diff --git a/userraw/maps/mp/gametypes/_damage.gsc b/userraw/maps/mp/gametypes/_damage.gsc index 9034ad6..107248d 100644 --- a/userraw/maps/mp/gametypes/_damage.gsc +++ b/userraw/maps/mp/gametypes/_damage.gsc @@ -1638,7 +1638,7 @@ finishPlayerDamageWrapper( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeat { if ( !isDefined( eAttacker ) ) { - if ( !isDefined( eInflictor ) ) + if ( !isDefined( eInflictor ) && self.printDamage ) self thread doPrintDamage( iDamage, sHitLoc, iDFlags ); } else if ( isPlayer( eAttacker ) && eAttacker.printDamage )