diff --git a/maps/mp/bots/_bot_internal.gsc b/maps/mp/bots/_bot_internal.gsc index 99d1dd8..c3dffe8 100644 --- a/maps/mp/bots/_bot_internal.gsc +++ b/maps/mp/bots/_bot_internal.gsc @@ -896,7 +896,6 @@ createTargetObj( ent, theTime ) obj.trace_time_time = 0; obj.rand = randomInt( 100 ); obj.didlook = false; - obj.isplay = isPlayer( ent ); obj.offset = undefined; obj.bone = undefined; obj.aim_offset = undefined; @@ -1244,7 +1243,7 @@ onNewEnemy() if ( !isDefined( self.bot.target ) ) continue; - if ( !isDefined( self.bot.target.entity ) || !self.bot.target.isplay ) + if ( !isDefined( self.bot.target.entity ) || !isPlayer( self.bot.target.entity ) ) continue; if ( self.bot.target.didlook ) @@ -1400,7 +1399,7 @@ aim_loop() last_pos = self.bot.target.last_seen_pos; target = self.bot.target.entity; conedot = 0; - isplay = self.bot.target.isplay; + isplay = isPlayer( self.bot.target.entity ); offset = self.bot.target.offset; @@ -1828,7 +1827,7 @@ walk_loop() return; } - if ( self.bot.target.isplay && self.bot.target.trace_time && self canFire( curweap ) && self isInRange( self.bot.target.dist, curweap ) ) + if ( isPlayer( self.bot.target.entity ) && self.bot.target.trace_time && self canFire( curweap ) && self isInRange( self.bot.target.dist, curweap ) ) { if ( self InLastStand() || self GetStance() == "prone" || ( self.bot.is_cur_sniper && self PlayerADS() > 0 ) ) return;