mirror of
https://github.com/ineedbots/iw4_bot_warfare.git
synced 2026-05-05 07:59:36 +00:00
Format all scripts
This commit is contained in:
@@ -12,6 +12,7 @@ pad-header
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# delete-empty-lines
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break-blocks
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# remove-braces
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indent-switches
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indent-cases
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+262
-220
@@ -17,86 +17,112 @@ init()
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{
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level.bw_VERSION = "2.0.1";
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if(getDvar("bots_main") == "")
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setDvar("bots_main", true);
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if ( getDvar( "bots_main" ) == "" )
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setDvar( "bots_main", true );
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if (!getDvarInt("bots_main"))
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if ( !getDvarInt( "bots_main" ) )
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return;
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thread load_waypoints();
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thread hook_callbacks();
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if(getDvar("bots_main_GUIDs") == "")
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setDvar("bots_main_GUIDs", "");//guids of players who will be given host powers, comma seperated
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if(getDvar("bots_main_firstIsHost") == "")
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setDvar("bots_main_firstIsHost", false);//first play to connect is a host
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if(getDvar("bots_main_waitForHostTime") == "")
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setDvar("bots_main_waitForHostTime", 10.0);//how long to wait to wait for the host player
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if ( getDvar( "bots_main_GUIDs" ) == "" )
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setDvar( "bots_main_GUIDs", "" ); //guids of players who will be given host powers, comma seperated
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if(getDvar("bots_manage_add") == "")
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setDvar("bots_manage_add", 0);//amount of bots to add to the game
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if(getDvar("bots_manage_fill") == "")
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setDvar("bots_manage_fill", 0);//amount of bots to maintain
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if(getDvar("bots_manage_fill_spec") == "")
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setDvar("bots_manage_fill_spec", true);//to count for fill if player is on spec team
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if(getDvar("bots_manage_fill_mode") == "")
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setDvar("bots_manage_fill_mode", 0);//fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
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if(getDvar("bots_manage_fill_kick") == "")
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setDvar("bots_manage_fill_kick", false);//kick bots if too many
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if ( getDvar( "bots_main_firstIsHost" ) == "" )
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setDvar( "bots_main_firstIsHost", false ); //first play to connect is a host
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if(getDvar("bots_team") == "")
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setDvar("bots_team", "autoassign");//which team for bots to join
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if(getDvar("bots_team_amount") == "")
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setDvar("bots_team_amount", 0);//amount of bots on axis team
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if(getDvar("bots_team_force") == "")
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setDvar("bots_team_force", false);//force bots on team
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if(getDvar("bots_team_mode") == "")
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setDvar("bots_team_mode", 0);//counts just bots when 1
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if ( getDvar( "bots_main_waitForHostTime" ) == "" )
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setDvar( "bots_main_waitForHostTime", 10.0 ); //how long to wait to wait for the host player
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if(getDvar("bots_skill") == "")
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setDvar("bots_skill", 0);//0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
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if(getDvar("bots_skill_axis_hard") == "")
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setDvar("bots_skill_axis_hard", 0);//amount of hard bots on axis team
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if(getDvar("bots_skill_axis_med") == "")
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setDvar("bots_skill_axis_med", 0);
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if(getDvar("bots_skill_allies_hard") == "")
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setDvar("bots_skill_allies_hard", 0);
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if(getDvar("bots_skill_allies_med") == "")
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setDvar("bots_skill_allies_med", 0);
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if ( getDvar( "bots_manage_add" ) == "" )
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setDvar( "bots_manage_add", 0 ); //amount of bots to add to the game
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if(getDvar("bots_loadout_reasonable") == "")//filter out the bad 'guns' and perks
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setDvar("bots_loadout_reasonable", false);
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if(getDvar("bots_loadout_allow_op") == "")//allows jug, marty and laststand
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setDvar("bots_loadout_allow_op", true);
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if(getDvar("bots_loadout_rank") == "")// what rank the bots should be around, -1 is around the players, 0 is all random
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setDvar("bots_loadout_rank", -1);
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if(getDvar("bots_loadout_prestige") == "")// what pretige the bots will be, -1 is the players, -2 is random
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setDvar("bots_loadout_prestige", -1);
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if ( getDvar( "bots_manage_fill" ) == "" )
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setDvar( "bots_manage_fill", 0 ); //amount of bots to maintain
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if(getDvar("bots_play_move") == "")//bots move
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setDvar("bots_play_move", true);
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if(getDvar("bots_play_knife") == "")//bots knife
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setDvar("bots_play_knife", true);
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if(getDvar("bots_play_fire") == "")//bots fire
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setDvar("bots_play_fire", true);
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if(getDvar("bots_play_nade") == "")//bots grenade
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setDvar("bots_play_nade", true);
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if(getDvar("bots_play_take_carepackages") == "")//bots take carepackages
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setDvar("bots_play_take_carepackages", true);
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if(getDvar("bots_play_obj") == "")//bots play the obj
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setDvar("bots_play_obj", true);
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if(getDvar("bots_play_camp") == "")//bots camp and follow
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setDvar("bots_play_camp", true);
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if(getDvar("bots_play_jumpdrop") == "")//bots jump and dropshot
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setDvar("bots_play_jumpdrop", true);
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if(getDvar("bots_play_target_other") == "")//bot target non play ents (vehicles)
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setDvar("bots_play_target_other", true);
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if(getDvar("bots_play_killstreak") == "")//bot use killstreaks
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setDvar("bots_play_killstreak", true);
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if(getDvar("bots_play_ads") == "")//bot ads
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setDvar("bots_play_ads", true);
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if ( getDvar( "bots_manage_fill_spec" ) == "" )
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setDvar( "bots_manage_fill_spec", true ); //to count for fill if player is on spec team
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if(!isDefined(game["botWarfare"]))
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if ( getDvar( "bots_manage_fill_mode" ) == "" )
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setDvar( "bots_manage_fill_mode", 0 ); //fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
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if ( getDvar( "bots_manage_fill_kick" ) == "" )
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setDvar( "bots_manage_fill_kick", false ); //kick bots if too many
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if ( getDvar( "bots_team" ) == "" )
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setDvar( "bots_team", "autoassign" ); //which team for bots to join
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if ( getDvar( "bots_team_amount" ) == "" )
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setDvar( "bots_team_amount", 0 ); //amount of bots on axis team
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if ( getDvar( "bots_team_force" ) == "" )
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setDvar( "bots_team_force", false ); //force bots on team
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if ( getDvar( "bots_team_mode" ) == "" )
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setDvar( "bots_team_mode", 0 ); //counts just bots when 1
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if ( getDvar( "bots_skill" ) == "" )
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setDvar( "bots_skill", 0 ); //0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
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if ( getDvar( "bots_skill_axis_hard" ) == "" )
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setDvar( "bots_skill_axis_hard", 0 ); //amount of hard bots on axis team
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if ( getDvar( "bots_skill_axis_med" ) == "" )
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setDvar( "bots_skill_axis_med", 0 );
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if ( getDvar( "bots_skill_allies_hard" ) == "" )
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setDvar( "bots_skill_allies_hard", 0 );
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if ( getDvar( "bots_skill_allies_med" ) == "" )
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setDvar( "bots_skill_allies_med", 0 );
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if ( getDvar( "bots_loadout_reasonable" ) == "" ) //filter out the bad 'guns' and perks
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setDvar( "bots_loadout_reasonable", false );
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if ( getDvar( "bots_loadout_allow_op" ) == "" ) //allows jug, marty and laststand
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setDvar( "bots_loadout_allow_op", true );
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if ( getDvar( "bots_loadout_rank" ) == "" ) // what rank the bots should be around, -1 is around the players, 0 is all random
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setDvar( "bots_loadout_rank", -1 );
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if ( getDvar( "bots_loadout_prestige" ) == "" ) // what pretige the bots will be, -1 is the players, -2 is random
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setDvar( "bots_loadout_prestige", -1 );
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if ( getDvar( "bots_play_move" ) == "" ) //bots move
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setDvar( "bots_play_move", true );
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if ( getDvar( "bots_play_knife" ) == "" ) //bots knife
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setDvar( "bots_play_knife", true );
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if ( getDvar( "bots_play_fire" ) == "" ) //bots fire
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setDvar( "bots_play_fire", true );
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if ( getDvar( "bots_play_nade" ) == "" ) //bots grenade
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setDvar( "bots_play_nade", true );
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if ( getDvar( "bots_play_take_carepackages" ) == "" ) //bots take carepackages
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setDvar( "bots_play_take_carepackages", true );
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if ( getDvar( "bots_play_obj" ) == "" ) //bots play the obj
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setDvar( "bots_play_obj", true );
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if ( getDvar( "bots_play_camp" ) == "" ) //bots camp and follow
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setDvar( "bots_play_camp", true );
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if ( getDvar( "bots_play_jumpdrop" ) == "" ) //bots jump and dropshot
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setDvar( "bots_play_jumpdrop", true );
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if ( getDvar( "bots_play_target_other" ) == "" ) //bot target non play ents (vehicles)
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setDvar( "bots_play_target_other", true );
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if ( getDvar( "bots_play_killstreak" ) == "" ) //bot use killstreaks
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setDvar( "bots_play_killstreak", true );
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if ( getDvar( "bots_play_ads" ) == "" ) //bot ads
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setDvar( "bots_play_ads", true );
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if ( !isDefined( game["botWarfare"] ) )
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game["botWarfare"] = true;
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level.defuseObject = undefined;
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@@ -172,38 +198,38 @@ handleBots()
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level thread diffBots();
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level addBots();
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while(!level.intermission)
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while ( !level.intermission )
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wait 0.05;
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setDvar("bots_manage_add", getBotArray().size);
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setDvar( "bots_manage_add", getBotArray().size );
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}
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/*
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The hook callback for when any player becomes damaged.
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*/
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onPlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
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onPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset )
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{
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if(self is_bot())
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if ( self is_bot() )
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{
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self maps\mp\bots\_bot_internal::onDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
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self maps\mp\bots\_bot_script::onDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
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self maps\mp\bots\_bot_internal::onDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset );
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self maps\mp\bots\_bot_script::onDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset );
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}
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self [[level.prevCallbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
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self [[level.prevCallbackPlayerDamage]]( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset );
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}
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/*
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The hook callback when any player gets killed.
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*/
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onPlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
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onPlayerKilled( eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration )
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{
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if(self is_bot())
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if ( self is_bot() )
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{
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self maps\mp\bots\_bot_internal::onKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
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self maps\mp\bots\_bot_script::onKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
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self maps\mp\bots\_bot_internal::onKilled( eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration );
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self maps\mp\bots\_bot_script::onKilled( eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration );
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}
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self [[level.prevCallbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
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self [[level.prevCallbackPlayerKilled]]( eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration );
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}
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/*
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@@ -225,23 +251,24 @@ hook_callbacks()
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*/
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fixGamemodes()
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{
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for(i=0;i<19;i++)
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for ( i = 0; i < 19; i++ )
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{
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if(isDefined(level.bombZones) && level.gametype == "sd")
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if ( isDefined( level.bombZones ) && level.gametype == "sd" )
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{
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for(i = 0; i < level.bombZones.size; i++)
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for ( i = 0; i < level.bombZones.size; i++ )
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level.bombZones[i].onUse = ::onUsePlantObjectFix;
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break;
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}
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if(isDefined(level.radios) && level.gametype == "koth")
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if ( isDefined( level.radios ) && level.gametype == "koth" )
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{
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level thread fixKoth();
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break;
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}
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if (isDefined(level.bombZones) && level.gametype == "dd")
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if ( isDefined( level.bombZones ) && level.gametype == "dd" )
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{
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level thread fixDem();
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@@ -257,16 +284,16 @@ fixGamemodes()
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*/
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fixDem()
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{
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for (;;)
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for ( ;; )
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{
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level.bombAPlanted = level.aPlanted;
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level.bombBPlanted = level.bPlanted;
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for (i = 0; i < level.bombZones.size; i++)
|
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for ( i = 0; i < level.bombZones.size; i++ )
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{
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bombzone = level.bombZones[i];
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if (isDefined(bombzone.trigger.trigger_off))
|
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if ( isDefined( bombzone.trigger.trigger_off ) )
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bombzone.bombExploded = true;
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else
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bombzone.bombExploded = undefined;
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@@ -283,25 +310,25 @@ fixKoth()
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{
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level.radio = undefined;
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for(;;)
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||||
for ( ;; )
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||||
{
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wait 0.05;
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||||
if(!isDefined(level.radioObject))
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if ( !isDefined( level.radioObject ) )
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||||
{
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||||
continue;
|
||||
}
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||||
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for(i = level.radios.size - 1; i >= 0; i--)
|
||||
for ( i = level.radios.size - 1; i >= 0; i-- )
|
||||
{
|
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if(level.radioObject != level.radios[i].gameobject)
|
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if ( level.radioObject != level.radios[i].gameobject )
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continue;
|
||||
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||||
level.radio = level.radios[i];
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break;
|
||||
}
|
||||
|
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while(isDefined(level.radioObject) && level.radio.gameobject == level.radioObject)
|
||||
while ( isDefined( level.radioObject ) && level.radio.gameobject == level.radioObject )
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wait 0.05;
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||||
}
|
||||
}
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||||
@@ -313,14 +340,14 @@ addNotifyOnAirdrops_loop()
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||||
{
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dropCrates = getEntArray( "care_package", "targetname" );
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for (i = dropCrates.size - 1; i >= 0; i--)
|
||||
for ( i = dropCrates.size - 1; i >= 0; i-- )
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||||
{
|
||||
airdrop = dropCrates[i];
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||||
if (!isDefined(airdrop.owner))
|
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if ( !isDefined( airdrop.owner ) )
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||||
continue;
|
||||
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||||
if (isDefined(airdrop.doingPhysics))
|
||||
if ( isDefined( airdrop.doingPhysics ) )
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||||
continue;
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||||
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||||
airdrop.doingPhysics = true;
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||||
@@ -333,7 +360,7 @@ addNotifyOnAirdrops_loop()
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||||
*/
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||||
addNotifyOnAirdrops()
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||||
{
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||||
for (;;)
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||||
for ( ;; )
|
||||
{
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||||
wait 1;
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||||
addNotifyOnAirdrops_loop();
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@@ -349,7 +376,7 @@ doNotifyOnAirdrop()
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||||
self waittill( "physics_finished" );
|
||||
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||||
self.doingPhysics = false;
|
||||
self.owner notify("crate_physics_done");
|
||||
self.owner notify( "crate_physics_done" );
|
||||
}
|
||||
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||||
/*
|
||||
@@ -357,9 +384,9 @@ doNotifyOnAirdrop()
|
||||
*/
|
||||
onPlayerConnect()
|
||||
{
|
||||
for(;;)
|
||||
for ( ;; )
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||||
{
|
||||
level waittill("connected", player);
|
||||
level waittill( "connected", player );
|
||||
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||||
player.bot_isScrambled = false;
|
||||
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||||
@@ -385,23 +412,23 @@ watchScrabler_loop()
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if (!player _HasPerk("specialty_localjammer") || !isReallyAlive(player))
|
||||
if ( !player _HasPerk( "specialty_localjammer" ) || !isReallyAlive( player ) )
|
||||
continue;
|
||||
|
||||
if (player isEMPed())
|
||||
if ( player isEMPed() )
|
||||
continue;
|
||||
|
||||
for ( h = level.players.size - 1; h >= 0; h-- )
|
||||
{
|
||||
player2 = level.players[h];
|
||||
|
||||
if (player2 == player)
|
||||
if ( player2 == player )
|
||||
continue;
|
||||
|
||||
if(level.teamBased && player2.team == player.team)
|
||||
if ( level.teamBased && player2.team == player.team )
|
||||
continue;
|
||||
|
||||
if (DistanceSquared(player2.origin, player.origin) > 256*256)
|
||||
if ( DistanceSquared( player2.origin, player.origin ) > 256 * 256 )
|
||||
continue;
|
||||
|
||||
player2.bot_isScrambled = true;
|
||||
@@ -414,7 +441,7 @@ watchScrabler_loop()
|
||||
*/
|
||||
watchScrabler()
|
||||
{
|
||||
for (;;)
|
||||
for ( ;; )
|
||||
{
|
||||
wait 1;
|
||||
|
||||
@@ -427,9 +454,9 @@ watchScrabler()
|
||||
*/
|
||||
onDisconnect()
|
||||
{
|
||||
self waittill("disconnect");
|
||||
self waittill( "disconnect" );
|
||||
|
||||
level.bots = array_remove(level.bots, self);
|
||||
level.bots = array_remove( level.bots, self );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -437,21 +464,21 @@ onDisconnect()
|
||||
*/
|
||||
connected()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon( "disconnect" );
|
||||
|
||||
if (!isDefined(self.pers["bot_host"]))
|
||||
if ( !isDefined( self.pers["bot_host"] ) )
|
||||
self thread doHostCheck();
|
||||
|
||||
if(!self is_bot())
|
||||
if ( !self is_bot() )
|
||||
return;
|
||||
|
||||
if (!isDefined(self.pers["isBot"]))
|
||||
if ( !isDefined( self.pers["isBot"] ) )
|
||||
{
|
||||
// fast_restart occured...
|
||||
self.pers["isBot"] = true;
|
||||
}
|
||||
|
||||
if (!isDefined(self.pers["isBotWarfare"]))
|
||||
if ( !isDefined( self.pers["isBotWarfare"] ) )
|
||||
{
|
||||
self.pers["isBotWarfare"] = true;
|
||||
self thread added();
|
||||
@@ -463,7 +490,7 @@ connected()
|
||||
level.bots[level.bots.size] = self;
|
||||
self thread onDisconnect();
|
||||
|
||||
level notify("bot_connected", self);
|
||||
level notify( "bot_connected", self );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -471,7 +498,7 @@ connected()
|
||||
*/
|
||||
added()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon( "disconnect" );
|
||||
|
||||
self thread maps\mp\bots\_bot_internal::added();
|
||||
self thread maps\mp\bots\_bot_script::added();
|
||||
@@ -484,7 +511,7 @@ add_bot()
|
||||
{
|
||||
bot = addtestclient();
|
||||
|
||||
if (isdefined(bot))
|
||||
if ( isdefined( bot ) )
|
||||
{
|
||||
bot.pers["isBot"] = true;
|
||||
bot.pers["isBotWarfare"] = true;
|
||||
@@ -497,38 +524,39 @@ add_bot()
|
||||
*/
|
||||
diffBots_loop()
|
||||
{
|
||||
var_allies_hard = getDVarInt("bots_skill_allies_hard");
|
||||
var_allies_med = getDVarInt("bots_skill_allies_med");
|
||||
var_axis_hard = getDVarInt("bots_skill_axis_hard");
|
||||
var_axis_med = getDVarInt("bots_skill_axis_med");
|
||||
var_skill = getDvarInt("bots_skill");
|
||||
var_allies_hard = getDVarInt( "bots_skill_allies_hard" );
|
||||
var_allies_med = getDVarInt( "bots_skill_allies_med" );
|
||||
var_axis_hard = getDVarInt( "bots_skill_axis_hard" );
|
||||
var_axis_med = getDVarInt( "bots_skill_axis_med" );
|
||||
var_skill = getDvarInt( "bots_skill" );
|
||||
|
||||
allies_hard = 0;
|
||||
allies_med = 0;
|
||||
axis_hard = 0;
|
||||
axis_med = 0;
|
||||
|
||||
if(var_skill == 8)
|
||||
if ( var_skill == 8 )
|
||||
{
|
||||
playercount = level.players.size;
|
||||
for(i = 0; i < playercount; i++)
|
||||
|
||||
for ( i = 0; i < playercount; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if(!isDefined(player.pers["team"]))
|
||||
if ( !isDefined( player.pers["team"] ) )
|
||||
continue;
|
||||
|
||||
if(!player is_bot())
|
||||
if ( !player is_bot() )
|
||||
continue;
|
||||
|
||||
if(player.pers["team"] == "axis")
|
||||
if ( player.pers["team"] == "axis" )
|
||||
{
|
||||
if(axis_hard < var_axis_hard)
|
||||
if ( axis_hard < var_axis_hard )
|
||||
{
|
||||
axis_hard++;
|
||||
player.pers["bots"]["skill"]["base"] = 7;
|
||||
}
|
||||
else if(axis_med < var_axis_med)
|
||||
else if ( axis_med < var_axis_med )
|
||||
{
|
||||
axis_med++;
|
||||
player.pers["bots"]["skill"]["base"] = 4;
|
||||
@@ -536,14 +564,14 @@ diffBots_loop()
|
||||
else
|
||||
player.pers["bots"]["skill"]["base"] = 1;
|
||||
}
|
||||
else if(player.pers["team"] == "allies")
|
||||
else if ( player.pers["team"] == "allies" )
|
||||
{
|
||||
if(allies_hard < var_allies_hard)
|
||||
if ( allies_hard < var_allies_hard )
|
||||
{
|
||||
allies_hard++;
|
||||
player.pers["bots"]["skill"]["base"] = 7;
|
||||
}
|
||||
else if(allies_med < var_allies_med)
|
||||
else if ( allies_med < var_allies_med )
|
||||
{
|
||||
allies_med++;
|
||||
player.pers["bots"]["skill"]["base"] = 4;
|
||||
@@ -553,14 +581,15 @@ diffBots_loop()
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (var_skill != 0 && var_skill != 9)
|
||||
else if ( var_skill != 0 && var_skill != 9 )
|
||||
{
|
||||
playercount = level.players.size;
|
||||
for(i = 0; i < playercount; i++)
|
||||
|
||||
for ( i = 0; i < playercount; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if(!player is_bot())
|
||||
if ( !player is_bot() )
|
||||
continue;
|
||||
|
||||
player.pers["bots"]["skill"]["base"] = var_skill;
|
||||
@@ -573,7 +602,7 @@ diffBots_loop()
|
||||
*/
|
||||
diffBots()
|
||||
{
|
||||
for(;;)
|
||||
for ( ;; )
|
||||
{
|
||||
wait 1.5;
|
||||
|
||||
@@ -586,8 +615,8 @@ diffBots()
|
||||
*/
|
||||
teamBots_loop()
|
||||
{
|
||||
teamAmount = getDvarInt("bots_team_amount");
|
||||
toTeam = getDvar("bots_team");
|
||||
teamAmount = getDvarInt( "bots_team_amount" );
|
||||
toTeam = getDvar( "bots_team" );
|
||||
|
||||
alliesbots = 0;
|
||||
alliesplayers = 0;
|
||||
@@ -595,25 +624,26 @@ teamBots_loop()
|
||||
axisplayers = 0;
|
||||
|
||||
playercount = level.players.size;
|
||||
for(i = 0; i < playercount; i++)
|
||||
|
||||
for ( i = 0; i < playercount; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if(!isDefined(player.pers["team"]))
|
||||
if ( !isDefined( player.pers["team"] ) )
|
||||
continue;
|
||||
|
||||
if(player is_bot())
|
||||
if ( player is_bot() )
|
||||
{
|
||||
if(player.pers["team"] == "allies")
|
||||
if ( player.pers["team"] == "allies" )
|
||||
alliesbots++;
|
||||
else if(player.pers["team"] == "axis")
|
||||
else if ( player.pers["team"] == "axis" )
|
||||
axisbots++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(player.pers["team"] == "allies")
|
||||
if ( player.pers["team"] == "allies" )
|
||||
alliesplayers++;
|
||||
else if(player.pers["team"] == "axis")
|
||||
else if ( player.pers["team"] == "axis" )
|
||||
axisplayers++;
|
||||
}
|
||||
}
|
||||
@@ -621,48 +651,51 @@ teamBots_loop()
|
||||
allies = alliesbots;
|
||||
axis = axisbots;
|
||||
|
||||
if(!getDvarInt("bots_team_mode"))
|
||||
if ( !getDvarInt( "bots_team_mode" ) )
|
||||
{
|
||||
allies += alliesplayers;
|
||||
axis += axisplayers;
|
||||
}
|
||||
|
||||
if(toTeam != "custom")
|
||||
if ( toTeam != "custom" )
|
||||
{
|
||||
if(getDvarInt("bots_team_force"))
|
||||
if ( getDvarInt( "bots_team_force" ) )
|
||||
{
|
||||
if(toTeam == "autoassign")
|
||||
if ( toTeam == "autoassign" )
|
||||
{
|
||||
if(abs(axis - allies) > 1)
|
||||
if ( abs( axis - allies ) > 1 )
|
||||
{
|
||||
toTeam = "axis";
|
||||
if(axis > allies)
|
||||
|
||||
if ( axis > allies )
|
||||
toTeam = "allies";
|
||||
}
|
||||
}
|
||||
|
||||
if(toTeam != "autoassign")
|
||||
if ( toTeam != "autoassign" )
|
||||
{
|
||||
playercount = level.players.size;
|
||||
for(i = 0; i < playercount; i++)
|
||||
|
||||
for ( i = 0; i < playercount; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if(!isDefined(player.pers["team"]))
|
||||
if ( !isDefined( player.pers["team"] ) )
|
||||
continue;
|
||||
|
||||
if(!player is_bot())
|
||||
if ( !player is_bot() )
|
||||
continue;
|
||||
|
||||
if(player.pers["team"] == toTeam)
|
||||
if ( player.pers["team"] == toTeam )
|
||||
continue;
|
||||
|
||||
if (toTeam == "allies")
|
||||
if ( toTeam == "allies" )
|
||||
player thread [[level.allies]]();
|
||||
else if (toTeam == "axis")
|
||||
else if ( toTeam == "axis" )
|
||||
player thread [[level.axis]]();
|
||||
else
|
||||
player thread [[level.spectator]]();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -671,19 +704,20 @@ teamBots_loop()
|
||||
else
|
||||
{
|
||||
playercount = level.players.size;
|
||||
for(i = 0; i < playercount; i++)
|
||||
|
||||
for ( i = 0; i < playercount; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if(!isDefined(player.pers["team"]))
|
||||
if ( !isDefined( player.pers["team"] ) )
|
||||
continue;
|
||||
|
||||
if(!player is_bot())
|
||||
if ( !player is_bot() )
|
||||
continue;
|
||||
|
||||
if(player.pers["team"] == "axis")
|
||||
if ( player.pers["team"] == "axis" )
|
||||
{
|
||||
if(axis > teamAmount)
|
||||
if ( axis > teamAmount )
|
||||
{
|
||||
player thread [[level.allies]]();
|
||||
break;
|
||||
@@ -691,12 +725,12 @@ teamBots_loop()
|
||||
}
|
||||
else
|
||||
{
|
||||
if(axis < teamAmount)
|
||||
if ( axis < teamAmount )
|
||||
{
|
||||
player thread [[level.axis]]();
|
||||
break;
|
||||
}
|
||||
else if(player.pers["team"] != "allies")
|
||||
else if ( player.pers["team"] != "allies" )
|
||||
{
|
||||
player thread [[level.allies]]();
|
||||
break;
|
||||
@@ -711,7 +745,7 @@ teamBots_loop()
|
||||
*/
|
||||
teamBots()
|
||||
{
|
||||
for(;;)
|
||||
for ( ;; )
|
||||
{
|
||||
wait 1.5;
|
||||
teamBots_loop();
|
||||
@@ -723,84 +757,86 @@ teamBots()
|
||||
*/
|
||||
addBots_loop()
|
||||
{
|
||||
botsToAdd = GetDvarInt("bots_manage_add");
|
||||
botsToAdd = GetDvarInt( "bots_manage_add" );
|
||||
|
||||
if(botsToAdd > 0)
|
||||
if ( botsToAdd > 0 )
|
||||
{
|
||||
SetDvar("bots_manage_add", 0);
|
||||
SetDvar( "bots_manage_add", 0 );
|
||||
|
||||
if(botsToAdd > 64)
|
||||
if ( botsToAdd > 64 )
|
||||
botsToAdd = 64;
|
||||
|
||||
for(; botsToAdd > 0; botsToAdd--)
|
||||
for ( ; botsToAdd > 0; botsToAdd-- )
|
||||
{
|
||||
level add_bot();
|
||||
wait 0.25;
|
||||
}
|
||||
}
|
||||
|
||||
fillMode = getDVarInt("bots_manage_fill_mode");
|
||||
fillMode = getDVarInt( "bots_manage_fill_mode" );
|
||||
|
||||
if(fillMode == 2 || fillMode == 3)
|
||||
setDvar("bots_manage_fill", getGoodMapAmount());
|
||||
if ( fillMode == 2 || fillMode == 3 )
|
||||
setDvar( "bots_manage_fill", getGoodMapAmount() );
|
||||
|
||||
fillAmount = getDvarInt("bots_manage_fill");
|
||||
fillAmount = getDvarInt( "bots_manage_fill" );
|
||||
|
||||
players = 0;
|
||||
bots = 0;
|
||||
spec = 0;
|
||||
|
||||
playercount = level.players.size;
|
||||
for(i = 0; i < playercount; i++)
|
||||
|
||||
for ( i = 0; i < playercount; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if(player is_bot())
|
||||
if ( player is_bot() )
|
||||
bots++;
|
||||
else if(!isDefined(player.pers["team"]) || (player.pers["team"] != "axis" && player.pers["team"] != "allies"))
|
||||
else if ( !isDefined( player.pers["team"] ) || ( player.pers["team"] != "axis" && player.pers["team"] != "allies" ) )
|
||||
spec++;
|
||||
else
|
||||
players++;
|
||||
}
|
||||
|
||||
if (!randomInt(999))
|
||||
if ( !randomInt( 999 ) )
|
||||
{
|
||||
setDvar("testclients_doreload", true);
|
||||
setDvar( "testclients_doreload", true );
|
||||
wait 0.1;
|
||||
setDvar("testclients_doreload", false);
|
||||
setDvar( "testclients_doreload", false );
|
||||
doExtraCheck();
|
||||
}
|
||||
|
||||
if(fillMode == 4)
|
||||
if ( fillMode == 4 )
|
||||
{
|
||||
axisplayers = 0;
|
||||
alliesplayers = 0;
|
||||
|
||||
playercount = level.players.size;
|
||||
for(i = 0; i < playercount; i++)
|
||||
|
||||
for ( i = 0; i < playercount; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if(player is_bot())
|
||||
if ( player is_bot() )
|
||||
continue;
|
||||
|
||||
if(!isDefined(player.pers["team"]))
|
||||
if ( !isDefined( player.pers["team"] ) )
|
||||
continue;
|
||||
|
||||
if(player.pers["team"] == "axis")
|
||||
if ( player.pers["team"] == "axis" )
|
||||
axisplayers++;
|
||||
else if(player.pers["team"] == "allies")
|
||||
else if ( player.pers["team"] == "allies" )
|
||||
alliesplayers++;
|
||||
}
|
||||
|
||||
result = fillAmount - abs(axisplayers - alliesplayers) + bots;
|
||||
result = fillAmount - abs( axisplayers - alliesplayers ) + bots;
|
||||
|
||||
if (players == 0)
|
||||
if ( players == 0 )
|
||||
{
|
||||
if(bots < fillAmount)
|
||||
result = fillAmount-1;
|
||||
else if (bots > fillAmount)
|
||||
result = fillAmount+1;
|
||||
if ( bots < fillAmount )
|
||||
result = fillAmount - 1;
|
||||
else if ( bots > fillAmount )
|
||||
result = fillAmount + 1;
|
||||
else
|
||||
result = fillAmount;
|
||||
}
|
||||
@@ -809,17 +845,20 @@ addBots_loop()
|
||||
}
|
||||
|
||||
amount = bots;
|
||||
if(fillMode == 0 || fillMode == 2)
|
||||
|
||||
if ( fillMode == 0 || fillMode == 2 )
|
||||
amount += players;
|
||||
if(getDVarInt("bots_manage_fill_spec"))
|
||||
|
||||
if ( getDVarInt( "bots_manage_fill_spec" ) )
|
||||
amount += spec;
|
||||
|
||||
if(amount < fillAmount)
|
||||
setDvar("bots_manage_add", 1);
|
||||
else if(amount > fillAmount && getDvarInt("bots_manage_fill_kick"))
|
||||
if ( amount < fillAmount )
|
||||
setDvar( "bots_manage_add", 1 );
|
||||
else if ( amount > fillAmount && getDvarInt( "bots_manage_fill_kick" ) )
|
||||
{
|
||||
tempBot = random(getBotArray());
|
||||
if (isDefined(tempBot))
|
||||
tempBot = random( getBotArray() );
|
||||
|
||||
if ( isDefined( tempBot ) )
|
||||
kick( tempBot getEntityNumber(), "EXE_PLAYERKICKED" );
|
||||
}
|
||||
}
|
||||
@@ -829,11 +868,11 @@ addBots_loop()
|
||||
*/
|
||||
addBots()
|
||||
{
|
||||
level endon("game_ended");
|
||||
level endon( "game_ended" );
|
||||
|
||||
bot_wait_for_host();
|
||||
|
||||
for(;;)
|
||||
for ( ;; )
|
||||
{
|
||||
wait 1.5;
|
||||
|
||||
@@ -846,31 +885,32 @@ addBots()
|
||||
*/
|
||||
onGrenadeFire()
|
||||
{
|
||||
self endon("disconnect");
|
||||
for(;;)
|
||||
self endon( "disconnect" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill ( "grenade_fire", grenade, weaponName );
|
||||
|
||||
if (!isDefined(grenade))
|
||||
if ( !isDefined( grenade ) )
|
||||
continue;
|
||||
|
||||
grenade.name = weaponName;
|
||||
|
||||
if(weaponName == "smoke_grenade_mp")
|
||||
if ( weaponName == "smoke_grenade_mp" )
|
||||
grenade thread AddToSmokeList();
|
||||
else if (isSubStr(weaponName, "frag_"))
|
||||
grenade thread AddToFragList(self);
|
||||
else if ( isSubStr( weaponName, "frag_" ) )
|
||||
grenade thread AddToFragList( self );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Adds a frag grenade to the list of all frags
|
||||
*/
|
||||
AddToFragList(who)
|
||||
AddToFragList( who )
|
||||
{
|
||||
grenade = spawnstruct();
|
||||
grenade.origin = self getOrigin();
|
||||
grenade.velocity = (0, 0, 0);
|
||||
grenade.velocity = ( 0, 0, 0 );
|
||||
grenade.grenade = self;
|
||||
grenade.owner = who;
|
||||
grenade.team = who.team;
|
||||
@@ -878,7 +918,7 @@ AddToFragList(who)
|
||||
|
||||
grenade thread thinkFrag();
|
||||
|
||||
level.bots_fragList ListAdd(grenade);
|
||||
level.bots_fragList ListAdd( grenade );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -886,16 +926,16 @@ AddToFragList(who)
|
||||
*/
|
||||
thinkFrag()
|
||||
{
|
||||
while(isDefined(self.grenade))
|
||||
while ( isDefined( self.grenade ) )
|
||||
{
|
||||
nowOrigin = self.grenade getOrigin();
|
||||
self.velocity = (nowOrigin - self.origin)*20;
|
||||
self.velocity = ( nowOrigin - self.origin ) * 20;
|
||||
self.origin = nowOrigin;
|
||||
|
||||
wait 0.05;
|
||||
}
|
||||
|
||||
level.bots_fragList ListRemove(self);
|
||||
level.bots_fragList ListRemove( self );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -910,7 +950,7 @@ AddToSmokeList()
|
||||
|
||||
grenade thread thinkSmoke();
|
||||
|
||||
level.bots_smokeList ListAdd(grenade);
|
||||
level.bots_smokeList ListAdd( grenade );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -918,16 +958,17 @@ AddToSmokeList()
|
||||
*/
|
||||
thinkSmoke()
|
||||
{
|
||||
while(isDefined(self.grenade))
|
||||
while ( isDefined( self.grenade ) )
|
||||
{
|
||||
self.origin = self.grenade getOrigin();
|
||||
self.state = "moving";
|
||||
wait 0.05;
|
||||
}
|
||||
|
||||
self.state = "smoking";
|
||||
wait 11.5;
|
||||
|
||||
level.bots_smokeList ListRemove(self);
|
||||
level.bots_smokeList ListRemove( self );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -935,9 +976,10 @@ thinkSmoke()
|
||||
*/
|
||||
onWeaponFired()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon( "disconnect" );
|
||||
self.bots_firing = false;
|
||||
for(;;)
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( "weapon_fired" );
|
||||
self thread doFiringThread();
|
||||
@@ -949,8 +991,8 @@ onWeaponFired()
|
||||
*/
|
||||
doFiringThread()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("weapon_fired");
|
||||
self endon( "disconnect" );
|
||||
self endon( "weapon_fired" );
|
||||
self.bots_firing = true;
|
||||
wait 1;
|
||||
self.bots_firing = false;
|
||||
|
||||
@@ -14,55 +14,55 @@ doVersionCheck()
|
||||
{
|
||||
remoteVersion = getRemoteVersion();
|
||||
|
||||
if (!isDefined(remoteVersion))
|
||||
if ( !isDefined( remoteVersion ) )
|
||||
{
|
||||
PrintConsole("Error getting remote version of Bot Warfare.\n");
|
||||
PrintConsole( "Error getting remote version of Bot Warfare.\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if (level.bw_VERSION != remoteVersion)
|
||||
if ( level.bw_VERSION != remoteVersion )
|
||||
{
|
||||
PrintConsole("There is a new version of Bot Warfare!\n");
|
||||
PrintConsole("You are on version " + level.bw_VERSION + " but " + remoteVersion + " is available!\n");
|
||||
PrintConsole( "There is a new version of Bot Warfare!\n" );
|
||||
PrintConsole( "You are on version " + level.bw_VERSION + " but " + remoteVersion + " is available!\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
PrintConsole("You are on the latest version of Bot Warfare!\n");
|
||||
PrintConsole( "You are on the latest version of Bot Warfare!\n" );
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Will attempt to retreive waypoints from the internet
|
||||
*/
|
||||
getRemoteWaypoints(mapname)
|
||||
getRemoteWaypoints( mapname )
|
||||
{
|
||||
url = "https://raw.githubusercontent.com/ineedbots/iw4x_waypoints/master/" + mapname + "_wp.csv";
|
||||
filename = "waypoints/" + mapname + "_wp.csv";
|
||||
|
||||
PrintConsole("Attempting to get remote waypoints from " + url + "\n");
|
||||
res = getLinesFromUrl(url, filename);
|
||||
PrintConsole( "Attempting to get remote waypoints from " + url + "\n" );
|
||||
res = getLinesFromUrl( url, filename );
|
||||
|
||||
if (!res.lines.size)
|
||||
if ( !res.lines.size )
|
||||
return;
|
||||
|
||||
waypointCount = int(res.lines[0]);
|
||||
waypointCount = int( res.lines[0] );
|
||||
|
||||
waypoints = [];
|
||||
PrintConsole("Loading remote waypoints...\n");
|
||||
PrintConsole( "Loading remote waypoints...\n" );
|
||||
|
||||
for (i = 1; i <= waypointCount; i++)
|
||||
for ( i = 1; i <= waypointCount; i++ )
|
||||
{
|
||||
tokens = tokenizeLine(res.lines[i], ",");
|
||||
tokens = tokenizeLine( res.lines[i], "," );
|
||||
|
||||
waypoint = parseTokensIntoWaypoint(tokens);
|
||||
waypoint = parseTokensIntoWaypoint( tokens );
|
||||
|
||||
waypoints[i-1] = waypoint;
|
||||
waypoints[i - 1] = waypoint;
|
||||
}
|
||||
|
||||
if (waypoints.size)
|
||||
if ( waypoints.size )
|
||||
{
|
||||
level.waypoints = waypoints;
|
||||
PrintConsole("Loaded " + waypoints.size + " waypoints from remote.\n");
|
||||
PrintConsole( "Loaded " + waypoints.size + " waypoints from remote.\n" );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,43 +73,44 @@ getRemoteVersion()
|
||||
{
|
||||
request = httpGet( "https://raw.githubusercontent.com/ineedbots/iw4x_waypoints/master/version.txt" );
|
||||
|
||||
if (!isDefined(request))
|
||||
if ( !isDefined( request ) )
|
||||
return undefined;
|
||||
|
||||
request waittill( "done", success, data );
|
||||
|
||||
if (!success)
|
||||
if ( !success )
|
||||
return undefined;
|
||||
|
||||
return strtok(data, "\n")[0];
|
||||
return strtok( data, "\n" )[0];
|
||||
}
|
||||
|
||||
/*
|
||||
Returns an array of each line from the response of the http url request
|
||||
*/
|
||||
getLinesFromUrl(url, filename)
|
||||
getLinesFromUrl( url, filename )
|
||||
{
|
||||
result = spawnStruct();
|
||||
result.lines = [];
|
||||
|
||||
request = httpGet( url );
|
||||
|
||||
if (!isDefined(request))
|
||||
if ( !isDefined( request ) )
|
||||
return result;
|
||||
|
||||
request waittill( "done", success, data );
|
||||
|
||||
if (!success)
|
||||
if ( !success )
|
||||
return result;
|
||||
|
||||
fileWrite(filename, data, "write");
|
||||
fileWrite( filename, data, "write" );
|
||||
|
||||
line = "";
|
||||
for (i=0;i<data.size;i++)
|
||||
|
||||
for ( i = 0; i < data.size; i++ )
|
||||
{
|
||||
c = data[i];
|
||||
|
||||
if (c == "\n")
|
||||
if ( c == "\n" )
|
||||
{
|
||||
result.lines[result.lines.size] = line;
|
||||
|
||||
@@ -119,6 +120,7 @@ getLinesFromUrl(url, filename)
|
||||
|
||||
line += c;
|
||||
}
|
||||
|
||||
result.lines[result.lines.size] = line;
|
||||
|
||||
return result;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+1621
-1453
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+558
-429
File diff suppressed because it is too large
Load Diff
+275
-252
@@ -12,81 +12,82 @@
|
||||
|
||||
init()
|
||||
{
|
||||
if(getDvar("bots_main_debug") == "")
|
||||
setDvar("bots_main_debug", 0);
|
||||
if ( getDvar( "bots_main_debug" ) == "" )
|
||||
setDvar( "bots_main_debug", 0 );
|
||||
|
||||
if(!getDVarint("bots_main_debug"))
|
||||
if ( !getDVarint( "bots_main_debug" ) )
|
||||
return;
|
||||
|
||||
if(!getDVarint("developer"))
|
||||
if ( !getDVarint( "developer" ) )
|
||||
{
|
||||
setdvar("developer_script", 1);
|
||||
setdvar("developer", 1);
|
||||
setdvar( "developer_script", 1 );
|
||||
setdvar( "developer", 1 );
|
||||
|
||||
setdvar("sv_mapRotation", "map "+getDvar("mapname"));
|
||||
exitLevel(false);
|
||||
setdvar( "sv_mapRotation", "map " + getDvar( "mapname" ) );
|
||||
exitLevel( false );
|
||||
}
|
||||
|
||||
setDvar("bots_main", 0);
|
||||
setdvar("bots_main_menu", 0);
|
||||
setdvar("bots_manage_fill_mode", 0);
|
||||
setdvar("bots_manage_fill", 0);
|
||||
setdvar("bots_manage_add", 0);
|
||||
setdvar("bots_manage_fill_kick", 1);
|
||||
setDvar("bots_manage_fill_spec", 1);
|
||||
setDvar( "bots_main", 0 );
|
||||
setdvar( "bots_main_menu", 0 );
|
||||
setdvar( "bots_manage_fill_mode", 0 );
|
||||
setdvar( "bots_manage_fill", 0 );
|
||||
setdvar( "bots_manage_add", 0 );
|
||||
setdvar( "bots_manage_fill_kick", 1 );
|
||||
setDvar( "bots_manage_fill_spec", 1 );
|
||||
|
||||
if (getDvar("bots_main_debug_distance") == "")
|
||||
setDvar("bots_main_debug_distance", 512.0);
|
||||
if ( getDvar( "bots_main_debug_distance" ) == "" )
|
||||
setDvar( "bots_main_debug_distance", 512.0 );
|
||||
|
||||
if (getDvar("bots_main_debug_cone") == "")
|
||||
setDvar("bots_main_debug_cone", 0.65);
|
||||
if ( getDvar( "bots_main_debug_cone" ) == "" )
|
||||
setDvar( "bots_main_debug_cone", 0.65 );
|
||||
|
||||
if (getDvar("bots_main_debug_minDist") == "")
|
||||
setDvar("bots_main_debug_minDist", 32.0);
|
||||
if ( getDvar( "bots_main_debug_minDist" ) == "" )
|
||||
setDvar( "bots_main_debug_minDist", 32.0 );
|
||||
|
||||
if (getDvar("bots_main_debug_drawThrough") == "")
|
||||
setDvar("bots_main_debug_drawThrough", false);
|
||||
if ( getDvar( "bots_main_debug_drawThrough" ) == "" )
|
||||
setDvar( "bots_main_debug_drawThrough", false );
|
||||
|
||||
setDvar("player_sustainAmmo", 1);
|
||||
setDvar( "player_sustainAmmo", 1 );
|
||||
|
||||
level.waypoints = [];
|
||||
level.waypointCount = 0;
|
||||
|
||||
level waittill( "connected", player);
|
||||
level waittill( "connected", player );
|
||||
player thread onPlayerSpawned();
|
||||
}
|
||||
|
||||
onPlayerSpawned()
|
||||
{
|
||||
self endon("disconnect");
|
||||
for(;;)
|
||||
self endon( "disconnect" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("spawned_player");
|
||||
self waittill( "spawned_player" );
|
||||
self thread startDev();
|
||||
}
|
||||
}
|
||||
|
||||
StartDev()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
level.wpToLink = -1;
|
||||
level.autoLink = false;
|
||||
self.nearest = -1;
|
||||
|
||||
self takeAllWeapons();
|
||||
self giveWeapon("m16_gl_mp");//to knife windows
|
||||
self giveWeapon("javelin_mp");//to mark jav spots
|
||||
self giveWeapon( "m16_gl_mp" ); //to knife windows
|
||||
self giveWeapon( "javelin_mp" ); //to mark jav spots
|
||||
self SetOffhandPrimaryClass( "other" );
|
||||
self giveWeapon("semtex_mp");
|
||||
self giveWeapon( "semtex_mp" );
|
||||
self _clearperks();
|
||||
self.specialty = [];
|
||||
self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
|
||||
self maps\mp\perks\_perks::givePerk("specialty_falldamage");
|
||||
self maps\mp\perks\_perks::givePerk("specialty_marathon");
|
||||
self maps\mp\perks\_perks::givePerk("specialty_lightweight");
|
||||
self freezecontrols(false);
|
||||
self maps\mp\perks\_perks::givePerk( "specialty_fastmantle" );
|
||||
self maps\mp\perks\_perks::givePerk( "specialty_falldamage" );
|
||||
self maps\mp\perks\_perks::givePerk( "specialty_marathon" );
|
||||
self maps\mp\perks\_perks::givePerk( "specialty_lightweight" );
|
||||
self freezecontrols( false );
|
||||
|
||||
self thread watchAddWaypointCommand();
|
||||
self thread watchDeleteAllWaypointsCommand();
|
||||
@@ -104,44 +105,45 @@ StartDev()
|
||||
|
||||
sayExtras()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self iprintln("Before adding waypoints, holding buttons:");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
self iprintln( "Before adding waypoints, holding buttons:" );
|
||||
wait 4;
|
||||
self iprintln("ADS - climb");
|
||||
self iprintln("Use + Attack - tube");
|
||||
self iprintln("Attack - grenade");
|
||||
self iprintln("Use - claymore");
|
||||
self iprintln( "ADS - climb" );
|
||||
self iprintln( "Use + Attack - tube" );
|
||||
self iprintln( "Attack - grenade" );
|
||||
self iprintln( "Use - claymore" );
|
||||
wait 4;
|
||||
self iprintln("Else the waypoint will be your stance.");
|
||||
self iprintln("Making a crouch waypoint with only one link...");
|
||||
self iprintln("Makes a camping waypoint.");
|
||||
self iprintln( "Else the waypoint will be your stance." );
|
||||
self iprintln( "Making a crouch waypoint with only one link..." );
|
||||
self iprintln( "Makes a camping waypoint." );
|
||||
}
|
||||
|
||||
watchAstarCommand()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self notifyOnPlayerCommand("astar", "+gostand");
|
||||
for (;;)
|
||||
self notifyOnPlayerCommand( "astar", "+gostand" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("astar");
|
||||
self waittill( "astar" );
|
||||
|
||||
if (1)
|
||||
if ( 1 )
|
||||
continue;
|
||||
|
||||
self iprintln("Start AStar");
|
||||
self iprintln( "Start AStar" );
|
||||
self.astar = undefined;
|
||||
astar = spawnStruct();
|
||||
astar.start = self.origin;
|
||||
|
||||
self waittill("astar");
|
||||
self iprintln("End AStar");
|
||||
self waittill( "astar" );
|
||||
self iprintln( "End AStar" );
|
||||
astar.goal = self.origin;
|
||||
|
||||
astar.nodes = AStarSearch(astar.start, astar.goal, undefined, true);
|
||||
self iprintln("AStar size: " + astar.nodes.size);
|
||||
astar.nodes = AStarSearch( astar.start, astar.goal, undefined, true );
|
||||
self iprintln( "AStar size: " + astar.nodes.size );
|
||||
|
||||
self.astar = astar;
|
||||
}
|
||||
@@ -149,141 +151,147 @@ watchAstarCommand()
|
||||
|
||||
updateWaypointsStats()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self initHudElem("TotalWps:",102,5);
|
||||
totalWpsHud = self initHudElem("",180,5);
|
||||
self initHudElem("NearestWP:",102,15);
|
||||
nearestWP = self initHudElem("",180,15);
|
||||
self initHudElem("Childs:",102,25);
|
||||
children = self initHudElem("",160,25);
|
||||
self initHudElem("Type:",102,35);
|
||||
type = self initHudElem("",160,35);
|
||||
self initHudElem("ToLink:",102,45);
|
||||
wpToLink = self initHudElem("",160,45);
|
||||
self initHudElem( "TotalWps:", 102, 5 );
|
||||
totalWpsHud = self initHudElem( "", 180, 5 );
|
||||
self initHudElem( "NearestWP:", 102, 15 );
|
||||
nearestWP = self initHudElem( "", 180, 15 );
|
||||
self initHudElem( "Childs:", 102, 25 );
|
||||
children = self initHudElem( "", 160, 25 );
|
||||
self initHudElem( "Type:", 102, 35 );
|
||||
type = self initHudElem( "", 160, 35 );
|
||||
self initHudElem( "ToLink:", 102, 45 );
|
||||
wpToLink = self initHudElem( "", 160, 45 );
|
||||
|
||||
infotext = self initHudElem2();
|
||||
self initHudElem3();
|
||||
self initHudElem4();
|
||||
|
||||
for(time=0;;time+=0.05)
|
||||
for ( time = 0;; time += 0.05 )
|
||||
{
|
||||
wait 0.05;
|
||||
|
||||
totalWpsHud setText(level.waypointCount);
|
||||
totalWpsHud setText( level.waypointCount );
|
||||
|
||||
closest = -1;
|
||||
myEye = self getEye();
|
||||
myAngles = self GetPlayerAngles();
|
||||
for(i = 0; i < level.waypointCount; i++)
|
||||
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
if(closest == -1 || closer(self.origin, level.waypoints[i].origin, level.waypoints[closest].origin))
|
||||
if ( closest == -1 || closer( self.origin, level.waypoints[i].origin, level.waypoints[closest].origin ) )
|
||||
closest = i;
|
||||
|
||||
wpOrg = level.waypoints[i].origin + (0, 0, 25);
|
||||
wpOrg = level.waypoints[i].origin + ( 0, 0, 25 );
|
||||
|
||||
if(distance(level.waypoints[i].origin, self.origin) < getDvarFloat("bots_main_debug_distance") && (bulletTracePassed(myEye, wpOrg, false, self) || getDVarint("bots_main_debug_drawThrough")))
|
||||
if ( distance( level.waypoints[i].origin, self.origin ) < getDvarFloat( "bots_main_debug_distance" ) && ( bulletTracePassed( myEye, wpOrg, false, self ) || getDVarint( "bots_main_debug_drawThrough" ) ) )
|
||||
{
|
||||
for(h = level.waypoints[i].children.size - 1; h >= 0; h--)
|
||||
line(wpOrg, level.waypoints[level.waypoints[i].children[h]].origin + (0, 0, 25), (1,0,1));
|
||||
for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- )
|
||||
line( wpOrg, level.waypoints[level.waypoints[i].children[h]].origin + ( 0, 0, 25 ), ( 1, 0, 1 ) );
|
||||
|
||||
if(getConeDot(wpOrg, myEye, myAngles) > getDvarFloat("bots_main_debug_cone"))
|
||||
print3d(wpOrg, i, (1,0,0), 2);
|
||||
if ( getConeDot( wpOrg, myEye, myAngles ) > getDvarFloat( "bots_main_debug_cone" ) )
|
||||
print3d( wpOrg, i, ( 1, 0, 0 ), 2 );
|
||||
|
||||
if (isDefined(level.waypoints[i].angles) && level.waypoints[i].type != "stand")
|
||||
line(wpOrg, wpOrg + AnglesToForward(level.waypoints[i].angles) * 64, (1,1,1));
|
||||
if ( isDefined( level.waypoints[i].angles ) && level.waypoints[i].type != "stand" )
|
||||
line( wpOrg, wpOrg + AnglesToForward( level.waypoints[i].angles ) * 64, ( 1, 1, 1 ) );
|
||||
|
||||
if (isDefined(level.waypoints[i].jav_point))
|
||||
line(wpOrg, level.waypoints[i].jav_point, (0,0,0));
|
||||
if ( isDefined( level.waypoints[i].jav_point ) )
|
||||
line( wpOrg, level.waypoints[i].jav_point, ( 0, 0, 0 ) );
|
||||
}
|
||||
}
|
||||
|
||||
self.nearest = closest;
|
||||
|
||||
nearestWP setText(self.nearest);
|
||||
nearestWP setText( self.nearest );
|
||||
|
||||
children setText(buildChildCountString(self.nearest));
|
||||
children setText( buildChildCountString( self.nearest ) );
|
||||
|
||||
type setText(buildTypeString(self.nearest));
|
||||
type setText( buildTypeString( self.nearest ) );
|
||||
|
||||
wpToLink setText(level.wpToLink);
|
||||
wpToLink setText( level.wpToLink );
|
||||
|
||||
infotext.x = infotext.x - 2;
|
||||
if(infotext.x <= -800)
|
||||
|
||||
if ( infotext.x <= -800 )
|
||||
infotext.x = 800;
|
||||
|
||||
if (self UseButtonPressed() && time > 2)
|
||||
if ( self UseButtonPressed() && time > 2 )
|
||||
{
|
||||
time = 0;
|
||||
self iPrintLnBold(self.nearest + " children: " + buildChildString(self.nearest));
|
||||
self iPrintLnBold( self.nearest + " children: " + buildChildString( self.nearest ) );
|
||||
}
|
||||
|
||||
if (isDefined(self.astar))
|
||||
if ( isDefined( self.astar ) )
|
||||
{
|
||||
print3d(self.astar.start + (0, 0, 35), "start", (0,0,1), 2);
|
||||
print3d(self.astar.goal + (0, 0, 35), "goal", (0,0,1), 2);
|
||||
print3d( self.astar.start + ( 0, 0, 35 ), "start", ( 0, 0, 1 ), 2 );
|
||||
print3d( self.astar.goal + ( 0, 0, 35 ), "goal", ( 0, 0, 1 ), 2 );
|
||||
|
||||
prev = self.astar.start + (0, 0, 35);
|
||||
prev = self.astar.start + ( 0, 0, 35 );
|
||||
|
||||
for (i = self.astar.nodes.size - 1; i >= 0; i--)
|
||||
for ( i = self.astar.nodes.size - 1; i >= 0; i-- )
|
||||
{
|
||||
node = self.astar.nodes[i];
|
||||
|
||||
line(prev, level.waypoints[node].origin + (0, 0, 35), (0,1,1));
|
||||
line( prev, level.waypoints[node].origin + ( 0, 0, 35 ), ( 0, 1, 1 ) );
|
||||
|
||||
prev = level.waypoints[node].origin + (0, 0, 35);
|
||||
prev = level.waypoints[node].origin + ( 0, 0, 35 );
|
||||
}
|
||||
|
||||
line(prev, self.astar.goal + (0, 0, 35), (0,1,1));
|
||||
line( prev, self.astar.goal + ( 0, 0, 35 ), ( 0, 1, 1 ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
watchLoadWaypointsCommand()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self notifyOnPlayerCommand("[{+actionslot 2}]", "+actionslot 2");
|
||||
for( ;; )
|
||||
self notifyOnPlayerCommand( "[{+actionslot 2}]", "+actionslot 2" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("[{+actionslot 2}]");
|
||||
self waittill( "[{+actionslot 2}]" );
|
||||
self LoadWaypoints();
|
||||
}
|
||||
}
|
||||
|
||||
watchAddWaypointCommand()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self notifyOnPlayerCommand("[{+smoke}]", "+smoke");
|
||||
for( ;; )
|
||||
self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("[{+smoke}]");
|
||||
self waittill( "[{+smoke}]" );
|
||||
self AddWaypoint();
|
||||
}
|
||||
}
|
||||
|
||||
watchAutoLinkCommand()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self notifyOnPlayerCommand("[{+frag}]", "+frag");
|
||||
for( ;; )
|
||||
self notifyOnPlayerCommand( "[{+frag}]", "+frag" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("[{+frag}]");
|
||||
if(level.autoLink)
|
||||
self waittill( "[{+frag}]" );
|
||||
|
||||
if ( level.autoLink )
|
||||
{
|
||||
self iPrintlnBold("Auto link disabled");
|
||||
self iPrintlnBold( "Auto link disabled" );
|
||||
level.autoLink = false;
|
||||
level.wpToLink = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
self iPrintlnBold("Auto link enabled");
|
||||
self iPrintlnBold( "Auto link enabled" );
|
||||
level.autoLink = true;
|
||||
level.wpToLink = self.nearest;
|
||||
}
|
||||
@@ -292,136 +300,148 @@ watchAutoLinkCommand()
|
||||
|
||||
watchLinkWaypointCommand()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self notifyOnPlayerCommand("[{+melee}]", "+melee");
|
||||
for( ;; )
|
||||
self notifyOnPlayerCommand( "[{+melee}]", "+melee" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("[{+melee}]");
|
||||
self LinkWaypoint(self.nearest);
|
||||
self waittill( "[{+melee}]" );
|
||||
self LinkWaypoint( self.nearest );
|
||||
}
|
||||
}
|
||||
|
||||
watchUnlinkWaypointCommand()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self notifyOnPlayerCommand("[{+reload}]", "+reload");
|
||||
for( ;; )
|
||||
self notifyOnPlayerCommand( "[{+reload}]", "+reload" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("[{+reload}]");
|
||||
self UnLinkWaypoint(self.nearest);
|
||||
self waittill( "[{+reload}]" );
|
||||
self UnLinkWaypoint( self.nearest );
|
||||
}
|
||||
}
|
||||
|
||||
watchDeleteWaypointCommand()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self notifyOnPlayerCommand("[{+actionslot 3}]", "+actionslot 3");
|
||||
for( ;; )
|
||||
self notifyOnPlayerCommand( "[{+actionslot 3}]", "+actionslot 3" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("[{+actionslot 3}]");
|
||||
self DeleteWaypoint(self.nearest);
|
||||
self waittill( "[{+actionslot 3}]" );
|
||||
self DeleteWaypoint( self.nearest );
|
||||
}
|
||||
}
|
||||
|
||||
watchDeleteAllWaypointsCommand()
|
||||
{
|
||||
self endon("disconnect");
|
||||
self endon("death");
|
||||
self endon( "disconnect" );
|
||||
self endon( "death" );
|
||||
|
||||
self notifyOnPlayerCommand("[{+actionslot 4}]", "+actionslot 4");
|
||||
for( ;; )
|
||||
self notifyOnPlayerCommand( "[{+actionslot 4}]", "+actionslot 4" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("[{+actionslot 4}]");
|
||||
self waittill( "[{+actionslot 4}]" );
|
||||
self DeleteAllWaypoints();
|
||||
}
|
||||
}
|
||||
|
||||
watchSaveWaypointsCommand()
|
||||
{
|
||||
self endon("death");
|
||||
self endon("disconnect");
|
||||
self endon( "death" );
|
||||
self endon( "disconnect" );
|
||||
|
||||
self notifyOnPlayerCommand("[{+actionslot 1}]", "+actionslot 1");
|
||||
for(;;)
|
||||
self notifyOnPlayerCommand( "[{+actionslot 1}]", "+actionslot 1" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill("[{+actionslot 1}]");
|
||||
self waittill( "[{+actionslot 1}]" );
|
||||
|
||||
self checkForWarnings();
|
||||
wait 1;
|
||||
|
||||
logprint("***********ABiliTy's WPDump**************\n\n");
|
||||
logprint("\n\n\n\n");
|
||||
mpnm=getMapName(getdvar("mapname"));
|
||||
logprint("\n\n"+mpnm+"()\n{\n/*");
|
||||
logprint("*/waypoints = [];\n/*");
|
||||
for(i = 0; i < level.waypointCount; i++)
|
||||
logprint( "***********ABiliTy's WPDump**************\n\n" );
|
||||
logprint( "\n\n\n\n" );
|
||||
mpnm = getMapName( getdvar( "mapname" ) );
|
||||
logprint( "\n\n" + mpnm + "()\n{\n/*" );
|
||||
logprint( "*/waypoints = [];\n/*" );
|
||||
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
logprint("*/waypoints["+i+"] = spawnstruct();\n/*");
|
||||
logprint("*/waypoints["+i+"].origin = "+level.waypoints[i].origin+";\n/*");
|
||||
logprint("*/waypoints["+i+"].type = \""+level.waypoints[i].type+"\";\n/*");
|
||||
for(c = 0; c < level.waypoints[i].children.size; c++)
|
||||
logprint( "*/waypoints[" + i + "] = spawnstruct();\n/*" );
|
||||
logprint( "*/waypoints[" + i + "].origin = " + level.waypoints[i].origin + ";\n/*" );
|
||||
logprint( "*/waypoints[" + i + "].type = \"" + level.waypoints[i].type + "\";\n/*" );
|
||||
|
||||
for ( c = 0; c < level.waypoints[i].children.size; c++ )
|
||||
{
|
||||
logprint("*/waypoints["+i+"].children["+c+"] = "+level.waypoints[i].children[c]+";\n/*");
|
||||
logprint( "*/waypoints[" + i + "].children[" + c + "] = " + level.waypoints[i].children[c] + ";\n/*" );
|
||||
}
|
||||
if(isDefined(level.waypoints[i].angles) && (level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || (level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade"))
|
||||
logprint("*/waypoints["+i+"].angles = "+level.waypoints[i].angles+";\n/*");
|
||||
|
||||
if (isDefined(level.waypoints[i].jav_point) && level.waypoints[i].type == "javelin")
|
||||
logprint("*/waypoints["+i+"].jav_point = "+level.waypoints[i].jav_point+";\n/*");
|
||||
if ( isDefined( level.waypoints[i].angles ) && ( level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || ( level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1 ) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade" ) )
|
||||
logprint( "*/waypoints[" + i + "].angles = " + level.waypoints[i].angles + ";\n/*" );
|
||||
|
||||
if ( isDefined( level.waypoints[i].jav_point ) && level.waypoints[i].type == "javelin" )
|
||||
logprint( "*/waypoints[" + i + "].jav_point = " + level.waypoints[i].jav_point + ";\n/*" );
|
||||
}
|
||||
logprint("*/return waypoints;\n}\n\n\n\n");
|
||||
|
||||
filename = "waypoints/" + getdvar("mapname") + "_wp.csv";
|
||||
logprint( "*/return waypoints;\n}\n\n\n\n" );
|
||||
|
||||
PrintLn("********* Start Bot Warfare WPDump *********");
|
||||
PrintLn(level.waypointCount);
|
||||
filename = "waypoints/" + getdvar( "mapname" ) + "_wp.csv";
|
||||
|
||||
fileWrite(filename, level.waypointCount+"\n", "write");
|
||||
for(i = 0; i < level.waypointCount; i++)
|
||||
PrintLn( "********* Start Bot Warfare WPDump *********" );
|
||||
PrintLn( level.waypointCount );
|
||||
|
||||
fileWrite( filename, level.waypointCount + "\n", "write" );
|
||||
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
str = "";
|
||||
wp = level.waypoints[i];
|
||||
|
||||
str += wp.origin[0] + " " + wp.origin[1] + " " + wp.origin[2] + ",";
|
||||
|
||||
for(h = 0; h < wp.children.size; h++)
|
||||
for ( h = 0; h < wp.children.size; h++ )
|
||||
{
|
||||
str += wp.children[h];
|
||||
|
||||
if (h < wp.children.size - 1)
|
||||
if ( h < wp.children.size - 1 )
|
||||
str += " ";
|
||||
}
|
||||
|
||||
str += "," + wp.type + ",";
|
||||
|
||||
if (isDefined(wp.angles))
|
||||
if ( isDefined( wp.angles ) )
|
||||
str += wp.angles[0] + " " + wp.angles[1] + " " + wp.angles[2] + ",";
|
||||
else
|
||||
str += ",";
|
||||
|
||||
if (isDefined(wp.jav_point))
|
||||
if ( isDefined( wp.jav_point ) )
|
||||
str += wp.jav_point[0] + " " + wp.jav_point[1] + " " + wp.jav_point[2] + ",";
|
||||
else
|
||||
str += ",";
|
||||
|
||||
PrintLn(str);
|
||||
fileWrite(filename, str+"\n", "append");
|
||||
PrintLn( str );
|
||||
fileWrite( filename, str + "\n", "append" );
|
||||
}
|
||||
PrintLn("\n\n\n\n\n\n");
|
||||
|
||||
self iprintln("Saved!!! to " + filename);
|
||||
PrintLn( "\n\n\n\n\n\n" );
|
||||
|
||||
self iprintln( "Saved!!! to " + filename );
|
||||
}
|
||||
}
|
||||
|
||||
LoadWaypoints()
|
||||
{
|
||||
self DeleteAllWaypoints();
|
||||
self iPrintlnBold("Loading WPS...");
|
||||
self iPrintlnBold( "Loading WPS..." );
|
||||
load_waypoints();
|
||||
|
||||
wait 1;
|
||||
@@ -431,114 +451,115 @@ LoadWaypoints()
|
||||
|
||||
checkForWarnings()
|
||||
{
|
||||
if(level.waypointCount <= 0)
|
||||
self iprintln("WARNING: waypointCount is "+level.waypointCount);
|
||||
if ( level.waypointCount <= 0 )
|
||||
self iprintln( "WARNING: waypointCount is " + level.waypointCount );
|
||||
|
||||
if(level.waypointCount != level.waypoints.size)
|
||||
self iprintln("WARNING: waypointCount is not "+level.waypoints.size);
|
||||
if ( level.waypointCount != level.waypoints.size )
|
||||
self iprintln( "WARNING: waypointCount is not " + level.waypoints.size );
|
||||
|
||||
for(i = 0; i < level.waypointCount; i++)
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
if(!isDefined(level.waypoints[i]))
|
||||
if ( !isDefined( level.waypoints[i] ) )
|
||||
{
|
||||
self iprintln("WARNING: waypoint "+i+" is undefined");
|
||||
self iprintln( "WARNING: waypoint " + i + " is undefined" );
|
||||
continue;
|
||||
}
|
||||
|
||||
if(level.waypoints[i].children.size <= 0)
|
||||
self iprintln("WARNING: waypoint "+i+" childCount is "+level.waypoints[i].children.size);
|
||||
if ( level.waypoints[i].children.size <= 0 )
|
||||
self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[i].children.size );
|
||||
else
|
||||
{
|
||||
if (!isDefined(level.waypoints[i].children) || !isDefined(level.waypoints[i].children.size))
|
||||
if ( !isDefined( level.waypoints[i].children ) || !isDefined( level.waypoints[i].children.size ) )
|
||||
{
|
||||
self iprintln("WARNING: waypoint "+i+" children is not defined");
|
||||
self iprintln( "WARNING: waypoint " + i + " children is not defined" );
|
||||
}
|
||||
else
|
||||
{
|
||||
for(h = level.waypoints[i].children.size - 1; h >= 0; h--)
|
||||
for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- )
|
||||
{
|
||||
child = level.waypoints[i].children[h];
|
||||
|
||||
if(!isDefined(level.waypoints[child]))
|
||||
self iprintln("WARNING: waypoint "+i+" child "+child+" is undefined");
|
||||
else if(child == i)
|
||||
self iprintln("WARNING: waypoint "+i+" child "+child+" is itself");
|
||||
if ( !isDefined( level.waypoints[child] ) )
|
||||
self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" );
|
||||
else if ( child == i )
|
||||
self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!isDefined(level.waypoints[i].type))
|
||||
if ( !isDefined( level.waypoints[i].type ) )
|
||||
{
|
||||
self iprintln("WARNING: waypoint "+i+" type is undefined");
|
||||
self iprintln( "WARNING: waypoint " + i + " type is undefined" );
|
||||
continue;
|
||||
}
|
||||
|
||||
if (level.waypoints[i].type == "javelin" && !isDefined(level.waypoints[i].jav_point))
|
||||
self iprintln("WARNING: waypoint "+i+" jav_point is undefined");
|
||||
if ( level.waypoints[i].type == "javelin" && !isDefined( level.waypoints[i].jav_point ) )
|
||||
self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" );
|
||||
|
||||
if(!isDefined(level.waypoints[i].angles) && (level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || (level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade"))
|
||||
self iprintln("WARNING: waypoint "+i+" angles is undefined");
|
||||
if ( !isDefined( level.waypoints[i].angles ) && ( level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || ( level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1 ) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade" ) )
|
||||
self iprintln( "WARNING: waypoint " + i + " angles is undefined" );
|
||||
}
|
||||
}
|
||||
|
||||
UnLinkWaypoint(nwp)
|
||||
UnLinkWaypoint( nwp )
|
||||
{
|
||||
if(nwp == -1 || distance(self.origin, level.waypoints[nwp].origin) > getDvarFloat("bots_main_debug_minDist"))
|
||||
if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) )
|
||||
{
|
||||
self iprintln("Waypoint Unlink Cancelled "+level.wpToLink);
|
||||
self iprintln( "Waypoint Unlink Cancelled " + level.wpToLink );
|
||||
level.wpToLink = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
if(level.wpToLink == -1 || nwp == level.wpToLink)
|
||||
if ( level.wpToLink == -1 || nwp == level.wpToLink )
|
||||
{
|
||||
level.wpToLink = nwp;
|
||||
self iprintln("Waypoint Unlink Started "+nwp);
|
||||
self iprintln( "Waypoint Unlink Started " + nwp );
|
||||
return;
|
||||
}
|
||||
|
||||
level.waypoints[nwp].children = array_remove(level.waypoints[nwp].children, level.wpToLink);
|
||||
level.waypoints[level.wpToLink].children = array_remove(level.waypoints[level.wpToLink].children, nwp);
|
||||
level.waypoints[nwp].children = array_remove( level.waypoints[nwp].children, level.wpToLink );
|
||||
level.waypoints[level.wpToLink].children = array_remove( level.waypoints[level.wpToLink].children, nwp );
|
||||
|
||||
self iprintln("Waypoint " + nwp + " Broken to " + level.wpToLink);
|
||||
self iprintln( "Waypoint " + nwp + " Broken to " + level.wpToLink );
|
||||
level.wpToLink = -1;
|
||||
}
|
||||
|
||||
LinkWaypoint(nwp)
|
||||
LinkWaypoint( nwp )
|
||||
{
|
||||
if(nwp == -1 || distance(self.origin, level.waypoints[nwp].origin) > getDvarFloat("bots_main_debug_minDist"))
|
||||
if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) )
|
||||
{
|
||||
self iprintln("Waypoint Link Cancelled "+level.wpToLink);
|
||||
self iprintln( "Waypoint Link Cancelled " + level.wpToLink );
|
||||
level.wpToLink = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
if(level.wpToLink == -1 || nwp == level.wpToLink)
|
||||
if ( level.wpToLink == -1 || nwp == level.wpToLink )
|
||||
{
|
||||
level.wpToLink = nwp;
|
||||
self iprintln("Waypoint Link Started "+nwp);
|
||||
self iprintln( "Waypoint Link Started " + nwp );
|
||||
return;
|
||||
}
|
||||
|
||||
weGood = true;
|
||||
for(i = level.waypoints[level.wpToLink].children.size - 1; i >= 0; i--)
|
||||
|
||||
for ( i = level.waypoints[level.wpToLink].children.size - 1; i >= 0; i-- )
|
||||
{
|
||||
child = level.waypoints[level.wpToLink].children[i];
|
||||
|
||||
if(child == nwp)
|
||||
if ( child == nwp )
|
||||
{
|
||||
weGood = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(weGood)
|
||||
if ( weGood )
|
||||
{
|
||||
for(i = level.waypoints[nwp].children.size - 1; i >= 0; i--)
|
||||
for ( i = level.waypoints[nwp].children.size - 1; i >= 0; i-- )
|
||||
{
|
||||
child = level.waypoints[nwp].children[i];
|
||||
|
||||
if(child == level.wpToLink)
|
||||
if ( child == level.wpToLink )
|
||||
{
|
||||
weGood = false;
|
||||
break;
|
||||
@@ -546,9 +567,9 @@ LinkWaypoint(nwp)
|
||||
}
|
||||
}
|
||||
|
||||
if (!weGood )
|
||||
if ( !weGood )
|
||||
{
|
||||
self iprintln("Waypoint Link Cancelled "+nwp+" and "+level.wpToLink+" already linked.");
|
||||
self iprintln( "Waypoint Link Cancelled " + nwp + " and " + level.wpToLink + " already linked." );
|
||||
level.wpToLink = -1;
|
||||
return;
|
||||
}
|
||||
@@ -556,32 +577,32 @@ LinkWaypoint(nwp)
|
||||
level.waypoints[level.wpToLink].children[level.waypoints[level.wpToLink].children.size] = nwp;
|
||||
level.waypoints[nwp].children[level.waypoints[nwp].children.size] = level.wpToLink;
|
||||
|
||||
self iprintln("Waypoint " + nwp + " Linked to " + level.wpToLink);
|
||||
self iprintln( "Waypoint " + nwp + " Linked to " + level.wpToLink );
|
||||
level.wpToLink = -1;
|
||||
}
|
||||
|
||||
DeleteWaypoint(nwp)
|
||||
DeleteWaypoint( nwp )
|
||||
{
|
||||
if(nwp == -1 || distance(self.origin, level.waypoints[nwp].origin) > getDvarFloat("bots_main_debug_minDist"))
|
||||
if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) )
|
||||
{
|
||||
self iprintln("No close enough waypoint to delete.");
|
||||
self iprintln( "No close enough waypoint to delete." );
|
||||
return;
|
||||
}
|
||||
|
||||
level.wpToLink = -1;
|
||||
|
||||
for(i = level.waypoints[nwp].children.size - 1; i >= 0; i--)
|
||||
for ( i = level.waypoints[nwp].children.size - 1; i >= 0; i-- )
|
||||
{
|
||||
child = level.waypoints[nwp].children[i];
|
||||
|
||||
level.waypoints[child].children = array_remove(level.waypoints[child].children, nwp);
|
||||
level.waypoints[child].children = array_remove( level.waypoints[child].children, nwp );
|
||||
}
|
||||
|
||||
for(i = 0; i < level.waypointCount; i++)
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
for(h = level.waypoints[i].children.size - 1; h >= 0; h--)
|
||||
for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- )
|
||||
{
|
||||
if(level.waypoints[i].children[h] > nwp)
|
||||
if ( level.waypoints[i].children[h] > nwp )
|
||||
level.waypoints[i].children[h]--;
|
||||
}
|
||||
}
|
||||
@@ -590,18 +611,20 @@ DeleteWaypoint(nwp)
|
||||
{
|
||||
if ( entry == nwp )
|
||||
{
|
||||
while ( entry < level.waypointCount-1 )
|
||||
while ( entry < level.waypointCount - 1 )
|
||||
{
|
||||
level.waypoints[entry] = level.waypoints[entry+1];
|
||||
level.waypoints[entry] = level.waypoints[entry + 1];
|
||||
entry++;
|
||||
}
|
||||
|
||||
level.waypoints[entry] = undefined;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
level.waypointCount--;
|
||||
|
||||
self iprintln("DelWp "+nwp);
|
||||
self iprintln( "DelWp " + nwp );
|
||||
}
|
||||
|
||||
AddWaypoint()
|
||||
@@ -611,15 +634,15 @@ AddWaypoint()
|
||||
pos = self getOrigin();
|
||||
level.waypoints[level.waypointCount].origin = pos;
|
||||
|
||||
if (isDefined(self.javelinTargetPoint))
|
||||
if ( isDefined( self.javelinTargetPoint ) )
|
||||
level.waypoints[level.waypointCount].type = "javelin";
|
||||
else if(self AdsButtonPressed())
|
||||
else if ( self AdsButtonPressed() )
|
||||
level.waypoints[level.waypointCount].type = "climb";
|
||||
else if(self AttackButtonPressed() && self UseButtonPressed())
|
||||
else if ( self AttackButtonPressed() && self UseButtonPressed() )
|
||||
level.waypoints[level.waypointCount].type = "tube";
|
||||
else if(self AttackButtonPressed())
|
||||
else if ( self AttackButtonPressed() )
|
||||
level.waypoints[level.waypointCount].type = "grenade";
|
||||
else if(self UseButtonPressed())
|
||||
else if ( self UseButtonPressed() )
|
||||
level.waypoints[level.waypointCount].type = "claymore";
|
||||
else
|
||||
level.waypoints[level.waypointCount].type = self getStance();
|
||||
@@ -628,20 +651,20 @@ AddWaypoint()
|
||||
|
||||
level.waypoints[level.waypointCount].children = [];
|
||||
|
||||
if (level.waypoints[level.waypointCount].type == "javelin")
|
||||
if ( level.waypoints[level.waypointCount].type == "javelin" )
|
||||
{
|
||||
level.waypoints[level.waypointCount].jav_point = self.javelinTargetPoint;
|
||||
}
|
||||
|
||||
self iprintln(level.waypoints[level.waypointCount].type + " Waypoint "+ level.waypointCount +" Added at "+pos);
|
||||
self iprintln( level.waypoints[level.waypointCount].type + " Waypoint " + level.waypointCount + " Added at " + pos );
|
||||
|
||||
if(level.autoLink)
|
||||
if ( level.autoLink )
|
||||
{
|
||||
if(level.wpToLink == -1)
|
||||
if ( level.wpToLink == -1 )
|
||||
level.wpToLink = level.waypointCount - 1;
|
||||
|
||||
level.waypointCount++;
|
||||
self LinkWaypoint(level.waypointCount - 1);
|
||||
self LinkWaypoint( level.waypointCount - 1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -654,7 +677,7 @@ DeleteAllWaypoints()
|
||||
level.waypoints = [];
|
||||
level.waypointCount = 0;
|
||||
|
||||
self iprintln("DelAllWps");
|
||||
self iprintln( "DelAllWps" );
|
||||
}
|
||||
|
||||
buildChildCountString ( wp )
|
||||
@@ -674,12 +697,12 @@ buildChildString( wp )
|
||||
|
||||
wpstr = "";
|
||||
|
||||
for(i = 0; i < level.waypoints[wp].children.size; i++)
|
||||
for ( i = 0; i < level.waypoints[wp].children.size; i++ )
|
||||
{
|
||||
if(i != 0)
|
||||
if ( i != 0 )
|
||||
wpstr = wpstr + "," + level.waypoints[wp].children[i];
|
||||
else
|
||||
wpstr= wpstr + level.waypoints[wp].children[i];
|
||||
wpstr = wpstr + level.waypoints[wp].children[i];
|
||||
}
|
||||
|
||||
return wpstr;
|
||||
@@ -693,17 +716,17 @@ buildTypeString( wp )
|
||||
return level.waypoints[wp].type;
|
||||
}
|
||||
|
||||
destroyOnDeath(hud)
|
||||
destroyOnDeath( hud )
|
||||
{
|
||||
hud endon("death");
|
||||
self waittill_either("death","disconnect");
|
||||
hud endon( "death" );
|
||||
self waittill_either( "death", "disconnect" );
|
||||
hud destroy();
|
||||
}
|
||||
|
||||
initHudElem(txt, xl, yl)
|
||||
initHudElem( txt, xl, yl )
|
||||
{
|
||||
hud = NewClientHudElem( self );
|
||||
hud setText(txt);
|
||||
hud setText( txt );
|
||||
hud.alignX = "left";
|
||||
hud.alignY = "top";
|
||||
hud.horzAlign = "left";
|
||||
@@ -727,7 +750,7 @@ initHudElem(txt, xl, yl)
|
||||
initHudElem2()
|
||||
{
|
||||
infotext = NewHudElem();
|
||||
infotext setText("^1[{+smoke}]-AddWp ^2[{+melee}]-LinkWp ^3[{+reload}]-UnLinkWp ^4[{+actionslot 3}]-DeleteWp ^5[{+actionslot 4}]-DelAllWps ^6[{+actionslot 2}]-LoadWPS ^7[{+actionslot 1}]-SaveWp");
|
||||
infotext setText( "^1[{+smoke}]-AddWp ^2[{+melee}]-LinkWp ^3[{+reload}]-UnLinkWp ^4[{+actionslot 3}]-DeleteWp ^5[{+actionslot 4}]-DelAllWps ^6[{+actionslot 2}]-LoadWPS ^7[{+actionslot 1}]-SaveWp" );
|
||||
infotext.alignX = "center";
|
||||
infotext.alignY = "bottom";
|
||||
infotext.horzAlign = "center";
|
||||
@@ -750,7 +773,7 @@ initHudElem2()
|
||||
|
||||
initHudElem3()
|
||||
{
|
||||
bar = level createServerBar((0.5, 0.5, 0.5), 1000, 25);
|
||||
bar = level createServerBar( ( 0.5, 0.5, 0.5 ), 1000, 25 );
|
||||
bar.alignX = "center";
|
||||
bar.alignY = "bottom";
|
||||
bar.horzAlign = "center";
|
||||
@@ -772,7 +795,7 @@ initHudElem4()
|
||||
OptionsBG.alignY = "top";
|
||||
OptionsBG.horzAlign = "left";
|
||||
OptionsBG.vertAlign = "top";
|
||||
OptionsBG setshader("black", 200, 60);
|
||||
OptionsBG setshader( "black", 200, 60 );
|
||||
OptionsBG.alpha = 0.4;
|
||||
|
||||
self thread destroyOnDeath( OptionsBG );
|
||||
|
||||
Reference in New Issue
Block a user