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https://github.com/ineedbots/iw4_bot_warfare.git
synced 2025-05-13 07:54:50 +00:00
waypoints
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@ -613,6 +613,149 @@ load_waypoints()
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level.waypointsJav[level.waypointsJav.size] = level.waypoints[i];
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}
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getMapName(mapname)
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{
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switch(mapname)
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{
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case "mp_abandon":
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return "Carnival";
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case "mp_rundown":
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return "Rundown";
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case "mp_afghan":
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return "Afghan";
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case "mp_boneyard":
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return "Scrapyard";
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case "mp_brecourt":
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return "Wasteland";
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case "mp_cargoship":
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return "Wetwork";
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case "mp_checkpoint":
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return "Karachi";
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case "mp_compact":
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return "Salvage";
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case "mp_complex":
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return "Bailout";
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case "mp_crash":
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return "Crash";
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case "mp_cross_fire":
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return "Crossfire";
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case "mp_derail":
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return "Derail";
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case "mp_estate":
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return "Estate";
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case "mp_favela":
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return "Favela";
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case "mp_fuel2":
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return "Fuel";
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case "mp_highrise":
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return "Highrise";
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case "mp_invasion":
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return "Invasion";
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case "mp_killhouse":
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return "Killhouse";
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case "mp_nightshift":
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return "Skidrow";
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case "mp_nuked":
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return "Nuketown";
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case "oilrig":
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return "Oilrig";
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case "mp_quarry":
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return "Quarry";
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case "mp_rust":
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return "Rust";
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case "mp_storm":
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return "Storm";
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case "mp_strike":
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return "Strike";
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case "mp_subbase":
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return "Subbase";
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case "mp_terminal":
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return "Terminal";
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case "mp_trailerpark":
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return "Trailer Park";
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case "mp_overgrown":
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return "Overgrown";
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case "mp_underpass":
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return "Underpass";
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case "mp_vacant":
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return "Vacant";
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case "iw4_credits":
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return "IW4 Test Map";
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case "airport":
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return "Airport";
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case "co_hunted":
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return "Hunted";
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case "invasion":
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return "Burgertown";
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case "mp_bloc":
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return "Bloc";
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case "mp_bog_sh":
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return "Bog";
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case "contingency":
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return "Contingency";
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case "gulag":
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return "Gulag";
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case "so_ghillies":
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return "Pripyat";
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case "ending":
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return "Museum";
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case "af_chase":
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return "Afghan Chase";
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case "af_caves":
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return "Afghan Caves";
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case "arcadia":
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return "Arcadia";
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case "boneyard":
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return "Boneyard";
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case "cliffhanger":
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return "Cliffhanger";
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case "dcburning":
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return "DCBurning";
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case "dcemp":
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return "DCEMP";
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case "downtown":
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return "Downtown";
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case "estate":
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return "EstateSP";
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case "favela":
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return "FavelaSP";
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case "favela_escape":
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return "Favela Escape";
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case "roadkill":
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return "Roadkill";
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case "trainer":
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return "TH3 PIT";
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case "so_bridge":
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return "Bridge";
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case "dc_whitehouse":
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return "Whitehouse";
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case "mp_shipment_long":
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return "ShipmentLong";
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case "mp_shipment":
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return "Shipment";
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case "mp_firingrange":
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return "Firing Range";
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case "mp_rust_long":
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return "RustLong";
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case "mp_cargoship_sh":
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return "Freighter";
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case "mp_storm_spring":
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return "Chemical Plant";
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case "mp_crash_trop":
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case "mp_crash_tropical":
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return "Crash Tropical";
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case "mp_fav_tropical":
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return "Favela Tropical";
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case "mp_estate_trop":
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case "mp_estate_tropical":
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return "Estate Tropical";
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case "mp_bloc_sh":
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return "Forgotten City";
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default:
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return mapname;
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}
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}
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/*
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Returns a good amount of players.
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*/
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@ -23,13 +23,21 @@ init()
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setdvar("bots_manage_add", 0);
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setdvar("bots_manage_fill_kick", 1);
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setDvarIfUninitialized("bots_main_debug_distance", 500.0);
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setDvarIfUninitialized("bots_main_debug_cone", 0.65);
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setDvarIfUninitialized("bots_main_debug_minDist", 30.0);
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setDvarIfUninitialized("bots_main_debug_drawThrough", false);
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if (getDvar("bots_main_debug_distance") == "")
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setDvar("bots_main_debug_distance", 500.0);
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if (getDvar("bots_main_debug_cone") == "")
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setDvar("bots_main_debug_cone", 0.65);
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if (getDvar("bots_main_debug_minDist") == "")
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setDvar("bots_main_debug_minDist", 500.0);
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if (getDvar("bots_main_debug_drawThrough") == "")
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setDvar("bots_main_debug_drawThrough", false);
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level waittill( "connected", player);
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DeleteAllWaypoints();
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player thread onPlayerSpawned();
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}
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@ -108,24 +116,29 @@ updateWaypointsStats()
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self initHudElem3();
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self initHudElem4();
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for(;;)
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for(time=0;;time+=0.05)
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{
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wait 0.05;
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totalWpsHud setText(level.waypointCount);
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closest = -1;
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myEye = self getEye();
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myAngles = self GetPlayerAngles();
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for(i = 0; i < level.waypointCount; i++)
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{
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if(closest == -1 || closer(self.origin, level.waypoints[i].origin, level.waypoints[closest].origin))
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closest = i;
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if(distance(level.waypoints[i].origin, self.origin) < getDvarFloat("bots_main_debug_distance") && (bulletTracePassed(myEye, level.waypoints[i].origin + (0, 0, 25), false, self) || getDVarint("bots_main_debug_drawThrough")))
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wpOrg = level.waypoints[i].origin + (0, 0, 25);
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if(distance(level.waypoints[i].origin, self.origin) < getDvarFloat("bots_main_debug_distance") && (bulletTracePassed(myEye, wpOrg, false, self) || getDVarint("bots_main_debug_drawThrough")))
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{
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for(h = 0; h < level.waypoints[i].childCount; h++)
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line(level.waypoints[i].origin + (0, 0, 25), level.waypoints[level.waypoints[i].children[h]].origin + (0, 0, 25), (1,0,1));
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line(wpOrg, level.waypoints[level.waypoints[i].children[h]].origin + (0, 0, 25), (1,0,1));
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if(self bots_IsFacingAtTarget(level.waypoints[i], getDvarFloat("bots_main_debug_cone")))
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print3d(level.waypoints[i].origin + (0, 0, 25), i, (1,0,0), 2);
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if(getConeDot(wpOrg, myEye, myAngles) > getDvarFloat("bots_main_debug_cone"))
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print3d(wpOrg, i, (1,0,0), 2);
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}
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}
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@ -133,7 +146,7 @@ updateWaypointsStats()
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nearestWP setText(self.nearest);
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children setText(buildChildString(self.nearest));
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children setText(buildChildCountString(self.nearest));
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type setText(buildTypeString(self.nearest));
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@ -143,7 +156,11 @@ updateWaypointsStats()
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if(infotext.x <= -800)
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infotext.x = 800;
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wait 0.05;
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if (self UseButtonPressed() && time > 2)
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{
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time = 0;
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self iPrintLnBold(self.nearest + " children: " + buildChildString(self.nearest));
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}
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}
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}
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@ -178,19 +195,21 @@ watchAutoLinkCommand()
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self endon("disconnect");
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self endon("death");
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self notifyOnPlayerCommand("[{weapnext}]", "weapnext");
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self notifyOnPlayerCommand("[{+frag}]", "+frag");
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for( ;; )
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{
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self waittill("[{weapnext}]");
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self waittill("[{+frag}]");
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if(level.autoLink)
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{
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self iPrintlnBold("Auto link disabled");
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level.autoLink = false;
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level.wpToLink = -1;
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}
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else
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{
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self iPrintlnBold("Auto link enabled");
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level.autoLink = true;
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level.wpToLink = self.nearest;
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}
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}
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}
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@ -259,7 +278,7 @@ watchSaveWaypointsCommand()
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self checkForWarnings();
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logprint("***********ABiliTy's WPDump**************\n\n");
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logprint("\n\n\n\n");
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mpnm=bots_getMapName(getdvar("mapname"));
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mpnm=getMapName(getdvar("mapname"));
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logprint("\n\n"+mpnm+"()\n{\n/*");
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logprint("*/waypoints = [];\n/*");
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for(i = 0; i < level.waypointCount; i++)
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@ -284,7 +303,7 @@ LoadWaypoints()
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{
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self DeleteAllWaypoints();
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self iPrintlnBold("Loading WPS...");
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bots_loadWaypoints();
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load_waypoints();
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self checkForWarnings();
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}
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@ -492,33 +511,22 @@ AddWaypoint()
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}
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}
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roundUp( floatVal )
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{
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if ( int( floatVal ) != floatVal )
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return int( floatVal+1 );
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else
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return int( floatVal );
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}
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DeleteAllWaypoints()
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{
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foreach(wp in level.waypoints)
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{
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wp = undefined;
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}
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level.waypoints = [];
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level.waypointCount = 0;
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foreach(wp in game["bots"]["waypoints"])
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{
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wp = undefined;
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self iprintln("DelAllWps");
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}
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game["bots"]["waypoints"] = [];
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game["bots"]["waypoints"] = undefined;
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buildChildCountString ( wp )
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{
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if ( wp == -1 )
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return "";
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self iprintln("DelAllWps");
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wpstr = level.waypoints[wp].childCount + "";
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return wpstr;
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}
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buildChildString( wp )
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@ -551,9 +559,9 @@ destroyOnDeath(hud)
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{
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hud endon("death");
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self waittill_either("death","disconnect");
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hud notify("death");
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hud destroy();
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hud = undefined;
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hud notify("death");
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}
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initHudElem(txt, xl, yl)
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File diff suppressed because it is too large
Load Diff
@ -1 +1 @@
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start iw4x.exe -nosteam -console +set r_fullscreen "0" +set r_mode "1024x768" +set drawlagometer "0" +set cg_drawfps "0" +set fs_game "mods/bots" +set bots_manage_fill "4" +set ui_mapname "mp_rust" +set scr_game_spectatetype "2" +set scr_war_scorelimit "0" +map mp_rust
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start iw4x.exe -nosteam -console +set r_fullscreen "0" +set r_mode "1024x768" +set drawlagometer "0" +set cg_drawfps "0" +set fs_game "mods/dev" +set bots_manage_fill "4" +set ui_mapname "mp_rust" +set scr_game_spectatetype "2" +set scr_war_scorelimit "0" +map mp_rust
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