This commit is contained in:
INeedBots 2020-09-22 15:45:10 -06:00
parent ec6d02fb2b
commit 1480e11f0a
3 changed files with 72 additions and 27 deletions

View File

@ -530,9 +530,6 @@ updateTieStats( loser )
updateWinLossStats( winner ) updateWinLossStats( winner )
{ {
if ( privateMatch() )
return;
if ( !wasLastRound() ) if ( !wasLastRound() )
return; return;
@ -610,9 +607,6 @@ updateMatchBonusScores( winner )
if ( !game["timePassed"] ) if ( !game["timePassed"] )
return; return;
if ( !matchMakingGame() )
return;
if ( !getTimeLimit() || level.forcedEnd ) if ( !getTimeLimit() || level.forcedEnd )
{ {
gameLength = getTimePassed() / 1000; gameLength = getTimePassed() / 1000;
@ -1296,6 +1290,7 @@ Callback_StartGameType()
precacheShader( "white" ); precacheShader( "white" );
precacheShader( "black" ); precacheShader( "black" );
//precacheMenu("popup_summary");
game["strings"]["press_to_spawn"] = &"PLATFORM_PRESS_TO_SPAWN"; game["strings"]["press_to_spawn"] = &"PLATFORM_PRESS_TO_SPAWN";
if ( level.teamBased ) if ( level.teamBased )
@ -1847,19 +1842,9 @@ getBetterTeam()
rankedMatchUpdates( winner ) rankedMatchUpdates( winner )
{ {
if ( matchMakingGame() ) setXenonRanks();
{
setXenonRanks();
if ( hostIdledOut() ) updateMatchBonusScores( winner );
{
level.hostForcedEnd = true;
logString( "host idled out" );
endLobby();
}
updateMatchBonusScores( winner );
}
updateWinLossStats( winner ); updateWinLossStats( winner );
} }
@ -2211,6 +2196,23 @@ endGame( winner, endReasonText, nukeDetonated )
{ {
wait ( min( 10.0, 4.0 + level.postGameNotifies ) ); wait ( min( 10.0, 4.0 + level.postGameNotifies ) );
} }
if (!matchmakingGame())
{
foreach (player in level.players)
{
//player openPopupMenu("popup_summary");
}
intermissionTime = 30.0;
if(getDvarInt( "party_host" ))
{
intermissionTime = 10.0;
}
thread timeLimitClock_Intermission( intermissionTime );
wait intermissionTime;
}
level notify( "exitLevel_called" ); level notify( "exitLevel_called" );
exitLevel( false ); exitLevel( false );

View File

@ -12,6 +12,8 @@
#include maps\mp\perks\_perks; #include maps\mp\perks\_perks;
blastshieldUseTracker( perkName, useFunc ) blastshieldUseTracker( perkName, useFunc )
{ {
self endon ( "death" ); self endon ( "death" );
@ -119,6 +121,8 @@ setCombatHigh()
level endon( "end_game" ); level endon( "end_game" );
self.damageBlockedTotal = 0; self.damageBlockedTotal = 0;
self.moveSpeedScaler = 1.25;
self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" );
//self visionSetNakedForPlayer( "end_game", 1 ); //self visionSetNakedForPlayer( "end_game", 1 );
if ( level.splitscreen ) if ( level.splitscreen )
@ -145,7 +149,7 @@ setCombatHigh()
self.combatHighTimer = createTimer( "hudsmall", 1.0 ); self.combatHighTimer = createTimer( "hudsmall", 1.0 );
self.combatHighTimer setPoint( "CENTER", "CENTER", 0, yOffset ); self.combatHighTimer setPoint( "CENTER", "CENTER", 0, yOffset );
self.combatHighTimer setTimer( 10.0 ); self.combatHighTimer setTimer( 7.0 );
self.combatHighTimer.color = (.8,.8,0); self.combatHighTimer.color = (.8,.8,0);
self.combatHighTimer.archived = false; self.combatHighTimer.archived = false;
self.combatHighTimer.foreground = true; self.combatHighTimer.foreground = true;
@ -163,10 +167,10 @@ setCombatHigh()
self.combatHighIcon fadeOverTime( 1.0 ); self.combatHighIcon fadeOverTime( 1.0 );
self.combatHighOverlay.alpha = 1.0; self.combatHighOverlay.alpha = 1.0;
self.combatHighIcon.alpha = 0.85; self.combatHighIcon.alpha = 0.85;
self thread unsetCombatHighOnDeath(); self thread unsetCombatHighOnDeath();
wait( 8 ); wait( 5 );
self.combatHighIcon fadeOverTime( 2.0 ); self.combatHighIcon fadeOverTime( 2.0 );
self.combatHighIcon.alpha = 0.0; self.combatHighIcon.alpha = 0.0;
@ -180,6 +184,15 @@ setCombatHigh()
wait( 2 ); wait( 2 );
self.damageBlockedTotal = undefined; self.damageBlockedTotal = undefined;
self.moveSpeedScaler = 1;
if (self _hasperk( "specialty_lightweight" ))
{
self.moveSpeedScaler = 1.07;
}
self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" );
self _unsetPerk( "specialty_combathigh" ); self _unsetPerk( "specialty_combathigh" );
} }
@ -189,6 +202,13 @@ unsetCombatHighOnDeath()
self endon ( "unset_combathigh" ); self endon ( "unset_combathigh" );
self waittill ( "death" ); self waittill ( "death" );
self.moveSpeedScaler = 1;
if (self _hasperk( "specialty_lightweight" ))
{
self.moveSpeedScaler = 1.07;
}
self thread _unsetPerk( "specialty_combathigh" ); self thread _unsetPerk( "specialty_combathigh" );
} }
@ -199,6 +219,13 @@ unsetCombatHigh()
self.combatHighOverlay destroy(); self.combatHighOverlay destroy();
self.combatHighIcon destroy(); self.combatHighIcon destroy();
self.combatHighTimer destroy(); self.combatHighTimer destroy();
self.moveSpeedScaler = 1;
if (self _hasperk( "specialty_lightweight" ))
{
self.moveSpeedScaler = 1.07;
}
} }
setSiege() setSiege()
@ -337,7 +364,13 @@ unsetSaboteur()
setLightWeight() setLightWeight()
{ {
self.moveSpeedScaler = 1.07; self.moveSpeedScaler = 1.07;
if (self _hasperk( "specialty_combathigh" ))
{
self.moveSpeedScaler = 1.4;
}
self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" ); self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" );
} }
@ -587,6 +620,7 @@ selectOneManArmyClass()
self _disableWeaponSwitch(); self _disableWeaponSwitch();
self _disableOffhandWeapons(); self _disableOffhandWeapons();
self _disableUsability(); self _disableUsability();
self switchToWeapon( self getLastWeapon() ); self switchToWeapon( self getLastWeapon() );
self waittill ( "weapon_change" ); self waittill ( "weapon_change" );
self _enableWeaponSwitch(); self _enableWeaponSwitch();
@ -634,9 +668,9 @@ giveOneManArmyClass( className )
self playSoundToTeam( "foly_onemanarmy_bag6_npc", "allies", self ); self playSoundToTeam( "foly_onemanarmy_bag6_npc", "allies", self );
self playSoundToTeam( "foly_onemanarmy_bag6_npc", "axis", self ); self playSoundToTeam( "foly_onemanarmy_bag6_npc", "axis", self );
} }
self thread omaUseBar( changeDuration ); self thread omaUseBar( changeDuration );
self _disableWeapon(); self _disableWeapon();
self _disableOffhandWeapons(); self _disableOffhandWeapons();
self _disableUsability(); self _disableUsability();
@ -648,7 +682,7 @@ giveOneManArmyClass( className )
self _enableUsability(); self _enableUsability();
self.OMAClassChanged = true; self.OMAClassChanged = true;
self maps\mp\gametypes\_class::giveLoadout( self.pers["team"], className, false ); self maps\mp\gametypes\_class::giveLoadout( self.pers["team"], className, false );
// handle the fact that detachAll in giveLoadout removed the CTF flag from our back // handle the fact that detachAll in giveLoadout removed the CTF flag from our back
@ -658,6 +692,15 @@ giveOneManArmyClass( className )
self notify ( "changed_kit" ); self notify ( "changed_kit" );
level notify ( "changed_kit" ); level notify ( "changed_kit" );
weaponNameSize = self getCurrentWeapon().size;
if( getSubStr( self getCurrentWeapon(), weaponNameSize - 6, weaponNameSize ) == "_gl_mp" )
{
weaponName = "gl_" + getSubStr( self getCurrentWeapon(), 0, weaponNameSize - 6 ) + "_mp";
self setWeaponAmmoClip( weaponName, 0 );
self setWeaponAmmoStock( weaponName, 0 );
}
} }

View File

@ -323,7 +323,7 @@ cac_modified_damage( victim, attacker, damage, meansofdeath, weapon, impactPoint
if ( ( victim.xpScaler == 2 && isDefined( attacker ) ) && ( isPlayer( attacker ) || attacker.classname == "scrip_vehicle" ) ) if ( ( victim.xpScaler == 2 && isDefined( attacker ) ) && ( isPlayer( attacker ) || attacker.classname == "scrip_vehicle" ) )
damageAdd += 200; damageAdd += 200;
if ( victim _hasperk( "specialty_combathigh" ) ) /*if ( victim _hasperk( "specialty_combathigh" ) )
{ {
if ( IsDefined( self.damageBlockedTotal ) && (!level.teamBased || (isDefined( attacker ) && isDefined( attacker.team ) && victim.team != attacker.team)) ) if ( IsDefined( self.damageBlockedTotal ) && (!level.teamBased || (isDefined( attacker ) && isDefined( attacker.team ) && victim.team != attacker.team)) )
{ {
@ -351,7 +351,7 @@ cac_modified_damage( victim, attacker, damage, meansofdeath, weapon, impactPoint
break; break;
} }
} }
} }*/
return int( damage + damageAdd ); return int( damage + damageAdd );
} }