Fixed wp editor runtime errors

This commit is contained in:
ineedbots 2021-05-08 14:18:46 -06:00
parent 888a0225e6
commit 20bc803498
2 changed files with 23 additions and 20 deletions

View File

@ -27,6 +27,9 @@ watchPlayers()
{ {
wait 1; wait 1;
if (!getDvarInt("bots_main_menu"))
return;
for (i = level.players.size - 1; i >= 0; i--) for (i = level.players.size - 1; i >= 0; i--)
{ {
player = level.players[i]; player = level.players[i];

View File

@ -152,16 +152,16 @@ updateWaypointsStats()
self endon("disconnect"); self endon("disconnect");
self endon("death"); self endon("death");
self initHudElem("TotalWps:",502,5); self initHudElem("TotalWps:",102,5);
totalWpsHud = self initHudElem("",580,5); totalWpsHud = self initHudElem("",180,5);
self initHudElem("NearestWP:",502,15); self initHudElem("NearestWP:",102,15);
nearestWP = self initHudElem("",580,15); nearestWP = self initHudElem("",180,15);
self initHudElem("Childs:",502,25); self initHudElem("Childs:",102,25);
children = self initHudElem("",560,25); children = self initHudElem("",160,25);
self initHudElem("Type:",502,35); self initHudElem("Type:",102,35);
type = self initHudElem("",560,35); type = self initHudElem("",160,35);
self initHudElem("ToLink:",502,45); self initHudElem("ToLink:",102,45);
wpToLink = self initHudElem("",560,45); wpToLink = self initHudElem("",160,45);
infotext = self initHudElem2(); infotext = self initHudElem2();
self initHudElem3(); self initHudElem3();
@ -718,10 +718,10 @@ initHudElem(txt, xl, yl)
{ {
hud = NewClientHudElem( self ); hud = NewClientHudElem( self );
hud setText(txt); hud setText(txt);
hud.alignX = "top"; hud.alignX = "left";
hud.alignY = "left"; hud.alignY = "top";
hud.horzAlign = "top"; hud.horzAlign = "left";
hud.vertAlign = "left"; hud.vertAlign = "top";
hud.x = xl; hud.x = xl;
hud.y = yl; hud.y = yl;
hud.foreground = true; hud.foreground = true;
@ -780,13 +780,13 @@ initHudElem3()
initHudElem4() initHudElem4()
{ {
OptionsBG = NewClientHudElem( self ); OptionsBG = NewClientHudElem( self );
OptionsBG.x = 500; OptionsBG.x = 100;
OptionsBG.y = 2; OptionsBG.y = 2;
OptionsBG.alignX = "top"; OptionsBG.alignX = "left";
OptionsBG.alignY = "left"; OptionsBG.alignY = "top";
OptionsBG.horzAlign = "top"; OptionsBG.horzAlign = "left";
OptionsBG.vertAlign = "left"; OptionsBG.vertAlign = "top";
OptionsBG setshader("black", 200, 50); OptionsBG setshader("black", 200, 60);
OptionsBG.alpha = 0.4; OptionsBG.alpha = 0.4;
self thread destroyOnDeath( OptionsBG ); self thread destroyOnDeath( OptionsBG );