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https://github.com/ineedbots/iw4_bot_warfare.git
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fmt
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commit
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14
.astylerc
14
.astylerc
@ -1,21 +1,27 @@
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# try to mimic the original gsc provided
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# try to mimic the original gsc provided
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# mode=ghc
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mode=c
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mode=c
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style=allman
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style=allman
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indent=tab
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indent=force-tab=2
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lineend=windows
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lineend=windows
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pad-oper
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pad-oper
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pad-paren-in
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pad-paren-in
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pad-header
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pad-header
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# pad-brackets-in
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# delete-empty-lines
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fill-empty-lines
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squeeze-lines=2
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squeeze-ws
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break-one-line-headers
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add-braces
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remove-comment-prefix
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break-blocks
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break-blocks
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# remove-braces
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indent-switches
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indent-switches
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indent-cases
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indent-cases
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indent-after-parens
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indent-after-parens
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indent-col1-comments
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remove-comment-prefix
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remove-comment-prefix
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@ -4,7 +4,7 @@ root = true
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indent_style = tab
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indent_style = tab
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indent_size = 2
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indent_size = 2
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charset = latin1
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charset = latin1
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trim_trailing_whitespace = true
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trim_trailing_whitespace = false
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insert_final_newline = true
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insert_final_newline = true
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[*.md]
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[*.md]
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@ -1145,7 +1145,7 @@ bot_chat_killed_watch( victim )
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break;
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break;
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case 5:
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case 5:
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message = ( "^" + ( randomint( 6 ) + 1 ) + "LOL " + victim.name + ", l2play" );
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message = ( "^" + ( randomint( 6 ) + 1 ) + "LOL " + victim.name + ", l2play" );
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break;
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break;
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case 6:
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case 6:
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@ -1330,7 +1330,7 @@ bot_chat_death_watch( killer, last_ks )
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break;
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break;
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case 3:
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case 3:
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message = ( "^" + ( randomint( 6 ) + 1 ) + "How the?? How did you do that " + killer.name + "?" );
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message = ( "^" + ( randomint( 6 ) + 1 ) + "How the?? How did you do that " + killer.name + "?" );
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break;
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break;
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case 4:
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case 4:
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@ -599,8 +599,8 @@ doBotMovement_loop( data )
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// rotate our direction according to our angles
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// rotate our direction according to our angles
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dir = ( dir[ 0 ] * cosa - dir[ 1 ] * sina,
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dir = ( dir[ 0 ] * cosa - dir[ 1 ] * sina,
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dir[ 0 ] * sina + dir[ 1 ] * cosa,
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dir[ 0 ] * sina + dir[ 1 ] * cosa,
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0 );
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0 );
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// make the length 127
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// make the length 127
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dir = vectornormalize( dir ) * 127;
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dir = vectornormalize( dir ) * 127;
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@ -1036,8 +1036,8 @@ updateAimOffset( obj, theTime )
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if ( offsetAmount > 0 )
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if ( offsetAmount > 0 )
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{
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{
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obj.aim_offset_base = ( randomfloatrange( 0 - offsetAmount, offsetAmount ),
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obj.aim_offset_base = ( randomfloatrange( 0 - offsetAmount, offsetAmount ),
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randomfloatrange( 0 - offsetAmount, offsetAmount ),
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randomfloatrange( 0 - offsetAmount, offsetAmount ),
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randomfloatrange( 0 - offsetAmount, offsetAmount ) );
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randomfloatrange( 0 - offsetAmount, offsetAmount ) );
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}
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}
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else
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else
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{
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{
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@ -1240,7 +1240,7 @@ target_loop()
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if ( usingRemote )
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if ( usingRemote )
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{
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{
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canTargetPlayer = ( bullettracepassed( myEye, player gettagorigin( "j_head" ), false, vehEnt )
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canTargetPlayer = ( bullettracepassed( myEye, player gettagorigin( "j_head" ), false, vehEnt )
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&& !player _hasperk( "specialty_coldblooded" ) );
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&& !player _hasperk( "specialty_coldblooded" ) );
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}
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}
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else
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else
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{
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{
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@ -1253,19 +1253,19 @@ target_loop()
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traceAnkleRight = bullettrace( myEye, targetAnkleRight, false, undefined );
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traceAnkleRight = bullettrace( myEye, targetAnkleRight, false, undefined );
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canTargetPlayer = ( ( sighttracepassed( myEye, targetHead, false, undefined ) ||
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canTargetPlayer = ( ( sighttracepassed( myEye, targetHead, false, undefined ) ||
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sighttracepassed( myEye, targetAnkleLeft, false, undefined ) ||
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sighttracepassed( myEye, targetAnkleLeft, false, undefined ) ||
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sighttracepassed( myEye, targetAnkleRight, false, undefined ) )
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sighttracepassed( myEye, targetAnkleRight, false, undefined ) )
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&& ( ( traceHead[ "fraction" ] >= 1.0 || traceHead[ "surfacetype" ] == "glass" ) ||
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&& ( ( traceHead[ "fraction" ] >= 1.0 || traceHead[ "surfacetype" ] == "glass" ) ||
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( traceAnkleLeft[ "fraction" ] >= 1.0 || traceAnkleLeft[ "surfacetype" ] == "glass" ) ||
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( traceAnkleLeft[ "fraction" ] >= 1.0 || traceAnkleLeft[ "surfacetype" ] == "glass" ) ||
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( traceAnkleRight[ "fraction" ] >= 1.0 || traceAnkleRight[ "surfacetype" ] == "glass" ) )
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( traceAnkleRight[ "fraction" ] >= 1.0 || traceAnkleRight[ "surfacetype" ] == "glass" ) )
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&& ( ignoreSmoke ||
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&& ( ignoreSmoke ||
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SmokeTrace( myEye, player.origin, level.smokeradius ) ||
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SmokeTrace( myEye, player.origin, level.smokeradius ) ||
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daDist < level.bots_maxknifedistance * 4 )
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daDist < level.bots_maxknifedistance * 4 )
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&& ( getConeDot( player.origin, self.origin, myAngles ) >= myFov ||
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&& ( getConeDot( player.origin, self.origin, myAngles ) >= myFov ||
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( isObjDef && obj.trace_time ) ) );
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( isObjDef && obj.trace_time ) ) );
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}
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}
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if ( isdefined( self.bot.target_this_frame ) && self.bot.target_this_frame == player )
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if ( isdefined( self.bot.target_this_frame ) && self.bot.target_this_frame == player )
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@ -829,9 +829,9 @@ initHudElem( txt, xl, yl )
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hud = newclienthudelem( self );
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hud = newclienthudelem( self );
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hud settext( txt );
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hud settext( txt );
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hud.alignx = "left";
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hud.alignx = "left";
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hud.aligny = "top";
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hud.aligny = "top";
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hud.horzalign = "left";
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hud.horzalign = "left";
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hud.vertalign = "top";
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hud.vertalign = "top";
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hud.x = xl;
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hud.x = xl;
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hud.y = yl;
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hud.y = yl;
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hud.foreground = true;
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hud.foreground = true;
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