )
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{
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self switchToWeapon( weap );
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}
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